Update history:Bloons Card Storm/Version 5.0
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Version 5.0 is the second major update to Bloons Card Storm of 2025. It introduced Mountain Obyn, the Bloontonium Refinery map, more levels for players and Heroes, more cosmetic items, and Ranked seasons 5 and 6.[2]
Additions
Lead Storm Card Pack
| Card | Class | Rarity |
|---|---|---|
| Advanced Bloon | Super Rare | |
| Basic Bloon | Common | |
| Advanced Power | Rare | |
| Advanced Bloon | Super Rare | |
| Basic Bloon | Uncommon | |
| Basic Power | Common | |
| Advanced Power | Rare | |
| Basic Power | Uncommon | |
| Basic Bloon | Uncommon | |
| Basic Power | Uncommon | |
| Magic Monkey | Super Rare | |
| Exotic Power | Rare | |
| Basic Power | Common | |
| Basic Bloon | Super Rare | |
| Exotic Power | Common |
Other
| Card | Class | Rarity |
|---|---|---|
| Monkey | Common | |
| Bloon | Uncommon |
Cosmetics
- New cosmetic item categories:
- Emotes
- Platforms
- Pets
- Voice Packs
- Master Hero Cards (unlocked by reaching level 15 with a Hero)
- I've got strategy, and a Bazooka!
- My Sentinels shall prevail
- Refined Skill
- Decorated Soldier
- First Taste
- Card Dabbler
- Collection Enthusiast
- Avid Collector
- I love free stuff
- Back for more
- A good week
- A great month
- Super rewarding
- Here for the long haul
- Dreadbloon Bruiser
- Dreadbloon Attacker
- Dreadbloon Damager
- Dreadbloon Master
- Dreadbloon Punisher
- Dreadbloon Crusher
- Dreadbloon Annihilator
Changes
- Player level cap raised from 50 to 60
- Hero level cap raised from 10 to 15
Mobile UI
- Zoomed in the camera on mobile user interfaces.
- Position of the player's hand is lowered. Tapping the hand raises the cards.
General UI
- Added animations of Bloons reducing delay naturally, plus a pause for the text "BLOONS ADVANCE" if there are Bloons that reduce delay after the player's turn ended.
- Added a pause plus the text "BLOONS ATTACK!" if there are Bloons that are able to attack the opponent's Hero after the player's turn ends.
- Further adjustments to Tutorial.
- Added an "open next pack" option after opening a pack.
| “ | Minor improvements to AI - a continuous living project! The AI will now actually “Pick” a card when it plays a card with the Pick keyword, rather than just taking the first one. The logic for targeting Bloons with the most threat has also been improved overall. | ” |
- Altered the algorithm of AI opponents.
- Will now pick cards after playing cards with the Pick keyword, instead of only the first card.
- Adjusted logic for targeting Bloons "with the most threat".
- Heroes menu is revamped, and its sub-menu is moved from "Profile" to "Collection".
- Profile screen updated to include more stats. Also includes the location for emote selection.
- Added new items and potions to Striker's Battleground
- New Potions: Bloon Juice, Future Visions, Pocket Rocket
- New Items: Call in Support, Barrel of Monkeys, Miner’s Axe
Bloon Sniper will now actually pop a Bloon even if that Bloon was affected by an On Play heal/buff such as ZJ's Passive Enhancements or Ceramic Glazing Kiln.
Golden Idol's buff now wears off after playing a Power card.
Now reloads if it destroys a Piñata Bloon (bug fix)
No longer generates Bloontonium a second time after draining all Bloontonium (bug fix)
Now removes all Shield instead of being capped at 999 Shield (bug fix)
Can now target Temporary Monkeys (bug fix)
Emboldened Bloon reduces correctly when targeted by Setup Bloon (bug fix)
Nested Bloons
| “ | Changed functionality so that Bloons that summon other Bloons now correctly summon their Bloons if there is space after the summoning Bloon disappears (ie. Nested Bloon, Blooming Bloon). — Update notes |
” |
If the board is full, Bloons that summon other Bloons will now allow at least one offspring to summon if that parent disappears (bug fix)
Other
- Doomed buildings now correctly show that they're Doomed. (bug fix)
| “ | Resolved some issues with how the graveyard was recording Bloons and what The Prestige summoned. This should now work as intended (The Prestige will remove Bloons from the graveyard as they are summoned). — Update notes |
” |
Recording graveyard of Bloons is more consistent. The Prestige should correctly remove Bloons from the graveyard as the Bloons are summoned. (bug fix)
| “ | MOAB class Bloons now correctly animate when receiving a buff. — Update notes |
” |
- Large Bloons now animate when receiving a buff
- Fixed a bug that allowed Monkeys to place on top of each other under specific circumstances.
Baby Monkeys and Transformed Monkeys no longer count as Miners
- Note: Mainly affects Mine Supervisor, which makes more Bloontonium depending on number of Miners
- Wolf's no ammo animation changed to sit down, instead of still stand on all fours (undocumented)
Daily Challenge mulligan max amount increased ― 3 → 5 (undocumented)
- Steady Growth Bloon now animates when its On Turn Start effect triggers (undocumented)
Text changes
- All card descriptions, Hero Ability descriptions, and map descriptions that used the term "Attack Power" now use the abbreviation "ATK" instead
- Added Temporary Ammo keyword to Orders Received, Bionic Boomerang, and Berserker Brew
- Fireball: description changed ― "Set target Bloon on fire. Burning Bloons take 30 damage per turn" → "Set target Bloon on fire. Bloons that are on fire take 30 damage per turn"
Introduced bugs
Whoops is now exclusive to Obyn and Mountain Obyn (undocumented) (bug)
Gallery
-
2025 Roadmap of version 5.0 during the teasers for version 4.0
References
- ↑ SteamDB
- ↑ Corey. "Dev Diary - July 10th 2025". Reddit. Retrieved Fri, 18 Jul 2025.
External links
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