Quest (BTD6)

Revision as of 05:35, 14 December 2024 by Overclockbtd (talk | contribs)
For other uses, see Quest (disambiguation).

Quests are single-player challenges in Bloons TD 6, introduced in version 36.0. Quests typically feature mechanics, conditions, and rules not available in other modes, and feature dialogue from characters such as Patch, Scoop, and Dr. Monkey. They are similar to Special Missions in Bloons TD 5 and Bloons Monkey City.

There are four types of Quests:

  • Tales — Longer Quests that are typically broken into multiple parts and feature a lot of dialogue.
  • Tutorials — Quests that typically focus on a specific Hero and reward Powers when completed. The only exception is Striken BAD, which is a tutorial for a specific interaction between First Strike Capability and the BAD and has different rewards.
  • Challenges — Similar to challenges seen in Daily Challenges and the Challenge Editor.
  • Experiments — Challenges with dramatically altered rounds. Some are based on Special Missions in BTD5. They have no dialogue.

List of Quests

Icon Name / description Category Level unlocked Reward(s) Introduced
  Tales 30   3-0-0 Beast Handler,   0-3-0 Beast Handler,   0-0-3 Beast Handler Version 36.0
  Challenges 20   500 Version 36.0
  Tutorials 10   ×2,   ×2,   ×2 Version 36.0
  Tutorials 60   0-4-0 Monkey Sub Version 37.0
  Challenges 60   500 Version 37.0
  Tutorials 20   ×2,   ×2,   ×2 Version 37.0
  Challenges 20   500,   5th Anniversary Banner Version 37.0
  Tutorials 14   ×2,   ×2,   ×2 Version 38.0
  Tales 60   0-0-3 Dart Monkey,   3-0-0 Alchemist,   0-0-3 Engineer Monkey,   1,000 Version 38.0
  Tutorials 30   ×2,   ×2,   ×10 Version 38.0
  Challenges 55   500 Version 39.0
  Tutorials 28   ×2,   ×2,   ×2 Version 39.0
  Tutorials 25   ×2,   ×2,   ×2 Version 39.0
  Tutorials 21   ×2,   ×2,   ×2 Version 40.0
  Experiments 40   500 Version 40.0
  Experiments 60   500 Version 40.0
  Tutorials 35   ×2,   ×2,   ×2 Version 40.0
  Tales 45   1,000,   2-3-0 Dartling Gunner,   2-3-0 Dartling Gunner Version 40.0
  Experiments 30   500 Version 41.0
  Tutorials 10   ×2,   ×2,   ×2 Version 41.0
  Tutorials 10   ×2,   ×2,   ×2 Version 41.0
  Tutorials 35   ×2,   ×2,   ×2 Version 42.0
  Experiments 45   500 Version 42.0
  Tutorials 15   ×2,   ×2,   ×2 Version 42.0
  Tales 50   1,000 Version 42.0
  Challenges 12   0-0-0 Dart Monkey,   0-0-0 Dartling Gunner,   0-0-0 Sniper Monkey Version 42.3
  Tutorials 25   ×2,   ×2,   ×2 Version 43.0
  Tales 40   500,   ×3,   ×3,   ×3,   55 Version 43.0
  Tales 30   3-0-0 Dartling Gunner,   0-3-0 Dartling Gunner,   0-0-3 Dartling Gunner Version 44.0
  Tales 30   3-0-0 Mermonkey,   0-3-0 Mermonkey,   0-0-3 Mermonkey Version 44.0
  Challenges 30   500 Version 45.0
  Challenges 45   500 Version 45.0
  Challenges 10   ×3,   ×3,   250 Version 45.0
  Challenges 50   500 Version 46.0
  Tales 5   ×3 Version 46.0
  Tutorials 25   ×2,   ×2,   ×2 Version 46.0
  Tales 5   500 Version 47.0
  Challenges 33   500 Version 47.0
  Challenges 33   500 Version 47.0
  Experiments 59   500 Version 48.0
  Tales 5   ×3 Version 48.0
  Tutorials 25   ×2,   ×2,   ×2 Version 49.0
  Challenges 30   500 Version 49.0
  Tales 30   3-0-0 Desperado,   0-3-0 Desperado,   0-0-3 Desperado Version 49.0
  Experiments 60   500 Version 50.0
  Tutorials 1   200 Version 50.0
  Experiments 60   500 Version 50.0
  Tutorials 25   ×2,   ×2,   ×2 Version 51.0
  Tales 5   ×3 Version 51.0
  Tales 5   500 Version 52.0
  Challenges 44   500 Version 53.0
  Challenges 33   500 Version 53.0
  Challenges 55   500 Version 53.0
  Tales 5   ×5,   ×5,   ×5,   ×5 Version 55.0
  Challenges 26   500 Version 55.0
  Challenges 36   500 Version 55.0
  Challenges 37   500 Version 55.0

Template:BTD6 achievement list by name

Update history

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  • Added a ‘Play Again’ button to the victory screen for quests
  • Added a ‘Disable Dialogue’ checkmark for some quests after beating them
  • Game hints are now hidden during Quests
  • Story Quests now sort to the top of the quest list & completed Story Quests sort to the bottom
  • Number of additions/changes to improve existing quests, highlight scores to beat & increase our possibilities for quest creation
  • Quests no longer play placement effects for any pre-placed towers
  • Quests menu now allows filtering quests by category
  • Added Retry last round to some quests
  • Pressing "Play Again" on a quest no longer prevents it from saving progress (bug fix)
  • Loading a quest save no longer makes unsellable towers sellable (bug fix)
  • Retry Last Round in quests can no longer remove pre-placed props
  •   Individual stages of Quests can now be replayed without resetting the entire Quest
  •   Resolved an issue where some quests were tracking pops towards tower unlocks
    • Note: MOAB Madness was used to unlock towers quickly due to its high pop count
  • Quest games no longer count towards profile stats