Zebra Bloon (BCS)

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For the Zebra Bloon in general, see Zebra Bloon.
Zebra Bloon
Card art of Zebra Bloon
On Play: Draw a card
On Destroyed: Draw a card
Full of cards and covered in stripes!
Class Advanced
Card Pack
Rarity Uncommon
Keywords On Play, On Destroyed
Introduced Full Playable test
Stats
Cost Gold 8 Health 150
Charges 2 Delay 2

The Zebra Bloon is an Advanced Bloon card in Bloons Card Storm. It combines the properties of the White Bloon and Black Bloon: the player draws one card when it is placed and another card when it is popped or it hits the opponent's Hero.

Tips

  • The Zebra Bloon as a bloon is hardly a threat with its 2 delay for only 150 health, but the dual card effects allows for more total card draws in a single card, in addition to a large Bloontonium gain.
  • Playing one Zebra Bloon lets Obyn get his passive and draw a card.

Update history

  • Buff Now draws a card when any other Bloon leaks, in addition to itself (bug)
  • Nerf Zebra Bloon no longer draws cards when another Bloon leaks (bug fix)
  • Buff Gold cost reduced ― 8 → 7
  • Nerf Bloontonium gain reduced ― 8 → 7
  • Buff Health increased ― 150 → 180
“
The thing about Zebra Bloon is that 8 cost is a huge buff for it in terms of Bloontonium gain and the basic structure of it being a really good support Bloon for control. Control loves having high Bloontonium generation / high card draw cards that make huge value in one deck slot. You might be saying, 'Well, why does it have to be 8 cost for this? Seven cost means it's even cheaper, and cheaper is better, right?' Well, not really with Zebra. The thing about these cards is that, because they're so expensive already, 7 is not cheap by any means for a card like this. Seven is still expensive for a card like Zebra. The higher cost doesn't really matter as much in comparison to what 8 Bloontonium actually gives you.

8 Bloontonium gives you stuff like Obyn's shield in one Bloon. 8 Bloontonium gives you stuff like Mountain Obyn Dire Wolves, with two Black Bloons or two Extra Shot Bloons, for a clean 18. That also applies to Gwen. Two Zebra Bloons at 8 give you a sacrifice with Adora without having to run another card that actually gives you Bloontonium [...] All these Bloontonium interactions are very powerful and make Zebra Bloon even better, even though on paper, this looks like a really harsh and flat nerf. It was so good, in fact, that in testing, this did not get the health decrease at first, but it would just completely outclass every single other card draw option in the entire game for these lategame Heroes. There was pretty much no reason to run Black Bloon, or White Bloon, or any other card draw when you could just run Zebra for all the Bloontonium you'd ever need with its incredible card draw, so its health was reduced from 180 to 150 to make it less good at pressuring the opponent.

Now, Black Bloons, although they draw a little less hard and they don't give you as much Bloontonium, they still pressure the opponent more than something like Zebra does with its 150 health, and if you've played this game since launch, Zebra's stats actually mirror the exact same stats they had at launch, which is kind of a funny coincidence. If
— u/No-Appearance1780's commentary, 21:54–24:02 (with most disfluencies removed)
”
  • Nerf Gold cost increased ― 7 → 8
  • Buff Bloontonium gain increased ― 7 → 8
  • Nerf Health decreased ― 180 → 150

Videos

Zebra Bloon making all bloons draw on leak

In other languages

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