Update history:Bloons TD Battles 2/Version 1.3

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Version 1.3 is the third major update to Bloons TD Battles 2 of 2022. It introduced Random Quad, the map Star, and additional balance changes and bug fixes.

Additions

Changes

General

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The editor who added this notice elaborates: Do the cargo thing to the appropriate pages
  • Players in the Hall of Masters leaderboard can be clicked on to view their profiles
“
This means sending fortified MOABs now results in the same eco loss as sending regular MOABs prior to this update.
— Update notes
”
  •   Added new rush unlocked at round 30: Tight Ceramics
  •   Added new rush unlocked at round 30: Tight ZOMGs
  •   Eco loss from all MOAB-class Bloons are reduced by 50%
  •   Fortified modifier on MOAB-class Bloon rushes now apply 2× eco loss
Tiers Changes
X-X-3 Crossbow
  •   Upgrade cost reduced ― $575 → $525
Tiers Changes
5-X-X Glaive Lord
  •   Main glaive: Damage increased ― 1 → 8
    • Also affects 5-0-2: 2 → 9
Tiers Changes
4-X-X Ring of Fire (further upgrades unaffected)
  •   Attack cooldown reduced ― 0.53s → 0.47s (attack speed increased by 12.77%)
  This article is in need of research. You can help out by editing this article or discussing your findings on the talk page.
The editor who added this notice elaborates: Verify the pierce inheritances for higher levels (they did increase too? current section only assumes face value of the stat changes and not verified by reading off old code)
Levels Changes
2-8
  •   Arrow: Pierce increased ― 5 → 6
9-11
  •   Arrow: Pierce increased ― 7 → 8
12-18
  •   Arrow: Pierce increased ― 8 → 9
19+
  •   Arrow: Pierce increased ― 10 → 11
  This article is in need of research. You can help out by editing this article or discussing your findings on the talk page.
The editor who added this notice elaborates: Verify the pierce inheritances for higher levels (they did increase too? current section only assumes face value of the stat changes and not verified by reading off old code)
Levels Changes
2-8
  •   Arrow: Pierce increased ― 5 → 6
9-11
  •   Arrow: Pierce increased ― 7 → 8
12-18
  •   Arrow: Pierce increased ― 8 → 9
19+
  •   Arrow: Pierce increased ― 10 → 11
Levels Changes
3-12
  •   Biohack: Ability cooldown increased ― 30s → 45s
13+
  •   Biohack: Ability cooldown increased ― 30s → 35s
  This article is in need of research. You can help out by editing this article or discussing your findings on the talk page.
The editor who added this notice elaborates: Verify the Duration changes and ensure they are consistent with modern versions of the game, and Level 19 ability duration for Good Vibes might be false
Levels Changes
3-12
  •   Good Vibes: Ability cooldown increased ― 30s → 45s
  •   Good Vibes: Ability duration decreased ― 8s → 6s
13+
  •   Good Vibes: Ability cooldown increased ― 30s → 35s
13-18
  •   Good Vibes: Ability duration decreased ― 11s → 8s
19+
  •   Good Vibes: Ability duration decreased ― 11s → 9s
10+
  •   Beatdown: Maximum targets decreased ― ∞ → 10

Bug Fixes

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The editor who added this notice elaborates: Add the extra bug fixes that aren't just for towers and heroes

References