Bloons Supermonkey 2
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Bloons Supermonkey 2 (also parsed Bloons Super Monkey 2) is a title shared by the Flash version of Bloons Super Monkey 2, developed by Ninja Kiwi and released in 2012; and the mobile version, developed by Ninja Kiwi Europe and released in 2016. These are two games in the Bloons Supermonkey series, the sequel to Bloons Super Monkey, and the only games in the Bloons franchise to be a sequel to a game that is not part of the Bloons series or Bloons TD series.
Gameplay
[edit | edit source]Similar to its predecessor, Bloons Supermonkey 2 is a vertically scrolling shooter where the player controls Super Monkey to pop waves of Bloons and collect Blops.
Weapons
[edit | edit source]| This section is incomplete. You can help out by expanding it. The editor who added this notice elaborates: Descriptions of all weapon types |
Weapons come in five
Bloons Super Monkey 2 (Flash) or seven
Bloons Supermonkey 2 (mobile) weapon types and two slot types, each with six tiers and one Epic Weapon, for a total of 70
Bloons Super Monkey 2 (Flash) or 98
Bloons Supermonkey 2 (mobile) weapons. The player can equip Super Monkey with two arm weapons, one core weapon, two arm Epics, and one core Epic, for a total of six weapon slots.
| Type | Description | Epics |
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Dart |
Shoots darts that travel straight. The arm weapons rapidly shoot darts directly ahead of Super Monkey, while the core weapons shoot multiple darts in a circle around Super Monkey at a slower rate. Can be upgraded to shoot darts that splinter into more darts on impact and shoot spiked balls that deal more damage to Ceramic Bloons. | |
Boomerang |
The arm weapons fire boomerangs at an angle, and further upgrades allow them to ricochet off of Bloons and seek out Bloons. The core weapons fire boomerangs that circle around Super Monkey, and further upgrades allow them to seek Bloons nearby. For both weapons, higher tier upgrades replace boomerangs with ninja weapons with better pierce and damage. | |
Bomb |
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Magic |
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Energy |
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Ice |
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Storm |
Research
[edit | edit source]| This section is empty. You can help out by adding to it. |
Allies
[edit | edit source]Allies are monkeys that the player summons by collecting powerups dropped by Golden Bloons, Powerup Bloons
Bloons Super Monkey 2 (Flash), or sometimes Mystery Bloons
Bloons Supermonkey 2 (mobile). In the Flash version, they temporarily replace Super Monkey, while in the mobile version, they fly alongside Super Monkey for a short time. Each ally has powerful weapons and is associated with one of the first five weapon types.
Bloons
[edit | edit source]Blops
[edit | edit source]Popping Bloons spawns Blops that Super Monkey collects by moving towards them. Bloons initially drop Red Blops, but if the player replays the level, all Red Blops they previously collected are replaced with Blue Blops. The player earns achievements by collecting all of the Red Blops in each level.
In the Flash version, all Blops convert into Blop Cash, a currency used to buy weapons and research. In the mobile version, Red Blops and Blue Blops are separate currencies: weapons cost Red Blops, while research and skins cost Blue Blops.
Medals
[edit | edit source]When the player completes a level, they earn a bronze, silver, gold, or diamond medal (called trophies in the Flash version) depending on the number of Bloons popped. The player is required to earn at least a bronze medal to complete the level, and in the Flash version, they are required to earn a bronze medal before encountering a Boss Bloon, otherwise the level ends prematurely. The diamond medal requires popping every Bloon in the level in one playthrough. The player earns achievements by collecting diamond medals.
Badges
[edit | edit source]Each level has a set of badges the player can collect to earn achievements. In all versions, each level has Powerset Badges the player can collect by completing the level using specific weapons. For each weapon type, there is a badge for completing the level using only that weapon type, and there is one Mixed Weapons badge for completing the level with a combination of different weapon types.
In the mobile version, each level has three additional badges that are not powerset badges: one for popping the level's Golden Bloon, one for popping all three Mystery Bloons in the level, and one for collecting all three powerup crates in the level.
Navigation
[edit | edit source]| Bloons Supermonkey 2 | |||||||||||||||||||||
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| Gallery (Flash • mobile) • Update history (Flash • mobile) | |||||||||||||||||||||
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