Weapon (BATTD)

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Weapons are a type of equippable item in Bloons Adventure Time TD. There are six types of weapon: Swords, Instruments, Wands, Guns, Darts, and Bombs, and each character can equip one weapon of their preferred weapon type to boost their stats. Like trinkets and allies, weapons are primarily obtained from wish orbs and come in different tiers of rarity, though there are no Common weapons. Like trinkets, they can increase the user's attack speed, range, damage, and pierce, and may have special properties, but unlike trinkets, these buffs change according to the user's star level.

Weapon types

Type Users Notes
Sword Finn, Dungeon Finn, Warrior Bubblegum All sword users' main attacks are melee attacks that deal sharp damage.
Instrument Jake, Marceline, Tuxedo Jake All instruments provide a small buff to all characters in range of the user. These buffs do not stack with multiple copies of the same instrument, but they can with different instruments, even for the same stat (i.e. Devil Monster Bass and The Lover).
Wand Flame Princess, Ice King, Sam All wand users' main attacks are ranged attacks.
Gun Princess Bubblegum This is the only weapon type that is exclusive to a single character.
Darts Commander Cassie, Hunter Marceline, Juggernaut Max, Max, Sai, Supermonkey All darts users' main attacks are ranged attacks that deal sharp damage.
Bomb C4 Charlie, Captain Cassie All bomb user's main attacks are ranged attacks that deal explosion damage.

List of weapons

Icon Name / description Rarity Type Speed Range Damage Pierce Special properties
Candy Bomb
It's not just bad for your teeth.
Uncommon Bomb +4 +1 per 3 stars No special properties
Cherry Bomb
Like all healthy food, cherries explode violently when thrown.
Uncommon Bomb +4 +0.25 per star No special properties
Exploding Pineapples
A staple of bloon popping arsenals for a decade and counting.
Uncommon Bomb Increase blast radius by 5%, plus 1% per 2 star levels
Barbed Darts
A dart with extra pointy bits. Usually fired by submarines but this one can be thrown by hand.
Uncommon Darts +3 +1 per 2 stars No special properties
Driller Darts
Industrial strength darts for the serious bloon popper.
Uncommon Darts +10% +1 per 2 stars No special properties
Razor Bats
Spinning balls of bloon destruction.
Uncommon Darts +4 +0.5 per star No special properties
Nail Gun
An adaptable weapon normally used by Monkey Engineers.
Uncommon Gun +3 +1 per 2 stars No special properties
Pressure Hose
Put the bloons under pressure!
Uncommon Gun +10% +1 per 2 stars No special properties
Sniper Rifle
Ideal for popping bloons without getting up close and personal.
Uncommon Gun +6 +0.25 per star No special properties
Acoustic Guitar
Who's ready for a camp fire sing-song!
Uncommon Instrument +2 +0.25 per star Characters in range get +1 Range
Mouth Organ
Perfect for playing the blues.
Uncommon Instrument +2 +1 per 2 stars Characters in range get +1 Pierce
Repaired Viola
A little the worse for wear but still makes beautiful music in the right hands.
Uncommon Instrument +5% +1 per 2 stars Characters in range get +2% Attack Speed
Candy Duck Axe
Don't let its cute looks fool you. This axe is a bloon destroyer.
Uncommon Sword +2 +0.25 per star No special properties
Peppermint Battle Axe
Standard issue from the Candy Kingdom armory.
Uncommon Sword +5% +1 per 2 stars No special properties
Scarlet
The signature sword of Finn the Human.
Uncommon Sword +2 +1 per 3 stars No special properties
Rainbow Glitter Wand
This wand may, or may not, be evil.
Uncommon Wand Increases effect duration (bubblegum, ice, etc) by 15% plus an additional 1% per 2 star levels.
Revenge Stick
Don't get mad! Get even!
Uncommon Wand +3 +1 per 3 stars No special properties
Wizard Thief Wand
Why steal things yourself when you can have magic do it?
Uncommon Wand +4 +0.25 per star No special properties
Butterscotch Bomb
One of the first candy weapons ever created, it hasn't lost any of its punch.
Rare Bomb +10% +1 per star Explosions leave pools of butterscotch which slow bloons that touch them.
Carb Bomb
Bad for you in more ways than one!
Rare Bomb +15% +1 per star No special properties
Cryo Bomb
Full of compressed air from the north pole. Chilling!
Rare Bomb +4 +1 per 2 stars 20% chance to freeze bloons on hit for 2 seconds
Dynamite Stack
Sometimes the old ways are the best ways.
Rare Bomb +1 +1 per 3 stars Increase blast radius by 15%, plus 1% per 2 star levels
Garlic Bomb
Created by Peppermint Butler to fight vampires but it will work just as well on bloons.
Rare Bomb +4 +0.5 per star Increase blast radius by 10%, plus 1% per 2 star levels. Bloons hit by explosions take 1 damage per second for 4 seconds.
Jingle Bomb
Bring in the holiday season with a bang!
Rare Bomb +2 +1 per 3 stars No special properties
Cybernetic Arrow
Cybernetically enhanced arrows that can delete bloons from existence.
Rare Darts +15% +1 per 2 stars 5% chance to spawn a glitch. Glitches destroy first next non-moab bloon that touches them.
Frozen Throwing Knives
A weapon of the fridjitsu arts.
Rare Darts +5 +1 per 3 stars Splits into 3 bloon popping shards.
Military Darts
Military grade darts straight from the front lines.
Rare Darts +6 +0.5 per star +5 +1 per 3 stars No special properties
Silver Shurikens
Powerful against bloons with supernatural powers.
Rare Darts +1 +1 per 4 stars Regen and zombie bloons hit by attacks lose those properties
Sticky Shots
Developed in Dr Monkey's lab, they're spiky and sticky at the same time.
Rare Darts +6 +0.5 per star 20% chance to glue bloons on contact
Gunter's Taser
Helping penguins feel safer all over Ooo.
Rare Gun +15% +1 per 2 stars 15% chance to deal 1 extra damage and stun bloons for 2 seconds
Liquid Pyrotechnics Launcher
Created by Princess Bubblegum using a complicated process of cloud seeding.
Rare Gun Increases blast radius by 15%, plus 1% per star level
Martian Blaster
A laser gun from space!
Rare Gun +1 +1 per 3 stars No special properties
Sassage Flare
Tell the world you love sassages and pop bloons at the same time.
Rare Gun Increases effect duration (bubblegum, ice, etc) by 10% plus an additional 1% per star level.
Ax Bass
A guitar made from the weapon of the Demon King of the Nightosphere. That is so metal.
Rare Instrument +1 +1 per 5 stars Characters in range get +2 Range and +5% Attack Speed. Marceline's allies and skeletons get +5 Range and +10% Attack Speed
Banjo
For a more rustic, rural sound.
Rare Instrument +10% +1 per star Characters in range get +5% Attack Speed
Candy Microphone
Sing a sweet song!
Rare Instrument +3 +1 per 2 stars Characters in range get +2 Pierce
Jake's Viola
Jake's signature instrument. He appreciates it's music more than anyone.
Rare Instrument +15% +1 per star +1 Characters in range get +7% Attack Speed
Captain Tree Trunks' Cutlass
Tree Trunks' preferred weapon from her time on the high seas.
Rare Sword +2 +0.25 per star +3 +1 per 2 stars No special properties
Jake's Sword
Jake prefers to let his fists do the talking but he keeps this sword just in case.
Rare Sword +5 +1 per 2 stars No special properties
Root Sword
One of Finn's favorite swords.
Rare Sword +1 +1 per 4 stars No special properties
Thieves' Katana
A sharp blade for cutting purses as well as bloons.
Rare Sword +10% +2 per star Gives $1 in game cash per 10 pops
Bloonsbane
Bloons are said to fear this wand above all others!
Rare Wand +20% +1 per star +1 +1 per 4 stars No special properties
Rod of Niceness
The wand of the most eligible bachelor in Ooo, the Nice King.
Rare Wand Increases blast radius and effect duration (bubblegum, ice, etc) by 20% plus an additional 1% per star level.
Spider Wand
A totally gross wand from the Dungeon Train
Rare Wand +4 +0.25 per star 20% chance to cover bloons in webbing, holding them in place. Additional 2% chance per star level.
Wishy Wand
Wishy's Wand can send bloons back where they came from!
Rare Wand +3 +1 per 2 stars 10% chance to teleport any bloon hit (up to a MOAB) back to the start of the track.
Xergiok's Wand
The wand of a powerful goblin king who was, also, a total jerk.
Rare Wand +15% +1 per star No special properties
BOM-MO
It just wants to be friends!
Super Rare Bomb +1 +1 per 3 stars +6 +1 per 2 stars No special properties
Bomb & Chain
Why settle for one bomb when you could have two?
Super Rare Bomb +8 +0.5 per star Causes 2 explosions instead of 1.
Bomba
An 8-Bit bomb from the Guardians of Sunshine video game. Could cause all sorts of trouble if it was used in a different video game...
Super Rare Bomb +20% +1 per star 20% chance to spawn a glitch. Glitches destroy first next non-moab bloon that touches them.
Grenade of Glob
Explodes with the power of the almighty Glob himself.
Super Rare Bomb +2 +1 per 3 stars Increase blast radius by 30%, plus 1% per star level.
Bananarangs
More lethal than delicious.
Super Rare Darts +6 +1 per 2 stars Adds an additional boomerang attack.
Lightning Bolts
Fight bloons with some mythical flair.
Super Rare Darts +8 +0.25 per star +1 +1 per 4 stars 10% chance to stun bloons for 2 seconds on hit
Snake Darts
Super fast darts used by feline bounty hunters.
Super Rare Darts +25% +1 per 2 stars No special properties
Splodey Darts
Highly volatile darts. Only used by Monkeys with specialist training.
Super Rare Darts +35% +1 per star Darts explode when they are destroyed.
Candy Cane Shotgun
Effective home security for the candy citizen.
Super Rare Gun -10% +1 +1 per 5 stars Fires 3 projectiles in a spray
Candy Horse Tranquilizer
Loaded with powerful chemicals.
Super Rare Gun Increases effect duration (bubblegum, ice, etc) by 20% plus an additional 1% per star level.
Electrode Gun
Shock those bloons with the power of science!
Super Rare Gun +15% +10 per 2 stars +2 +1 per 3 stars Causes an electrical blast that has a 20% chance to stun bloons for 3 seconds.
Fumigator
Decontaminate those bloons with extreme prejudice.
Super Rare Gun +8 +0.5 per star Bloons hit take an additional 1 damage per 0.5 seconds for 3 seconds
Gwen's Flamethrower
An ideal problem solver, so long as that problem can be solved with fire. Lots and lots of fire.
Super Rare Gun +5 +1 per 4 stars Additional 1 fire damage per second for 4 seconds. Pops lead and frozen.
Finn's Flute
Finn's favorite flute. It had to be repaired after being used to pick the lock on a sad ogres heart.
Super Rare Instrument +4 +0.5 per star +4 +1 per 2 stars Characters in range get +3 Pierce
Fire Guitar
A favorite in the halls of the Fire Kingdom. It's sure to light up any crowd.
Super Rare Instrument +15% +1 per star Characters in range get +7% Attack Speed. Bloons entering radius have a 10% chance to catch on fire, taking additional fire damage for 5 seconds.
Honesty Bells
Keeps any kleptomaniac tendencies in check.
Super Rare Instrument +10% +1 per star +6 +0.5 per star Characters in range get +3 Range
Jewelled Cabasas
An audacious instrument for the musician who has everything.
Super Rare Instrument +5 +1 per 2 stars Characters in range get +3 Pierce. Drops a jewel once per round that can be collected for $50
Lunatic Bass
A bass so rad you'd trade your house for it!
Super Rare Instrument +1 +1 per 4 stars +4 +1 per 4 stars Characters in range get +4 Pierce
Penguin Shell
A call to arms for citizens of the Ice Kingdom.
Super Rare Instrument +1 +1 per 4 stars Characters in range get +5% Attack Speed. Activated Ability: Summon an army of Penguins to your side!
Demon Blood Sword
A sword forged from the blood of the demon Kee-Oth.
Super Rare Sword +2 +1 per 4 stars No special properties
Excandybur
For when you need a more "hands on" approach to ruling a kingdom.
Super Rare Sword +15% +1 per star +1 +1 per 5 stars +15% attack speed to allies and characters created by upgrades. Additional +1% per star level.
Fire Sword
An enchanted sword found in a forest. Not recommended as a romantic gift.
Super Rare Sword +2 +0.25 per star +3 +1 per 2 stars Additional 1 fire damage per second for 4 seconds. Pops lead and frozen.
Grass Sword
A razor sharp enchanted sword that is bound to Finn for all eternity.
Super Rare Sword +30% +2 per 2 stars No special properties
Soul Redeemer Sword
The sword of a fallen warrior, imbued with vampire magic.
Super Rare Sword +4 +0.5 per star Gain 1 life per 100 pops
Abracadaniel's Wand
Transform bloons into butterflies with Abracadaniel's rainbow magic.
Super Rare Wand +10 +0.25 per star 5% chance transform bloons into butterflies.
Breadstick Wand
Advanced island technology normally used for creating bread but effective in combat nonetheless.
Super Rare Wand +12 +0.25 per star Increases effect duration (bubblegum, ice, etc) by 20% plus an additional 1% per star level.
Cherry Blossom Wand
This wand was traded to a vampire in exchange for a stuffed toy.
Super Rare Wand +30% +1 per star +1 +1 per 4 stars +2 +1 per 3 stars No special properties
Fire Kingdom Scepter
A weapon only wielded by the true ruler of the Fire Kingdom.
Super Rare Wand +6 +0.5 per star +1 +1 per 4 stars FP can have 2 Fire Traps active at one time.
Grass Wand
Imbued with powerful magic that can transform bloons into spiky patches of grass.
Super Rare Wand +6 +0.5 per star 5% chance to transform bloons into sharp tufts of grass
Phoenix Wand
Incinerate the bloons with the power of the Phoenix!
Super Rare Wand +6 +1 per 2 stars Activated ability: Summon the Phoenix. It's flaming breath destroys all bloons in it's path.
MOAP
The Mother Of All Pineapples. A truly epic weapon.
Epic Bomb +1 +1 per 4 stars +10 +3 per star Increase blast radius by 50%, plus 2% per star level. Activated Ability: Destroy all bloons.
Mushroom Bomb
These bombs once caused the complete destruction of the world. Be careful with it.
Epic Bomb +2 +1 per 3 stars +8 +1 per 2 stars Increase blast radius by 20%, plus 1% per star level. Bloons hit by explosions are irradiated and take 1 damage per 3 seconds.
Time Bomb
Explodes with enough force to distort time itself.
Epic Bomb +40% +1 per star Bloons hit by explosions have a 30% chance to move backwards in time for 3 seconds.
Blessed Dart
A legendary enchanted dart used by the mightiest of heroes.
Epic Darts +8 +0.5 per star +8 +1 per 2 stars 10% chance to completely destroy non-MOAB bloon on hit
Dr Monkey's Secret Weapon
Created by cutting edge, top secret technology. Only a super hero can handle these darts.
Epic Darts +12 +0.5 per star +2 +1 per 3 stars +4 +1 per 3 stars Super Fans required to transform into the Sun God cost 50% less to place.
Dragon Fangs
Powerful weapons taken from the mouth of a Dragon. No easy feat!
Epic Darts +2 +1 per 5 stars +4 +1 per 3 stars No special properties
Ball Blam Burglerber
Bloons are no match when you have science on your side!
Epic Gun +4 +1 per 4 stars +6 +1 per 4 stars Increases blast radius by 20%, plus 1% per star, and pops lead
Liquefier
The most potent weapon in a Glue Gunner's arsenal.
Epic Gun +60% +1 per star +2 +1 per 3 stars +3 +1 per 2 stars No special properties
Web Gun
Captures hybrid animals or bloons with ease.
Epic Gun +12 +1 per star Increases blast radius by 20%, plus 1% per star. Bloons hit are webbed and stop moving for 0.5 seconds.
Devil Monster Bass
Plays the most savory licks in Ooo.
Epic Instrument +20% +1 per 2 stars +2 +1 per 4 stars +5 +1 per 2 stars Characters in range get +1 Damage
Golden Viola
Play the sound of money on the most expensive instrument in Ooo.
Epic Instrument +30% +1 per star Characters in range get +10% Attack speed and every 5th bloon they pop gives +$1 cash
Martian Mic
Sing to an extra terrestrial tune or call down an orbital laser. This mic does everything!
Epic Instrument +6 +0.5 per star +7 +1 per 2 stars Characters in range get +6 Range. Additional orbital laser attack.
4D sword
A sword that exists in the 4th dimension. So powerful it can alter reality itself.
Epic Sword +6 +0.5 per star +12 +3 per 2 stars Slows bloons (including MOABs) on contact with a 5% chance to destroy them completely.
Finn Sword
An alternate timeline version of Finn, transformed into a sword by cosmic magic.
Epic Sword +40% +5 per 2 stars Activated Ability: Temporarily creates an alternate timeline duplicate of Finn.
Night Sword
Cursed by the Lord of Evil himself, this sword is bursting with dark magic.
Epic Sword +2 +1 per 3 stars Sucks the soul of every 10th bloon hit, making the wielder more powerful against that bloon type.
Nothung
The mighty Nothung, sword of the legendary hero Billy.
Epic Sword +4 +0.25 per star +3 +1 per 3 stars Pops lead
Unimaginably Amazing Sword
A sword so amazing it could only exist in your dreams. It has more of a bite than it would first appear.
Epic Sword +40% +1 per 2 stars Activated Ability: Transform into a slightly slower but much more powerful Shark Sword.
Thought Cannon Wand
A powerful wand taken from an evil wizard. It makes anything you think of turn real as long as you're thinking about some epic loot!
Epic Wand +12 +0.25 per star MOABs hit by most attacks drop loot when destroyed. Also increases effect duration (bubblegum, ice, etc) by 30% plus an additional 1% per star level.
Wand of Dispersement
The pinnacle of Martian weaponry. No bloon is a match for its power.
Epic Wand +8 +0.5 per star +3 +1 per 4 stars Activated ability: Targets the strongest bloon and instantly disperses it into atoms.
Wizard Lord Wand
The fabled wizard lord was the most powerful bloon popper monkeykind has ever seen.
Epic Wand +10 +2 per star Adds additional whirlwind attack.
Silver Tipped Stakes
The weapon of choice for the seasoned hunter.
Legendary Darts +2 +1 per 4 stars +6 +1 per 2 stars Regen and zombie bloons hit by attacks lose those properties
The Lover
Serenade your significant other with the language of love.
Legendary Instrument +6 +0.5 per star +1 +1 per 4 stars Characters in range get +1 Damage. Heal 1 life per round for each character in range (excluding allies)
Thundersword
Epic Loot! With this sword you could take on an infinite number of enemies.
Legendary Sword +15% +1 per star +2 +1 per 4 stars Pops lead. Every 5th attack fires forked lightning
Glob's Sword
An advanced weapon used by Glob himself. The blade is made of pure energy.
Martian Sword +1 +1 per 3 stars +3 +1 per 2 stars Pops frozen, lead and ghost bloons