ARBITR
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| Immobile. Enemy Bloons cannot attack
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| It'll be your turn when I say it's your turn!
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| Stats
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| Cost
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5
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Health
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250
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| Charges
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1
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Delay
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∞
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ARBITR (short for Aerial Response Bloon Invasion Target Restrictor[1][2]) is a Large Bloon card in Bloons Card Storm, introduced in version 4.0. It is immobile, and while in play, it causes the opponent's Bloons at zero delay to remain at zero delay at the end of their turn instead of attacking the player. Affected Bloons have a red hand sign icon on top of them.
Tips
- If the opponent is about to win next turn, ARBITR can prevent it, assuming the opponent lacks burst damage or removals against the ARBITR. Use it to temporarily stop the opponent's board, gain turns to defend, and send your own counterrushes if possible.
- Don't get complacent with the ARBITR; the opponent may still try to pop or remove it. For instance, Sticky Bomb is a cheap counter, and Robo Monkey with damage buffs can pop it in one turn. Long Range Rang can chip its HP gradually but consistently.
- Some decks, including aggro decks, may add ARBITR as an anti-aggro Bloon. Have some Monkeys in a deck to avoid losing all aggression.
- Ezili's Hex ability is a hard counter to the ARBITR, even if it's extremely Armored.
- In a pinch versus the Storm, you can use ARBITR just before the round that many Pink Bloons would spawn.
- Bloon removers versus ARBITR include Return to Sender, Bloon Redirect (150 HP or less), Gwendolin's Extreme Heat, and Bloon Master Alchemist. MOAB Eliminator can also work in an emergency, but ensure Must Pop Bloons are out of the way first.
- Health buffs (e.g. Improved Fortification and Booster Bloon) and Armor buffs (e.g. Lead Casing) allow the ARBITR to withstand more damage, but watch out for a Bloon removal.
- ARBITR can be added in a deck as a bait to force the opponent to use up their board clears (especially Super Monkey Storm) and Bloon removers.
- Adding Target Practice Blimp and multiple standard Large Bloons (e.g. BFBs) can force the opponent to mutually exclusively focus on getting rid of either or the ARBITR.
- Not having a board clear may cause certain Bloons with On Turn End/Start effects (e.g. Steady Growth Bloon, Lead Coating Bloon) to actually benefit from the opposing ARBITR.
Update history
Pre-emptive Strike now removes the effect of the ARBITR when it destroys it (bug fix)
Now animates when receiving a buff
Now displays an icon on opposing Bloons to indicate they are unable to attack
Gallery
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This article or section needs cleanup to improve the way it presents information and/or comply with the style guide. You can help out by editing this article. The editor who added this notice elaborates: Get a clearer image of the red hand feature (try a lighter map, fewer friendly 0-delay bloons, and have less clutter)
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Trivia
- ARBITR is a play on the word arbiter, meaning an individual appointed to settle a dispute between parties.
In other languages
Name
| Language
|
Text
|
Notes
|
| Danish
|
ARBITR
|
—
|
| German
|
VERMITTLR
|
—
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| Spanish (Latin America)
|
ÁRBITRO
|
—
|
| French
|
ARBITR
|
—
|
| Italian
|
ARBITR
|
—
|
| Japanese
|
アービター
|
—
|
| Korean
|
ARBITR
|
—
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| Norwegian
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ARBITR
|
—
|
| Polish
|
ARBITR
|
—
|
| Portuguese (Brazil)
|
ARBITR
|
—
|
| Russian
|
АРБИТР
|
—
|
| Swedish
|
ARBITR
|
—
|
| Chinese (traditional)
|
仲裁者
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—
|
Flavor
| Language
|
Text
|
Notes
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| Danish
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Det er din tur når jeg siger det er din tur!
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—
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| German
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Du bist dran, wenn ich sage, dass du dran bist!
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—
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| Spanish (Latin America)
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¡Será tu turno cuando diga que es tu turno!
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—
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| French
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Ce sera ton tour quand je le dirai !
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—
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| Italian
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Lo dico io quando è il tuo turno!
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—
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| Japanese
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僕が言うまでキミのターンは来ない!
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—
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| Korean
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차례가 언제 넘어가는지는 내 맘!
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—
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| Norwegian
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Det blir din tur når jeg sier det blir din tur!
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—
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| Polish
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Będzie twoja tura, jak powiem, że jest twoja tura!
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—
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| Portuguese (Brazil)
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Você só joga quando eu mandar!
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—
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| Russian
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Твой ход будет, когда я скажу!
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—
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| Swedish
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Det är din tur när jag säger att det är din tur!
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—
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| Chinese (traditional)
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該不該輪到你出招,由我說了算!
|
—
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References
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