Candy Falls: Difference between revisions
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'''Candy Falls''' is a [[Beginner]] [[map]] in ''[[Bloons TD 6]]'', introduced in [[Bloons TD 6 | '''Candy Falls''' is a [[Beginner]] [[map]] in ''[[Bloons TD 6]]'', introduced in [[Update history:Bloons TD 6/Version 17.0|version 17.0]]. It is a forest decorated with candies and features a river of chocolate that runs vertically down the middle. | ||
This map is a reference to the Roald Dahl novel ''[[wikipedia:Charlie_and_the_Chocolate_Factory|Charlie and the Chocolate Factory]]'' and its [[wikipedia:Willy_Wonka_&_the_Chocolate_Factory|film adaptation]]. | |||
==Layout== | ==Layout== | ||
Candy Falls is a long map filled with candies. | Candy Falls is a long map filled with candies, including a candy house and trees with bits of candy, plus a chocolate river. The entire track is a pink path consisting of [https://en.wikipedia.org/wiki/Rocky_road_(dessert) rocky road]. Its many loops and curves throughout the map makes Candy Falls the 5th longest map in BTD6, only after [[Scrapyard]], [[Logs]], [[Resort]], and [[Cubism]]. | ||
There are two small loops, one near the bottom-right and one on the top-left. There is a vertical river of chocolate running down the center of this map that allows for water tower placements. The watermill near the candy house blocks placement. | |||
==Strategy== | ==Strategy== | ||
Candy Falls, being a very long map with many good tower placements, is one of the easiest maps in BTD6. An extremely wide array of strategies work on this map, and using general guidelines below, all game modes on this map can be beaten relatively easily. | Candy Falls, being a very long map with many good tower placements, is one of the easiest maps in BTD6. An extremely wide array of strategies work on this map, and using general guidelines below, all game modes on this map can be beaten relatively easily. | ||
{{BTD6 basic map strategies}} | {{BTD6 basic map strategies}} | ||
Towers that excel on Candy Falls in particular are listed below. | Towers that excel on Candy Falls in particular are listed below. | ||
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==Easter eggs== | ==Easter eggs== | ||
<!-- [[Help:Transclusion]] --> | |||
{{#lst:List of Easter eggs in BTD6|Candy Falls}} | |||
==Related [[List of achievements in BTD6|achievement]]== | ==Related [[List of achievements in BTD6|achievement]]== | ||
{{BTD6 achievement list | {{BTD6 achievement list|exclude others=y|include=Golden Ticket}} | ||
==Gallery== | ==Gallery== | ||
<gallery> | |||
BTD6 Candy Falls easter.png|Easter theme | |||
BTD6 Candy Falls fireworks.png|Fireworks theme | |||
BTD6 Candy Falls halloween.png|Halloween theme | |||
BTD6 Candy Falls holiday.png|Holiday theme | |||
BTD6 Candy Falls island statue.png|Island statue | |||
</gallery> | </gallery> | ||
==Trivia== | |||
*The watermill is missing from the map's thumbnail, despite appearing in-game and in the island statue in [[Odyssey (BTD6)|Odyssey]]s and [[Boss Rush]] events. | |||
==In other languages== | ==In other languages== | ||
{{BTD6 | {{BTD6 last updated|48.1|section=y}} | ||
|ar | {{langlist | ||
|da | |key=CandyFalls | ||
|de | |ar =كاندي فولز | ||
|es | |da =Bolsje-vandfaldene | ||
|es-la | |de =Bonbon-Wasserfälle | ||
|fi | |es =Cascadas dulces | ||
|fr | |es-la=Cascadas dulces | ||
|it | |fi =Karkkiputous | ||
|ja | |fr =Chute de friandises | ||
|ko | |it =Cascate di Dolceburgo | ||
|nl | |ja =キャンディーの滝 | ||
|no | |ko =캔디 폭포 | ||
|pl | |nl =Snoepweide | ||
|pt-br | |no =Godtefoss | ||
|ru | |pl =Cukierkowy wodospad | ||
|sv | |pt-br=Cachoeira Doce | ||
|th | |ru =Конфетный водопад | ||
|tr | |sv =Godisfallen | ||
|zh-cn | |th =แคนดีฟอลส์ | ||
|zh-tw | |tr =Şeker Şelaleleri | ||
|zh-cn=糖果瀑布 | |||
|zh-tw=糖果瀑布 | |||
}} | }} | ||
Latest revision as of 00:48, 24 April 2026
| Difficulty | Beginner | ||
|---|---|---|---|
| Music | Winter Nights | ||
| Default Co-op division | Diagonal (top-right to bottom-left) | ||
| Introduced | Version 17.0 | ||
| Entrances | 1 | Exits | 1 |
| Junctions | 0 | Water? | Yes |
| Path lengths (RBS) | ||
|---|---|---|
| Easy | Medium | Hard |
| 53.0 | 48.2 | 42.4 |
Candy Falls is a Beginner map in Bloons TD 6, introduced in version 17.0. It is a forest decorated with candies and features a river of chocolate that runs vertically down the middle.
This map is a reference to the Roald Dahl novel Charlie and the Chocolate Factory and its film adaptation.
Layout
[edit | edit source]Candy Falls is a long map filled with candies, including a candy house and trees with bits of candy, plus a chocolate river. The entire track is a pink path consisting of rocky road. Its many loops and curves throughout the map makes Candy Falls the 5th longest map in BTD6, only after Scrapyard, Logs, Resort, and Cubism.
There are two small loops, one near the bottom-right and one on the top-left. There is a vertical river of chocolate running down the center of this map that allows for water tower placements. The watermill near the candy house blocks placement.
Strategy
[edit | edit source]Candy Falls, being a very long map with many good tower placements, is one of the easiest maps in BTD6. An extremely wide array of strategies work on this map, and using general guidelines below, all game modes on this map can be beaten relatively easily.
Basic Deflation strategies
Basic Apopalypse strategies
Basic Half Cash strategies
Basic Alternate Bloons Rounds strategies
Basic Impoppable strategies
Basic CHIMPS strategies
Towers that excel on Candy Falls in particular are listed below.
Recommended towers and upgrades
[edit | edit source]| Name | Portrait | Reasoning |
|---|---|---|
| Destroyer | The layout of this map allows both sides of Destroyer's guns to attack at once when Bloons are above and below it, which happens often when the boat is placed near the center, maximizing its power. It sweeps the mid-game with ease and can save up to Perma-Brew very easily when using five of them with the 3-(1 or 2)-0 crosspath or one Carrier Flagship, paired with Admiral Brickell, and given Camo detection. With Perma-Brew, Destroyers become absolute powerhouses and wipe out the entire late-game. |
Easter eggs
[edit | edit source]Interacting with certain spots of the map reveals an Oompa-Loompa monkey and triggers a generic sound cue. Interacting with the one in the the top right corner plays a different sound cue that begins the sequence of the Oompa-Loompa theme. Once the player triggers this, interacting with the other Oompa-Loompa monkeys in a specific order plays the rest of the first line of the Oompa-Loompa theme song in A minor, and unlocks the Golden Ticket achievement.
- The top right corner
- The door of the house
- The chocolate waterfall
- The top left corner
- The right side of the chocolate river, between the middle and lower lanes of the track
- The bottom right corner
- The watermill
- The bottom left corner
Selecting the wrong Oompa-Loompa monkey or not selecting any of them for a few seconds triggers different sound cue. Doing this breaks the sequence, and the player needs to start over.
Related achievement
[edit | edit source]| Golden Ticket Bloompa-loompa-doompa-dee-doo! Reward(s): |
Gallery
[edit | edit source]-
Easter theme
-
Fireworks theme
-
Halloween theme
-
Holiday theme
-
Island statue
Trivia
[edit | edit source]- The watermill is missing from the map's thumbnail, despite appearing in-game and in the island statue in Odysseys and Boss Rush events.
In other languages
[edit | edit source]| Language | Text | Notes |
|---|---|---|
| Arabic | كاندي فولز | — |
| Danish | Bolsje-vandfaldene | — |
| German | Bonbon-Wasserfälle | — |
| Spanish | Cascadas dulces | — |
| Spanish (Latin America) | Cascadas dulces | — |
| Finnish | Karkkiputous | — |
| French | Chute de friandises | — |
| Italian | Cascate di Dolceburgo | — |
| Japanese | キャンディーの滝 | — |
| Korean | 캔디 폭포 | — |
| Dutch | Snoepweide | — |
| Norwegian | Godtefoss | — |
| Polish | Cukierkowy wodospad | — |
| Portuguese (Brazil) | Cachoeira Doce | — |
| Russian | Конфетный водопад | — |
| Swedish | Godisfallen | — |
| Thai | แคนดีฟอลส์ | — |
| Turkish | Şeker Şelaleleri | — |
| Chinese (simplified) | 糖果瀑布 | — |
| Chinese (traditional) | 糖果瀑布 | — |
References
[edit | edit source]- Path lengths sourced from the BTD6 Index