The Eternal

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The Eternal
Card art of The Eternal
On Destroyed: Add a copy of this card to your hand with +60 Health.
What pops me only makes me stronger.
Class Advanced
Card Pack Classic
Rarity Ultra Rare
Keywords On Destroyed, On Leak, On Popped, Unique
Introduced Version 3.0
Stats
Cost Gold 2 Health 70
Charges 1 Delay 2

The Eternal is an Advanced Bloon card in Bloons Card Storm, introduced in version 3.0. Each time it is destroyed or it hits the opponent's Hero, it creates a copy of itself in the player's hand with 60 extra Health than before. If Return to Sender is used on a copy, it reverts to its original health. This Bloon can be copied by effects (e.g. Double Trouble or Reinflated). Multiple Eternals are allowed to return to the player's hand if The Eternal was copied. Only one The Eternal can be in the Collection.

The card artwork depicts The Eternal near a graveyard full of the ghosts of other Eternals, set at night time with an eerie light-blue mist.

Tips

Old Timey MOAB-class Bloons icon This article or section is outdated and needs to be updated to reflect recent updates or newly available information. You can help out by editing this article.
The editor who added this notice elaborates: Massive v6.4 buff to eternal might make eternal spam and duplication stuff great again
This section was last updated for: version 6.2
  • The Eternal is a scaling Bloon that becomes more valuable the longer the game goes, provided the player has ample space in their hand. It can be used to assist Boss Battles, but should not be relied on as the main damage. With its infinite card generation, this card can offer a constant source of Bloontonium, albeit very slowly.
  • By popping the Eternal, it gets stronger. Delaying the popping of The Eternal prevents it from scaling too quickly, but letting it leak will have it scale more quickly.
  • Self-destruction cards can build up the Eternal's Health quicker at the will of the player, but are generally less useful due to the less health gained. The most popular self-destruction card for this purpose is Bloon Melter.
  • The Eternal can be permanently removed from play by destroying it or using Return to Sender while the opponent has a full hand. To prevent losing The Eternal, keeping a low hand is recommended. Be wary of opponents holding multiple Return To Senders in their hand to prevent losing The Eternal, as multiple uses of it in one turn can fill up your hand quickly.
  • Certain Bloon removers are effective against The Eternal:
    • Return to Sender reverts a single Eternal to original health, preventing a potentially lethal amount of Health of that Eternal. It also has the benefit of being able to entirely destroy The Eternal if the player’s hand is full on use.
    • Bloon Redirect can be used in Eternal decks to prevent mirror matchups from using The Eternal, or to potentially steal from an opponent who poorly uses The Eternal. This, however, is prevented once The Eternal gets enough health.
    • Bloon Master Alchemist can render pure Eternal decks useless if the Eternal is not duplicated.
  • Since the Version 4.4 nerfs, the Eternal is no longer strong enough to carry as a deck wincon, due to the variety of hard counters and tactics to slow the Eternal's growth. Its favored synergies like duplicators (Double Trouble, Reinflated, etc.) are better used on other Bloons.
  • Conventional mid-game Bloon spam decks (e.g. Large Bloon spam of MOABs and BFBs) may include The Eternal as a backup plan if the rushes fail to break through. Although this can work, cards like Lead Zeppelin or CRRROD generally perform better at giving you a second chance after a tempo push has been dealt with; the Eternal is a bad draw if it's drawn late.

Update history

  • Nerf On Destroyed effect is now split into lower gains for On Leak and On Popped
    • Nerf On Leak: HP gain reduced ― +70 → +60
    • Nerf On Popped: HP gain reduced ― +70 → +30
  • Change Description changed ― On Destroyed: Add a copy of this card to your hand with +70 Health → On Destroyed: Add a copy of this card to your hand with additional Health
    On Leaked: +60. On Popped: +30.
  • Change Now displays the On Leak and On Popped keywords
“
Now, the reason why this matters so much, and the reason why we buffed Eternal at all, is because Eternal has been scaling so slow. The thing about Eternal is On Leak, sure, it got that +60, which is lower than it was before the nerf, but the big thing about Eternal is that if you popped it, it got +30, which was just nothing. It was just such a low amount of health. If you kept popping Eternal, it could pretty much never scale. There was no way that it would scale to a point where your opponent actually had to really worry about it before [...] the game's already over by the time it's even in a somewhat threatening state. And even then, that's not accounting for the fact that Return to Sender gets rid of it, Bloon Master Alchemist gets rid of it. [...] It's such a difficult card to pull off, and the +30 was especially bad, so its scaling has been increased to +60 on both On Pop and On Leak to potentially make it a little less of a chore to scale. The issues with Eternal go far past the actual scaling part of it, though, so this is a nice buff for it. Hopefully, it'll see a little bit more use.
— u/No-Appearance1780's commentary, 5:23–6:29 (with most disfluencies removed)
”
  • Buff On Pop: Health bonus increased ― +30 → +60
  • Merged "On Leak" with "On Pop" to make "On Destroyed"

Development

Eternal's Version 6.4 buff was added to keep Eternal relevant as a consistent threat.[1] Losing the On Pop penalty makes it less prone to being too weak to scale before the game is over, while still being vulnerable to hard and soft removals.[1] Although not stated explicitly in the commentary by OdysseyTOS, the Eternal buff has resurged the viability of self-popping sources and mass duplication of Eternal.

In other languages

This section was last updated for: version 3.2
Name
Language Text Notes
Danish Den evige —
German Der Ewige —
Spanish (Latin America) El eterno —
French L’éternel —
Italian L'Eterno —
Japanese エターナル —
Korean 영구영존 —
Norwegian Den evige —
Polish Wieczny —
Portuguese (Brazil) O Eterno —
Russian Вечный —
Swedish Den Eviga —
Chinese (traditional) 不朽者 —
Flavor
Language Text Notes
Danish Det der springer mig, gør mig stærkere —
German Was platzt, macht mich nur stärker. —
Spanish (Latin America) Lo que me revienta solo me hace más fuerte. —
French Ce qui me fait éclater ne fait que me rendre plus fort. —
Italian Quel che mi scoppia mi rende solo più forte. —
Japanese こっちは割られただけ強くなるのさ。 —
Korean 나를 터트려봤자 나는 더 강해질 뿐이라고. —
Norwegian Det som popper meg, gjør meg sterkere. —
Polish Co mnie przebije, to mnie wzmocni —
Portuguese (Brazil) O que não me estoura me fortalece. —
Russian Что меня пробивает, делает меня сильнее. —
Swedish Det som smäller mig gör mig bara starkare. —
Chinese (traditional) 擊破我只會讓我變得更強大。 —

References