Boomer (Bloons Blitz)
Boomerang Monkey iterations: BTD2 • BTD3 • BTD4 • BTD5 • Battles • BMC • BTD6 • BATTD • Bloons Pop! • Battles 2 • BCS • Bloons Blitz
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Boomer
| Throws a boomerang in an arc that cuts through Bloons. |
| Category | Primary | |
|---|---|---|
| Unlock method | Find in a run | |
| Introduced | Soft-launch | |
The Boomer (Boomerang Monkey prior to version 1.0) is a Monkey in Bloons Blitz.
Mechanics
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Upgrades
Glaive Path
Glaives
Tier 1
This upgrade increases the main attack's projectile speed by 20%, projectile radius by 50% (100% with the Level 2 version), and pierce by 100% (150% with the Level 2 version). Visually, the projectiles change from boomerangs to glaives.
Honed Edges
Tier 2
This upgrade increases the pierce of the main attack's projectiles (including Scraparangs shrapnel) by 100%.
Razor Sharp Glaives
Tier 2
Second Lap
Tier 3
Hungry Glaives
Tier 4
This upgrade increases the pierce of the main attack's projectiles by 50% and causes them to increase in radius by 10% (15% with the Level 2 version) each time they pop a Bloon. This also affects Scraparangs shrapnel if crosspathed.
Orbiting Glaives
Tier 4
Turbo Path
Rapid Rangs
Tier 1
This upgrade increases the attack speed of the Boomerang Monkey's main attack by 100% (150% with the Level 2 version). It does not affect the Mecha Rangs attack.
Aerodyrangics
Tier 2
This upgrade increases the pierce and projectile speed of the Boomerang Monkey's projectiles (including Scraparangs shrapnel) by 20% and 50%, respectively.
Ranging on the Run
Tier 2
This upgrade increases the attack speed of all Boomers in the team by 10% per second the Hero spends moving, up to +100% attack speed after 10 seconds. This stat boost resets to 0% if the Hero does not move for at least 0.5 seconds.
Multi-Rang
Tier 3
This upgrade causes the Boomerang Monkey's main attack to throw two projectiles at a time instead of one. The second projectile deals the same damage as the first projectile and spawns shrapnel if crosspathed with Scraparangs, but it travels in an anti-clockwise circle instead of a clockwise circle, has 12 pierce instead of 16, cannot crit, and has no knockback. The Level 2 version of this upgrade is functionally identical and does not throw three projectiles at a time, despite what the description states.
Turbocharge
Tier 4
Red Hot Rangs
Tier 4
This upgrade causes the main attack's clockwise-moving boomerangs to spawn flame projectiles under them every 0.5 seconds. Each flame deals 5 damage (with a 2% base chance to crit for double damage) to Bloons every 0.49 seconds on contact, has infinite pierce, and lasts for 1 second.
Mecha Path
Scraparangs
Tier 1
Heavy Metal
Tier 2
This upgrade increases the damage and knockback applied by all of the Boomerang Monkey's projectiles by 50%. This upgrade affects Scraparangs shrapnel, but since they inflict no knockback, it only increases their damage.
More Scrap
Tier 2
This upgrade increases the number of shrapnel projectiles spawned by the Boomerang Monkey's main attack from 3 to 6, which are still spread in a circle.
Dizzy Rangs
Tier 3
This upgrade causes all of the Boomerang Monkey's projectiles to stun Bloons they hit for 1 second (3 seconds with the Level 2 version). This does not affect Boss Bloons.
Concussive Rangs
Tier 4
Mecha Rangs
Tier 4
This upgrade unlocks a second attack that throws large boomerangs (50% larger with the Level 2 version) that seek out the strongest Bloons. It fires every ~7.14 seconds and has a ~1.428-second initial cooldown. Each boomerang deals 10 damage with a 2% chance to crit for double damage, has 24 pierce (36 pierce with the Level 2 version), applies no knockback, and can re-hit Bloons it has already hit every 0.2 seconds. It does not spawn any shrapnel or stun Bloons.
Levels
| Level | Upgrade | ||
|---|---|---|---|
| 2 | 3 | 4 | |
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Strategy
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Gallery
Screenshots
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Assets
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Portrait
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Upgrade icon
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Attack icon
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Portrait (pre-1.0, reused from Bloons TD 6)
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Upgrade icon (pre-1.0)
Navigation
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