User:Polavux/Theming categories

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Per the category guidelines, there should be at least five examples of the theme to warrant a category.

Category name Definition Examples
Grasslands Locations where the (visible) vegetation is primarily grass Grass Terrain, Monkey Meadow, Monkey Lane (BTD5), Monkey Lane (BSM2), Arid Grasslands Terrain, Hill Giant, Country Road, Spider Map
Forests Forest Terrain, Heavy Forest Terrain, Forest Path, Glade, Tranquil Glade, Dark Forest, 3 Times Around
Jungles Tropical dense forests

Sub-category of forests

Jungle, Jungle Terrain, Rubber Jungle, Race Track, Sticky Sap Plant
Wetlands Locations with groundcovers that are saturated with water, including swamps, marshes, and bogs

Note that swamps can be categorized as both forests and wetlands at the same time

Haunted Swamp (BTD5), Haunted Swamp (BATTD), Muddy Puddles, Bloody Puddles, Bloonarius Prime, Logs, Engineer Rescue, Swamp, Koru
Gardens Locations arranged and designated for the display of plants and other elements of nature

Uncertain: whether parks should count as gardens, since there are some cases like Lonely Heart that could be parks or gardens

Zen Garden, Sands of Time, Forgotten Garden, Covered Garden, Hedge, Quad, Garden, Maze, Balance, Egg Hunt (BTD5), Checkers
Farms Locations designated for the production of plant and animal products, including ranches

Separate from gardens

Banana Farm (Bloons Pop!), Farmyard, Cornfield, Patch (BTD5), Patch (Battles), One Two Tree, Lady's House, Bloon Circles (BTD5), Bloon Circles (Battles)
Coasts Locations with prominent landforms that meet the sea, such as beaches, shores, peninsulas, and coves Crazy Coast, Off-Tide, Off The Coast, South Coast, Peninsula, Land's End, Village Shore, Town Center, Luminous Cove, Resort, Last Resort, Inlets, Water Hazard (BTD5), Water Hazard (Battles), Ghostly Coast, Ocean Road (BTD5 Deluxe), Ocean Road (BTD4)
Islands Locations that prominently feature one or more landforms completely surrounded by water

Sub-category of coasts

Archipelago, Spice Islands, Treasure Hunt, Island Base, Lotus Island, Polyphemus, Spring Spring
Rivers Locations that prominently feature a continuous body of flowing water Snake River, Downstream (BTD5), Downstream (BTD6), Bloom, 3 Times Around, Tributaries, Salmon Ladder, Spring Spring
Lakes Locations that focus on a large body of standing non-oceanic water

"Focus" means either the body of water takes up a significant amount of surface area or is in the name of the location

Swan Lake, Alpine Lake, Lake Terrain, Mountain Lake, Loch of Phantoms, Hydro Dam, Flooded Valley, Lonely Heart
Subterranean locations Natural and artificial structures that prominently take place underground (so Tunnels is excluded) Caves Terrain, Bloonprint Hideout, Underground, Endless Mine, Bloontonium Mines, Bloonstone Quarry, Subterranean Sewers, Dark Dungeons, Crystal Cave
Buildings Wizard's Keep
Indoor locations Locations inside of buildings and artificial structures

This excludes caves, though some indoor locations (like dungeons) can also be categorized as subterranean locations

Sub-category of buildings

Baggage Claim, COBRA Command, Lobby, Over-Throne, Over-Throne Room, Candy Dungeon
Castles Self-explanatory, sub-category of buildings

Uncertain: whether this should include palaces, like Sun Palace, or locations commonly but not always in castles, like dungeons

Castle Ruins, Castle, Dark Castle, Spooky Castle, Over-Throne, Castle Revenge, Snowy Castle
Ruins Castle Ruins, In Ruins, Ancient Portal, Consecrated Ground, Rainbow Ruins
Temples Self-explanatory, sub-category of buildings

Uncertain: whether this should include other places of worship, such as Sanctuary

Temple Of Bloon, Monkey Temple, Consecrated Ground, Adora's Temple, Temple, Mayan, Mayan Temple
Extraterrestrial locations Any location that is not on Earth or within Earth's atmosphere, including alternate dimensions

For these purposes, "Earth" includes both Earth in the Blooniverse and Earth in Adventure Time

Uncertain: whether World Tour counts or not

Moon Landing (Battles), Moon Landing (BTD6), Double Double Cross, Space Truckin, Precious Space, Space Station, stage 5 of BSM, Blue Laser
Industrial locations Locations relating to industry and manufacturing

Uncertain: whether this should include machinery-themed locations that are not necessarily industrial, such as Clock, Switch, Time's Up, or Geared, or if there's a better name for this category that could include them

Industrial Zone, Tinkerton, all the maps named Workshop, Scrapyard, Bot Factory, Bloontonium Lab, Building Site, Shipyard
Communities Populated locations, including villages, towns, cities, and marketplaces Roughhouser Village, Village Shore, U-Turn, Quiet Street, Town Center, Bazaar, Middle of the Road, Village Market
Arid locations Locations characterized by high temperature and little precipitation, such as non-polar deserts and wastelands Desert Terrain, Arid Grasslands Terrain, High Desert Terrain, Badlands Terrain, End Of The Road, Middle of the Road, Lightning Scar, Dune Sea, MOAB Desert, Pyramids, Tar Pits, Bloon Dunes (Bloons 2), Bloon Dunes (BSM2), Bloon Dunes (BMC), Cracked, Death Valley, Ocean Road (BTD5 Deluxe), Ocean Road (BTD4)
Snowscapes Locations covered in snow and/or ice Frosty Fun, Ice Flow (BTD5), Ice Flow (Battles), Winter Park, North Pole, Snowfall, Alpine Run
Volcanic locations Locations characterized by volcanic landforms Volcano Terrain, Lava Fields, Fire Kingdom and all of its maps, Infernal, Scorched Earth, The Rift, Mount Magma (Bloons 2), Mount Magma (BTD5), Mount Magma (BSM2), Helium Heights, Sulfur Springs
Mountainous locations Locations that take place on high-altitude landforms

Note that volcanoes can be categorized as both mountainous and volcanic, if they are explicitly depicted as volcanoes

Mountain Terrain, Mountain Pass, Sneak Peaks, Mount Magma (Bloons 2), Mount Magma (BTD5), Mountain Lake, Alpine Lake, Alpine Run
Candy locations Locations that are prominently candy-themed Candyland, Candy Falls, Sweet Tooth, Candy Kingdom and most of its maps