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The path starts at the top going down, loops three times anticlockwise around the center of the map, and exits at the bottom. The dried river to the left of the path has small puddles of water for water towers and allows land towers to be placed on the dried land and bridges, but not on the riverbanks. The crystal clusters and the tent in the top-left block placement and line of sight.
Crystals
All the crystals take 10 rounds to remove, except the one in the bottom-right corner, which takes 20 rounds. Visually, a Bloontonium Miner appears and mines the crystals while it is being removed.
Location
Cost
Returns
Under the loop
$435
$870
Left side
$3,000
$4,600
Bottom-right inside the loop
$10,000
$15,000
Above the loop
$25,000
$37,000
Top-left inside the loop
$50,000
$72,000
Bottom right corner
$100,000
$160,000
Pre-release
Early version of the map
In the early access videos, Ethan Reid received a different build of the game compared to the rest of content creators and it showcased an earlier version of the map where the most notable differences are that the map is apparently played during the night leading to a darker lightning with brighter spots around the lamps and the campfire, and the mining cost of most crystals is shuffled around (with the same return according to the cost).