Boomer (Bloons Blitz)

Revision as of 18:21, 1 October 2026 by Polavux (talk | contribs) (→Upgrades)
Boomerang Monkey iterations: BTD2 • BTD3 • BTD4 • BTD5 • Battles • BMC • BTD6 • BATTD • Bloons Pop! • Battles 2 • BCS • Bloons Blitz
This article is a stub. You can help out by expanding it.
The editor who added this notice did not specify a reason.
Boomer
Portrait of Boomer
Throws a boomerang in an arc that cuts through Bloons.
Category Primary
Unlock method Find in a run
Introduced Soft-launch

The Boomer (Boomerang Monkey prior to version 1.0) is a Monkey in Bloons Blitz.

Mechanics

  This section is empty. You can help out by adding to it.

Upgrades

Glaive Path

Glaives
Tier 1
 
Throw powerful glaives which hit more Bloons.
This upgrade increases the main attack's projectile speed by 20%, projectile radius by 50% (100% with the enhancement), and pierce by 100% (150% with the enhancement). Visually, the projectiles change from boomerangs to glaives.
 
Glaives can pop more Bloons.
This upgrade increases the pierce of the main attack's projectiles (including Scraparangs shrapnel) by 100%.
 
Increased crit chance and crit damage.
This upgrade increases the crit chance and crit damage of the main attack's glaives by 10% and 100%, respectively.
Second Lap
Tier 3
 
Glaives do an additional loop.
This upgrade causes the main attack's glaives to travel in a full loop around the team, flying past the Boomer on the first lap, and return on the second lap. The enhancement causes them to make two full loops around the team and return on the third lap instead.
 
Glaives orbit the team.
 
Glaives get bigger as they pop Bloons.
This upgrade increases the pierce of the main attack's projectiles by 50% and causes them to increase in radius by 10% (15% with the enhancement) each time they pop a Bloon layer. This also affects Scraparangs shrapnel if crosspathed.

Turbo Path

 
Throws rangs faster.
This upgrade increases the main attack's attack speed by 100% (150% with the enhancement). It does not affect the Mecha Rangs attack.
 
Rangs fly faster and hit more Bloons.
This upgrade increases the pierce and projectile speed of the main attack's projectiles (including Scraparangs shrapnel) by 20% and 50%, respectively.
 
All Boomers attack faster while moving.
This upgrade increases the attack speed of all Boomers in the team by 10% per second the Hero spends moving, up to +100% attack speed after 10 seconds. This stat boost resets to 0% if the Hero does not move for at least 0.5 seconds.
Multi-Rang
Tier 3
 
Throws more boomerangs.
This upgrade causes the Boomerang Monkey's main attack to throw two projectiles at a time instead of one. The second projectile deals the same damage as the first projectile and spawns shrapnel if crosspathed with Scraparangs, but it travels in an anti-clockwise circle instead of a clockwise circle, has 12 pierce instead of 16, cannot crit, and has no knockback. The Level 2 version of this upgrade is functionally identical and does not throw three projectiles at a time, despite what the description states.
 
Keep moving to activate a team speed boost.
 
Rangs leave a trail of fire.
This upgrade causes the main attack's clockwise-moving boomerangs to spawn flame projectiles under them every 0.5 seconds. Each flame deals 5 damage (with a 2% base chance to crit for double damage) to Bloons every 0.49 seconds on contact, has infinite pierce, and lasts for 1 second.

Mecha Path

 
Rangs break into shrapnel.
This upgrade causes each projectile from the Boomerang Monkey's main attack to spawn three shrapnel projectiles in a circle the first time it hits a Bloon. Each frag deals 5 damage with 1 pierce (10 damage with 2 pierce with the Level 2 version), but cannot crit or inflict knockback.
 
Rangs deal more damage and knockback.
This upgrade increases the damage and knockback applied by all of the Boomerang Monkey's projectiles by 50%. This upgrade affects Scraparangs shrapnel, but since they inflict no knockback, it only increases their damage.
More Scrap
Tier 2
 
Rangs break into more shrapnel.
This upgrade increases the number of shrapnel projectiles spawned by the Boomerang Monkey's main attack from 3 to 6, which are still spread in a circle.
 
Rangs stun Bloons on impact.
This upgrade causes all of the Boomerang Monkey's projectiles to stun Bloons they hit for 1 second (3 seconds with the Level 2 version). This does not affect Boss Bloons.
 
Rangs explode and knock back Bloons.
 
Throws a massive mechanical boomerang that seeks Bloons.
This upgrade unlocks a second attack that throws large boomerangs (50% larger with the Level 2 version) that seek out the strongest Bloons. It fires every ~7.14 seconds and has a ~1.428-second initial cooldown. Each boomerang deals 10 damage with a 2% chance to crit for double damage, has 24 pierce (36 pierce with the Level 2 version), applies no knockback, and can re-hit Bloons it has already hit every 0.2 seconds. It does not spawn any shrapnel or stun Bloons.

Levels

Level Upgrade
2 3 4
 
Glaive Path
Unlock Tier 3 & 4 upgrades for the Glaive path, allowing glaives to fly multiple loops and grow larger as they pop Bloons.
 
Turbo Path
Unlock Tier 3 & 4 upgrades for the Turbo path, allowing you to throw multiple boomerangs at once and set the ground on fire with their speed.
 
Mecha Path
Unlock Tier 3 & 4 upgrades for the Mecha path, allowing you to harness tougher rangs that explode, stun Bloons, and seek targets directly.
5
 
Powerful Attacks
Knockback increased by 10%
 
More Pierce
Pierce increased by 10%
6
 
Better Criticals
Crit Chance increased by 2%
 
Increased Crit Damage
Crit Damage increased by 20%
7
 
More Damage
Damage increased by 10%
 
Faster Attacks
Attack speed increased by 10%
8
 
Glaives Level 2
Glaives are 100% larger and have 150% more pierce.
 
Rapid Rangs Level 2
Rapid Rangs increases attack speed by an additional 50%.
 
Scraparangs Level 2
Scraparang fragments deal an extra 5 damage and have 1 extra pierce each.
9
 
Powerful Attacks
Knockback increased by 10%
 
More Pierce
Pierce increased by 10%
10
 
Better Criticals
Crit Chance increased by 2%
 
Increased Crit Damage
Crit Damage increased by 20%
11
 
More Damage
Damage increased by 10%
 
Faster Attacks
Attack speed increased by 10%
12
 
Second Lap Level 2
Glaives fly 3 times around the team instead of two.
 
Multi-Rang Level 2
Multi-Rang throws a third rang each attack.
 
Dizzy Rangs Leve[sic] 2
Dizzy Rangs stun Bloons for an additional 2 seconds.
13
 
Powerful Attacks
Knockback increased by 10%
 
More Pierce
Pierce increased by 10%
14
 
Better Criticals
Crit Chance increased by 2%
 
Increased Crit Damage
Crit Damage increased by 20%
15
 
More Damage
Damage increased by 10%
 
Faster Attacks
Attack speed increased by 10%
16
 
Hungry Glaives Level 2
Hungry Glaives grow an additional 5% per pop.
 
Red Hot Rangs Level 2
Fire from Red Hot Rangs deals an extra 5 damage per 0.5 seconds.
 
Concussive Rangs Level 2
Concussive Rang explosions are 50% larger.
17
 
Powerful Attacks
Knockback increased by 10%
 
More Pierce
Pierce increased by 10%
18
 
Better Criticals
Crit Chance increased by 2%
 
Increased Crit Damage
Crit Damage increased by 20%
19
 
More Damage
Damage increased by 10%
 
Faster Attacks
Attack speed increased by 10%
20
 
Orbiting Glaives Level 2
Orbiting Glaives creates 3 glaives instead of 2.
 
Turbocharge Level 2
Turbocharge activates after 3 seconds of continuous movement instead of 6.
 
Mecha Rangs Level 2
The Mecha Rang is 50% larger and has 50% more pierce.

Strategy

  This strategy section is empty or incomplete.
See the strategy guidelines for more information on how to write strategy sections.

Screenshots

  This section needs more screenshots.
See the screenshot guidelines for more information on what screenshots are needed and how to add them.

Assets

Template:Bb boomer nav