Update history:Bloons TD Battles 2/Version 1.0.4: Difference between revisions

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m Pymonkibot moved page Bloons TD Battles 2 v1.0.4 to Update history:Bloons TD Battles 2/Version 1.0.4: Text replacement - "Bloons TD Battles 2 v(.*)" to "Update history:Bloons TD Battles 2/Version $1"
 
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{{BTDB2 update info
{{BTDB2 update info
|version=1.0.4
|version=1.0.4
|prev=1.0.2
|steam date={{timestamp|13 December 2021 15:56:20 UTC}}<ref>[https://steamdb.info/app/1276390/history/?changeid=13406394 SteamDB]</ref>
|next=1.0.5
|prev minor=1.0.2
|steam date={{timestamp|13 December 2021 15:56:20 UTC }}<ref>[https://steamdb.info/app/1276390/history/?changeid=13406394 SteamDB]</ref>
|next minor=1.0.5
|next=1.1
}}
}}
'''Version 1.0.4''' is the third minor update to ''[[Bloons TD Battles 2]]'' of 2021.{{fn|Version 1.0.3, if it ever existed, was never released publicly.}} It introduced balance changes and bug fixes.
{{TOC|right|clear=y}}
 
'''Version 1.0.4''' is the third minor update to ''[[Bloons TD Battles 2]]'' of 2021.{{fn|Version 1.0.3, if it ever existed, was never released publicly.}} It introduced balance changes, bug fixes, and changes to the game's economy.
==Additions==
==Additions==
*A warning message now appears if a save is taking too long to upload
*A warning message now appears if a save is taking too long to upload
{{BTDB2 changes|version=1.0.4|name=Shop|changes=
{{BTDB2 changes|version=1.0.4|name=Shop|changes=*Text now appears in the Reward Boosts menu in the Shop that explains how Reward Boosts can be used}}
*Text now appears in the Reward Boosts menu in the Shop that explains how Reward Boosts can be used
}}


==Changes==
==Changes==
Line 17: Line 16:
===[[Dart Monkey (Battles 2)|Dart Monkey]]===
===[[Dart Monkey (Battles 2)|Dart Monkey]]===
{{BTDB2 tower changes|version=1.0.4|tower=Dart Monkey
{{BTDB2 tower changes|version=1.0.4|tower=Dart Monkey
|cost 1 path=1|cost 1 tier=1|cost 1 prev=140|cost 1 curr=100
|path 1 tier 1 cost before=140|path 1 tier 1 cost after=100
|cost 2 path=1|cost 2 tier=2|cost 2 prev=220|cost 2 curr=200
|path 1 tier 2 cost before=220|path 1 tier 2 cost after=200
|cost 3 path=2|cost 3 tier=3|cost 3 prev=400|cost 3 curr=350
|path 2 tier 3 cost before=400|path 2 tier 3 cost after=350
|cost 4 path=3|cost 4 tier=3|cost 4 prev=675|cost 4 curr=575
|path 3 tier 3 cost before=675|path 3 tier 3 cost after=575
}}
}}


===[[Boomerang Monkey (Battles 2)|Boomerang Monkey]]===
===[[Boomerang Monkey (Battles 2)|Boomerang Monkey]]===
{{BTDB2 tower changes|version=1.0.4|tower=Boomerang Monkey
{{BTDB2 tower changes|version=1.0.4|tower=Boomerang Monkey
|cost 1 path=1|cost 1 tier=3|cost 1 prev=1400|cost 1 curr=1500
|path 1 tier 3 cost before=1400|path 1 tier 3 cost after=1500
|cost 2 path=3|cost 2 tier=4|cost 2 prev=2400|cost 2 curr=2700
|path 3 tier 4 cost before=2400|path 3 tier 4 cost after=2700
}}
}}


===[[Tack Shooter (Battles 2)|Tack Shooter]]===
===[[Tack Shooter (Battles 2)|Tack Shooter]]===
{{BTDB2 tower changes|version=1.0.4|tower=Tack Shooter
{{BTDB2 tower changes|version=1.0.4|tower=Tack Shooter
|cost 1 path=1|cost 1 tier=2|cost 1 prev=350|cost 1 curr=400
|path 1 tier 2 cost before=350|path 1 tier 2 cost after=400
|cost 2 path=2|cost 2 tier=4|cost 2 prev=2700|cost 2 curr=2900
|path 2 tier 4 cost before=2700|path 2 tier 4 cost after=2900
|changes 1 tiers=1xx,2xx,3xx,x1x,x2x,xx2,xx3,xx4,xx5|changes 1=*{{nerf|Even More Tacks now only grants +1 pierce to Blade Shooter and above|fix=y}}
|changes 1 tiers=xx2+;102;202;302;012;022|changes 1=*{{nerf|Even More Tacks no longer grants +1 pierce, except to Blade Shooter and above|fix=y}}
|changes 2 tiers=xx5|changes 2=*{{nerf|Damage type changed|Normal|Sharp}}
|changes 2 tiers=xx5|changes 2=*{{nerf|Damage type changed|Normal|Sharp}}
}}
}}
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===[[Glue Gunner (Battles 2)|Glue Gunner]]===
===[[Glue Gunner (Battles 2)|Glue Gunner]]===
{{BTDB2 tower changes|version=1.0.4|tower=Glue Gunner
{{BTDB2 tower changes|version=1.0.4|tower=Glue Gunner
|cost 1 path=2|cost 1 tier=2|cost 1 prev=900|cost 1 curr=700
|path 2 tier 2 cost before=900|path 2 tier 2 cost after=700
|cost 2 path=2|cost 2 tier=3|cost 2 prev=2750|cost 2 curr=2000
|path 2 tier 3 cost before=2750|path 2 tier 3 cost after=2000
|changes 1 tiers=|changes 1=*{{buff|Attack cooldown reduced by 10%}}
|base changes=*{{buff|Attack cooldown reduced by 10%}}
}}
}}


===[[Sniper Monkey (Battles 2)|Sniper Monkey]]===
===[[Sniper Monkey (Battles 2)|Sniper Monkey]]===
{{BTDB2 tower changes|version=1.0.4|tower=Sniper Monkey
{{BTDB2 tower changes|version=1.0.4|tower=Sniper Monkey
|cost 1 path=2|cost 1 tier=4|cost 1 prev=5200|cost 1 curr=5400
|path 2 tier 4 cost before=5200|path 2 tier 4 cost after=5400
|changes 1 tiers=4xx|changes 1=*{{nerf|Effect: duration for ZOMGs reduced|0.75s|0.5s|note=Does not affect Cripple MOAB}}
|changes 1 tiers=4xx|changes 1=*{{nerf|Effect: duration for ZOMGs reduced|0.75s|0.5s|note=Does not affect Cripple MOAB}}
|changes 2 tiers=5xx|changes 2=*{{nerf|Effect: duration for BADs reduced|0.75s|0.5s}}
|changes 2 tiers=5xx|changes 2=*{{nerf|Effect: duration for BADs reduced|0.75s|0.5s}}
|changes 3 tiers=x4x,x5x|changes 3=*{{nerf|Shrapnel: pierce reduced|5|3}}
|changes 3 tiers=x4x;x5x|changes 3=*{{nerf|Shrapnel: pierce reduced|5|3}}
}}
}}


Line 57: Line 56:
*{{nerf|Pulse: pierce reduced|30|26|note=Does not affect Energizer}}
*{{nerf|Pulse: pierce reduced|30|26|note=Does not affect Energizer}}
*{{nerf|Pulse: no longer deals +3 damage to Ceramics like Energizer does|fix=y}}
*{{nerf|Pulse: no longer deals +3 damage to Ceramics like Energizer does|fix=y}}
|changes 2 tiers=410,510,420,520|changes 2=*{{nerf|Pulse: pierce bonus reduced|+20|+9}}
|changes 2 tiers=410;510|changes 2=*{{nerf|Pulse: pierce reduced|50|35|note=Pierce bonus of Barbed Darts reduced from +20 to +9}}
|changes 3 tiers=420,520|changes 3=*{{nerf|Pulse: pierce bonus reduced|+30|+15|note=Overall pierce bonus reduced by 26 due to changes to Barbed Darts}}
|changes 3 tiers=420;520|changes 3=*{{nerf|Pulse: pierce reduced|80|50|note=Pierce bonus of Heat-tipped Darts reduced from +30 to +15}}
|changes 4 tiers=x4x,x5x|changes 4=*{{nerf|First Strike: damage reduced|10,000|8,000}}
|changes 4 tiers=x4x;x5x|changes 4=*{{nerf|First Strike missile: damage reduced|10,000|8,000}}
}}
}}


===[[Heli Pilot (Battles 2)|Heli Pilot]]===
===[[Heli Pilot (Battles 2)|Heli Pilot]]===
{{BTDB2 tower changes|version=1.0.4|tower=Heli Pilot
{{BTDB2 tower changes|version=1.0.4|tower=Heli Pilot
|cost 1 tier=0|cost 1 prev=1100|cost 1 curr=900
|base cost before=1100|base cost after=900
|cost 2 path=1|cost 2 tier=1|cost 2 prev=800|cost 2 curr=600
|path 1 tier 1 cost before=800|path 1 tier 1 cost after=600
|cost 3 path=1|cost 3 tier=2|cost 3 prev=500|cost 3 curr=400
|path 1 tier 2 cost before=500|path 1 tier 2 cost after=400
|cost 4 path=2|cost 4 tier=2|cost 4 prev=600|cost 4 curr=450
|path 2 tier 2 cost before=600|path 2 tier 2 cost after=450
|changes 1 tiers=xx3,xx4,xx5|changes 1=*{{buff|Shove: can now slow DDTs when buffed with Camo detection|fix=y}}
|changes 1 tiers=xx3+|changes 1=*{{buff|Shove: can now slow DDTs when buffed with Camo detection|fix=y}}
}}
}}


===[[Mortar Monkey (Battles 2)|Mortar Monkey]]===
===[[Mortar Monkey (Battles 2)|Mortar Monkey]]===
{{BTDB2 tower changes|version=1.0.4|tower=Mortar Monkey
{{BTDB2 tower changes|version=1.0.4|tower=Mortar Monkey
|changes 1 tiers=xx4,xx5|changes 1=*{{buff|Now removes Sharp, Shatter, Cold and Energy immunities from DDTs}}
|changes 1 tiers=xx4;xx5|changes 1=*{{buff|Now removes Sharp, Shatter, Cold, and Energy immunities from DDTs}}
}}
}}


===[[Dartling Gunner (Battles 2)|Dartling Gunner]]===
===[[Dartling Gunner (Battles 2)|Dartling Gunner]]===
{{BTDB2 tower changes|version=1.0.4|tower=Dartling Gunner
{{BTDB2 tower changes|version=1.0.4|tower=Dartling Gunner
|cost 1 path=1|cost 1 tier=2|cost 1 prev=800|cost 1 curr=750
|path 1 tier 2 cost before=800|path 1 tier 2 cost after=750
|cost 2 path=2|cost 2 tier=2|cost 2 prev=700|cost 2 curr=500
|path 2 tier 2 cost before=700|path 2 tier 2 cost after=500
|cost 3 path=3|cost 3 tier=2|cost 3 prev=800|cost 3 curr=700
|path 3 tier 2 cost before=800|path 3 tier 2 cost after=700
|changes 1 tiers=000,1xx,2xx,3xx,x1x,x2x,x3x,x4x,x5x,xx1,xx2,xx3,xx4,xx5|changes 1=*{{buff|Pierce increased by 1}}
|changes 1 tiers=000;1xx;2xx;3xx;x1x+;xx1+|changes 1=*{{buff|Pierce increased by 1}}
}}
}}


===[[Ninja Monkey (Battles 2)|Ninja Monkey]]===
===[[Ninja Monkey (Battles 2)|Ninja Monkey]]===
{{BTDB2 tower changes|version=1.0.4|tower=Ninja Monkey
{{BTDB2 tower changes|version=1.0.4|tower=Ninja Monkey
|cost 1 tier=0|cost 1 prev=500|cost 1 curr=450
|base cost before=500|base cost after=450
|cost 2 path=1|cost 2 tier=2|cost 2 prev=350|cost 2 curr=300
|path 1 tier 2 cost before=350|path 1 tier 2 cost after=300
|cost 3 path=1|cost 3 tier=3|cost 3 prev=700|cost 3 curr=650
|path 1 tier 3 cost before=700|path 1 tier 3 cost after=650
|cost 4 path=2|cost 4 tier=1|cost 4 prev=350|cost 4 curr=300
|path 2 tier 1 cost before=350|path 2 tier 1 cost after=300
|cost 5 path=2|cost 5 tier=2|cost 5 prev=500|cost 5 curr=375
|path 2 tier 2 cost before=500|path 2 tier 2 cost after=375
|cost 6 path=2|cost 6 tier=5|cost 6 prev=22000|cost 6 curr=25000
|path 2 tier 5 cost before=22000|path 2 tier 5 cost after=25000
|cost 7 path=3|cost 7 tier=2|cost 7 prev=400|cost 7 curr=350
|path 3 tier 2 cost before=400|path 3 tier 2 cost after=350
|changes 1 tiers=x4x,x5x|changes 1=*{{nerf|Ability: no longer slows BADs|fix=y}}
|changes 1 tiers=x4x;x5x|changes 1=*{{nerf|Ability: no longer slows BADs|fix=y}}
|changes 2 tiers=xx4,xx5|changes 2=*{{nerf|Sticky bomb: no longer soaks through MOAB-Class layers if popped before detonating|fix=y}}
|changes 2 tiers=xx4;xx5|changes 2=*{{nerf|Sticky bomb: no longer soaks through MOAB-Class layers if popped before detonating|fix=y}}
|changes 3 tiers=xx5|changes 3=
|changes 3 tiers=xx5|changes 3=
*{{nerf|Sticky bomb: explosion damage reduced|1,000|850}}
*{{nerf|Sticky bomb: explosion damage reduced|1,000|850}}
Line 102: Line 101:
===[[Druid (Battles 2)|Druid]]===
===[[Druid (Battles 2)|Druid]]===
{{BTDB2 tower changes|version=1.0.4|tower=Druid
{{BTDB2 tower changes|version=1.0.4|tower=Druid
|cost 1 path=1|cost 1 tier=2|cost 1 prev=1000|cost 1 curr=850
|path 1 tier 2 cost before=1000|path 1 tier 2 cost after=850
|changes 1 tiers=2xx,3xx,4xx,5xx|changes 1=*{{buff|Lightning: cooldown reduced|2.3s|2.2s}}
|changes 1 tiers=2xx+|changes 1=*{{buff|Lightning attack: cooldown reduced|2.3s|2.2s}}
|changes 2 tiers=x3x,x4x,x5x|changes 2=*{{buff|Multiple Druids no can longer attempt to use vines on the same Bloon|fix=y}}
|changes 2 tiers=x3x+|changes 2=*{{buff|Multiple Druids no can longer attempt to use vines on the same Bloon|fix=y}}
|changes 3 tiers=xx5|changes 3=*{{nerf|Wrath: max damage modifier reduced|+30|+24}}
|changes 3 tiers=xx5|changes 3=*{{nerf|Wrath buff: max damage modifier reduced|+30|+24}}
}}
}}


Line 112: Line 111:
|changes 1 tiers=x4x|changes 1=*{{nerf|Call to Arms: duration reduced|12s|8s|note=Does not affect Homeland Defense}}
|changes 1 tiers=x4x|changes 1=*{{nerf|Call to Arms: duration reduced|12s|8s|note=Does not affect Homeland Defense}}
|changes 2 tiers=x5x|changes 2=*{{nerf|Homeland Defense: now starts with an initial cooldown of 5s}}
|changes 2 tiers=x5x|changes 2=*{{nerf|Homeland Defense: now starts with an initial cooldown of 5s}}
}}
===[[Engineer Monkey (Battles 2)|Engineer Monkey]]===
{{BTDB2 tower changes|version=1.0.4|tower=Engineer Monkey
|changes 1 tiers=102+|changes 1=*{{nerf|Sentries can no longer stun Ceramics|fix=y}}
}}
===[[Gwendolin (Battles 2)|Gwendolin]]===
{{BTDB2 hero changes|version=4.0|hero=Gwendolin
|changes 1 levels=3+|changes 1=*{{buff|Cocktail of Fire: no longer extinguished by Leads, DDTs, and frozen Bloons|fix=y}}
}}
}}


===[[Bloon]]s===
===[[Bloon]]s===
{{BTDB2 changes|version=1.0.4|name=BFB|changes=*{{change|BFB: speed increased|6.25|8.5}}}}
{{BTDB2 changes|version=1.0.4
{{BTDB2 changes|version=1.0.4|name=ZOMG|changes=*{{change|ZOMG: speed increased|6.0|7.0}}}}
|changes 1 names=BFB|changes 1=*{{neutral|BFB: speed increased|6.25|8.5}}|changes 1 store=*{{neutral|Speed increased|6.25|8.5}}
{{BTDB2 changes|version=1.0.4|name=DDT|changes=*{{change|DDT: fixed incorrect hitbox|fix=y}}}}
|changes 2 names=ZOMG|changes 2=*{{neutral|ZOMG: speed increased|6.0|7.0}}|changes 2 store=*{{neutral|Speed increased|6.0|7.0}}
{{BTDB2 changes|version=1.0.4|names=Fortified Bloon, Lead Bloon|changes=*{{change|Fortified Lead: health increased|4|6}}}}
|changes 3 names=DDT|changes 3=*{{neutral|DDT: fixed incorrect hitbox|fix=y}}|changes 3 store=*{{neutral|Fixed incorrect hitbox|fix=y}}
{{BTDB2 changes|version=1.0.4|names=Fortified Bloon, Ceramic Bloon|changes=*{{change|Fortified Ceramic: health increased|20|30}}}}
|changes 4 names=Fortified Bloon;Lead Bloon|changes 4=*{{neutral|Fortified Lead: health increased|4|6}}
{{BTDB2 changes|version=1.0.4|name=Regrow Bloon|changes=*{{change|Regrow Bloon regeneration rate increased by 15%}}}}
|changes 5 names=Fortified Bloon;Ceramic Bloon|changes 5=*{{neutral|Fortified Ceramic: health increased|20|30}}
*{{neutral|Fortified Super Ceramic: health increased|120|180}}
|changes 6 names=Regrow Bloon|changes 6=*{{neutral|Regrow Bloon: regeneration rate increased by 15%}}|changes 6 store=*{{neutral|Regeneration rate increased by 15%}}
}}


===[[Bloon send]]s===
===[[Bloon send]]s===
{{BTDB2 changes|version=1.0.4|name=Bloon send|changes=
{{BTDB2 changes|version=1.0.4|name=Bloon send|changes=
*{{change|Grouped Blue: cost reduced|$25|$24}}
*{{neutral|Grouped Blue: cost reduced|$25|$24}}
*{{change|Spaced Green: cost reduced|$15|$14}}
*{{neutral|Spaced Green: cost reduced|$15|$14}}
*{{change|Spaced Green: spacing reduced|0.25|0.23}}
*{{neutral|Spaced Green: spacing reduced|0.25|0.23}}
*{{change|Grouped Green: income change reduced|$1.5|$1.4}}
*{{neutral|Grouped Green: income change reduced|$1.5|$1.4}}
*{{change|Spaced Yellow: cost reduced|$25|$24}}
*{{neutral|Spaced Yellow: cost reduced|$25|$24}}
*{{change|Spaced Yellow: income change reduced|$1.8|$1.7}}
*{{neutral|Spaced Yellow: income change reduced|$1.8|$1.7}}
*{{change|Spaced Yellow: spacing reduced|0.25|0.23}}
*{{neutral|Spaced Yellow: spacing reduced|0.25|0.23}}
*{{change|Grouped Yellow: income change reduced|$1.7|$1.6}}
*{{neutral|Grouped Yellow: income change reduced|$1.7|$1.6}}
*{{change|Spaced Pink: income change reduced|$1.8|$1.7}}
*{{neutral|Spaced Pink: income change reduced|$1.8|$1.7}}
*{{change|Spaced Pink: spacing reduced|0.35|0.3}}
*{{neutral|Spaced Pink: spacing reduced|0.35|0.3}}
*{{change|Spaced White: income change reduced|$2.0|$1.9}}
*{{neutral|Spaced White: income change reduced|$2.0|$1.9}}
*{{change|Spaced White: spacing reduced|0.3|0.28}}
*{{neutral|Spaced White: spacing reduced|0.3|0.28}}
*{{change|Spaced Black: cost reduced|$35|$33}}
*{{neutral|Spaced Black: cost reduced|$35|$33}}
*{{change|Grouped Rainbow: income change increased|$4|$5}}
*{{neutral|Grouped Rainbow: income change increased|$4|$5}}
*{{change|Grouped Rainbow: unlock round lowered|14|13}}
*{{neutral|Grouped Rainbow: unlock round lowered|14|13}}
*{{change|Spaced Ceramic: unlock round lowered|14|13}}
*{{neutral|Spaced Ceramic: unlock round lowered|14|13}}
*{{change|Spaced MOAB: cost reduced|$1,200|$1,000}}
*{{neutral|Spaced MOAB: cost reduced|$1,200|$1,000}}
*{{change|Spaced MOAB: unlock round lowered|18|17}}
*{{neutral|Spaced MOAB: unlock round lowered|18|17}}
*{{change|Grouped MOAB: cost reduced|$1,200|$1,000}}
*{{neutral|Grouped MOAB: cost reduced|$1,200|$1,000}}
*{{change|Grouped MOAB: unlock round lowered|19|18}}
*{{neutral|Grouped MOAB: unlock round lowered|19|18}}
*{{change|Spaced BFB: cost reduced|$2,500|$2,200}}
*{{neutral|Spaced BFB: cost reduced|$2,500|$2,200}}
*{{change|Grouped BFB: cost reduced|$2,500|$2,200}}
*{{neutral|Grouped BFB: cost reduced|$2,500|$2,200}}
*{{change|Spaced ZOMG: cost reduced|$7,000|$5,500}}
*{{neutral|Spaced ZOMG: cost reduced|$7,000|$5,500}}
*{{change|Grouped ZOMG: cost reduced|$7,000|$5,500}}
*{{neutral|Grouped ZOMG: cost reduced|$7,000|$5,500}}
*{{change|Fortified Bloon: unlock round lowered|19|18}}
*{{neutral|Fortified Bloon: unlock round lowered|19|18}}
}}
}}


===[[Round]]s===
===[[Round]]s===
{{BTDB2 changes|version=1.0.4|name=Round|changes=*{{change|Round 24: first group of Pink Bloons changed|40 over 15 seconds|10 over 3 seconds}}}}
{{BTDB2 changes|version=1.0.4|name=Round|changes=*{{neutral|Round 24: first group of Pink Bloons changed|40 over 15 seconds|10 over 3 seconds}}}}


===[[Arena]]s===
{{BTDB2 changes|version=1.0.4
|changes 1 names=White Wasteland|changes 1=*{{buff|White Wasteland: now gives 5% more Tower XP and Hero Points}}
|changes 2 names=Lead Dungeon|changes 2=*{{buff|Lead Dungeon: now gives 8% more Tower XP and Hero Points}}
|changes 3 names=Ceramic Crucible|changes 3=*{{buff|Ceramic Crucible: now gives 10% more Tower XP and Hero Points}}
|changes 4 names=MOAB Pit;BFB Colosseum;ZOMG Superdome;Hall of Masters|changes 4=*{{buff|MOAB Pit and above: now gives 15% more Tower XP and Hero Points}}
}}
===[[Battle Chest]]s===
{{BTDB2 changes|version=1.0.4|name=Battle Chest|changes=
;Standard Chest
*{{buff|Tower XP increased|200 for one tower|500 for two towers (1,000 total)}}
*{{buff|Hero Points increased|200 for one Hero|400 for one Hero}}
*{{buff|now has a 25% chance to contain a Multiplier Boost for 30 or 60 minutes}}
*{{nerf|Battle Point cost increased|30|35}}
;Great Chest
*{{buff|Tower XP increased|200 for two towers (400 total)|1,000 for two towers (2,000 total)}}
*{{buff|Hero Points increased|200 for two Heroes (400 total)|800 for two Heroes (1,600 total)}}
*{{buff|now guaranteed to contain a Multiplier Boost}}
*{{buff|Multiplier Boost can no longer be for 30 minutes|note=This means the Multiplier Boost now has a 50% chance to be for 60 minutes and a 50% chance to be for 120 minutes}}
*{{nerf|Battle Point cost increased|80|100}}
;Mighty Chest
*{{buff|Tower XP increased|200 for four towers (800 total)|1,500 for four towers (6,000 total)}}
*{{buff|Hero Points increased|200 for four Heroes (800 total)|1,200 for four Heroes (4,800 total)}}
*{{buff|Multiplier Boost is now guaranteed to last for 120 minutes}}
*{{nerf|Battle Point cost increased|150|200}}
}}
<!--    Balance Changes
<!--    Balance Changes
         General Changes
         General Changes
             Further increased overall Tower XP from games
             Further increased overall Tower XP from games
            Increased Tower XP and Hero Points given in higher arenas (+5% for White Wasteland, +8% for Lead Dungeon, +10% for Ceramic Crucible, +15% for MOAB Pit and above)
             Reduced Hero Points gained from games
             Reduced Hero Points gained from games
             Reduced Tower XP and Hero Points gained from games that end on very low rounds.
             Reduced Tower XP and Hero Points gained from games that end on very low rounds.
            Increased Hero Points and Tower XP given from Battle Chests
            Increased drop chance of Reward Multipliers from Battle Chests.
            Increased Battle Point costs to open Battle Chests




    Fixed xx2 engineer sentries being able to stun ceramics
     Fixed 3xx and 4xx Alchemist buff being reapplied too quickly
     Fixed 3xx and 4xx Alchemist buff being reapplied too quickly
     Fixed issue where towers placed on water using the Ice Monkey’s 040 upgrade are not sold automatically when the Ice Monkey is sold
     Fixed issue where towers placed on water using the Ice Monkey’s 040 upgrade are not sold automatically when the Ice Monkey is sold
     Fixed x3x Alchemist’s unstable concoction passing through MOAB layers
     Fixed x3x Alchemist’s unstable concoction passing through MOAB layers
     Fixed xx2 Dartling Gunner not being able to hit bloons right in front of it
     Fixed xx2 Dartling Gunner not being able to hit bloons right in front of it
    Fixed Gwendolin’s Cocktail of Fire being extinguished by leads, DDTs and frozen bloons
     Fixed First Blood not being awarded for winning with a MOAB class bloon
     Fixed First Blood not being awarded for winning with a MOAB class bloon
     Fixed 200 Dartling gunner effect display issue
     Fixed 200 Dartling gunner effect display issue
Line 203: Line 235:
     Fixed issue where notification icons were being shown incorrectly
     Fixed issue where notification icons were being shown incorrectly
-->
-->
==Description==
{{quote|Firstly, we apologise for all of the different patch note iterations this week! We're committed to making Battles 2 the game you all deserve and wanted to gauge early reaction to proposed changes to allow us to make relevant tweaks in what will be the final update before the holidays. Please be assured that we're listening closely to all of your feedback and more changes are already being lined up for the new year, so please keep it coming! Update 1.0.4 will be available soon :)}}
==Notes==
*Despite stating that Grouped Blues had their eco reduced from 1.5 to 1.3, this was not properly implemented until version 1.0.5.
==Footnotes==
==Footnotes==
{{footnotes}}
{{footnotes}}
Line 208: Line 247:
==References==
==References==
{{references}}
{{references}}
==External links==
*[https://www.reddit.com/r/battles2/comments/rdbtrn/update_104_coming_soon_final_patch_notes_wbug/ Official patch notes on Reddit (final)]


==Navigation==
==Navigation==
{{BTDB2 update nav}}
{{BTDB2 update nav}}
[[Category:First released in 2021]]
[[Category:2021]]

Latest revision as of 17:24, 21 April 2026

Version 1.0.4
Steam13 December 2021[1]

Version 1.0.4 is the third minor update to Bloons TD Battles 2 of 2021.[fn 1] It introduced balance changes, bug fixes, and changes to the game's economy.

Additions

[edit | edit source]
  • A warning message now appears if a save is taking too long to upload
  • Text now appears in the Reward Boosts menu in the Shop that explains how Reward Boosts can be used

Changes

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The editor who added this notice elaborates: missing currency changes and most bug fixes
Tiers Changes
1-X-X Sharp Shots
  • Buff Upgrade cost reduced ― $140 → $100
2-X-X Razor Sharp Shots
  • Buff Upgrade cost reduced ― $220 → $200
X-3-X Triple Shot
  • Buff Upgrade cost reduced ― $400 → $350
X-X-3 Crossbow
  • Buff Upgrade cost reduced ― $675 → $575
Tiers Changes
3-X-X Glaive Ricochet
  • Nerf Upgrade cost increased ― $1,400 → $1,500
X-X-4 MOAB Press
  • Nerf Upgrade cost increased ― $2,400 → $2,700
Tiers Changes
2-X-X Even Faster Shooting
  • Nerf Upgrade cost increased ― $350 → $400
X-4-X Blade Maelstrom
  • Nerf Upgrade cost increased ― $2,700 → $2,900
X-X-2 Even More Tacks and further upgrades
1-0-2 Even More Tacks + Faster Shooting
2-0-2 Even Faster Shooting + Even More Tacks
3-0-2 Hot Shots + Even More Tacks
0-1-2 Even More Tacks + Long Range Tacks
0-2-2 Super Range Tacks + Even More Tacks
  • Nerf Even More Tacks no longer grants +1 pierce, except to Blade Shooter and above (bug fix)
X-X-5 The Tack Zone
  • Nerf Damage type changed ― Normal → Sharp
Tiers Changes
X-2-X Glue Splatter
  • Buff Upgrade cost reduced ― $900 → $700
X-3-X Glue Hose
  • Buff Upgrade cost reduced ― $2,750 → $2,000
Tiers Changes
4-X-X Maim MOAB
  • Nerf Effect: duration for ZOMGs reduced ― 0.75s → 0.5s
    • Note: Does not affect Cripple MOAB
5-X-X Cripple MOAB
  • Nerf Effect: duration for BADs reduced ― 0.75s → 0.5s
X-4-X Supply Drop
  • Nerf Upgrade cost increased ― $5,200 → $5,400
X-4-X Supply Drop
X-5-X Elite Sniper
  • Nerf Shrapnel: pierce reduced ― 5 → 3
Tiers Changes
4-0-0 Bloontonium Reactor
  • Nerf Pulse: pierce reduced ― 30 → 26
    • Note: Does not affect Energizer
  • Nerf Pulse: no longer deals +3 damage to Ceramics like Energizer does (bug fix)
4-1-0 Bloontonium Reactor + Barbed Darts
5-1-0 Energizer + Barbed Darts
  • Nerf Pulse: pierce reduced ― 50 → 35
    • Note: Pierce bonus of Barbed Darts reduced from +20 to +9
4-2-0 Bloontonium Reactor + Heat-tipped Darts
5-2-0 Energizer + Heat-tipped Darts
  • Nerf Pulse: pierce reduced ― 80 → 50
    • Note: Pierce bonus of Heat-tipped Darts reduced from +30 to +15
X-4-X First Strike Capability
X-5-X Pre-emptive Strike
  • Nerf First Strike missile: damage reduced ― 10,000 → 8,000
Tiers Changes
0-0-0 base tower
  • Buff Cost reduced ― $1,100 → $900
1-X-X Quad Darts
  • Buff Upgrade cost reduced ― $800 → $600
2-X-X Pursuit
  • Buff Upgrade cost reduced ― $500 → $400
X-2-X IFR
  • Buff Upgrade cost reduced ― $600 → $450
X-X-3 MOAB Shove and further upgrades
  • Buff Shove: can now slow DDTs when buffed with Camo detection (bug fix)
Tiers Changes
X-X-4 Shattering Shells
X-X-5 Blooncineration
  • Buff Now removes Sharp, Shatter, Cold, and Energy immunities from DDTs
Tiers Changes
0-0-0 base tower
1-X-X Focused Firing
2-X-X Laser Shock
3-X-X Laser Cannon
X-1-X Advanced Targeting and further upgrades
X-X-1 Faster Swivel and further upgrades
  • Buff Pierce increased by 1
2-X-X Laser Shock
  • Buff Upgrade cost reduced ― $800 → $750
X-2-X Faster Barrel Spin
  • Buff Upgrade cost reduced ― $700 → $500
X-X-2 Powerful Darts
  • Buff Upgrade cost reduced ― $800 → $700
Tiers Changes
0-0-0 base tower
  • Buff Cost reduced ― $500 → $450
2-X-X Sharp Shurikens
  • Buff Upgrade cost reduced ― $350 → $300
3-X-X Double Shot
  • Buff Upgrade cost reduced ― $700 → $650
X-1-X Distraction
  • Buff Upgrade cost reduced ― $350 → $300
X-2-X Counter-Espionage
  • Buff Upgrade cost reduced ― $500 → $375
X-4-X Bloon Sabotage
X-5-X Grand Saboteur
  • Nerf Ability: no longer slows BADs (bug fix)
X-5-X Grand Saboteur
  • Nerf Upgrade cost increased ― $22,000 → $25,000
X-X-2 Caltrops
  • Buff Upgrade cost reduced ― $400 → $350
X-X-4 Sticky Bomb
X-X-5 Master Bomber
  • Nerf Sticky bomb: no longer soaks through MOAB-Class layers if popped before detonating (bug fix)
X-X-5 Master Bomber
  • Nerf Sticky bomb: explosion damage reduced ― 1,000 → 850
  • Fixed Master Bomber's sticky bomb using the same art as the previous tier (bug fix)
Tiers Changes
2-X-X Heart of Thunder
  • Buff Upgrade cost reduced ― $1,000 → $850
2-X-X Heart of Thunder and further upgrades
  • Buff Lightning attack: cooldown reduced ― 2.3s → 2.2s
X-3-X Druid of the Jungle and further upgrades
  • Buff Multiple Druids no can longer attempt to use vines on the same Bloon (bug fix)
X-X-5 Avatar of Wrath
  • Nerf Wrath buff: max damage modifier reduced ― +30 → +24
Tiers Changes
X-4-X Call to Arms
  • Nerf Call to Arms: duration reduced ― 12s → 8s
    • Note: Does not affect Homeland Defense
X-5-X Homeland Defense
  • Nerf Homeland Defense: now starts with an initial cooldown of 5s
Tiers Changes
1-0-2 Pin + Sentry Gun and further upgrades
  • Nerf Sentries can no longer stun Ceramics (bug fix)
Levels Changes
3+
  • Buff Cocktail of Fire: no longer extinguished by Leads, DDTs, and frozen Bloons (bug fix)
  • Neutral BFB: speed increased ― 6.25 → 8.5
  • Neutral ZOMG: speed increased ― 6.0 → 7.0
  • Neutral DDT: fixed incorrect hitbox (bug fix)
  • Neutral Fortified Lead: health increased ― 4 → 6
  • Neutral Fortified Ceramic: health increased ― 20 → 30
  • Neutral Fortified Super Ceramic: health increased ― 120 → 180
  • Neutral Regrow Bloon: regeneration rate increased by 15%
  • Neutral Grouped Blue: cost reduced ― $25 → $24
  • Neutral Spaced Green: cost reduced ― $15 → $14
  • Neutral Spaced Green: spacing reduced ― 0.25 → 0.23
  • Neutral Grouped Green: income change reduced ― $1.5 → $1.4
  • Neutral Spaced Yellow: cost reduced ― $25 → $24
  • Neutral Spaced Yellow: income change reduced ― $1.8 → $1.7
  • Neutral Spaced Yellow: spacing reduced ― 0.25 → 0.23
  • Neutral Grouped Yellow: income change reduced ― $1.7 → $1.6
  • Neutral Spaced Pink: income change reduced ― $1.8 → $1.7
  • Neutral Spaced Pink: spacing reduced ― 0.35 → 0.3
  • Neutral Spaced White: income change reduced ― $2.0 → $1.9
  • Neutral Spaced White: spacing reduced ― 0.3 → 0.28
  • Neutral Spaced Black: cost reduced ― $35 → $33
  • Neutral Grouped Rainbow: income change increased ― $4 → $5
  • Neutral Grouped Rainbow: unlock round lowered ― 14 → 13
  • Neutral Spaced Ceramic: unlock round lowered ― 14 → 13
  • Neutral Spaced MOAB: cost reduced ― $1,200 → $1,000
  • Neutral Spaced MOAB: unlock round lowered ― 18 → 17
  • Neutral Grouped MOAB: cost reduced ― $1,200 → $1,000
  • Neutral Grouped MOAB: unlock round lowered ― 19 → 18
  • Neutral Spaced BFB: cost reduced ― $2,500 → $2,200
  • Neutral Grouped BFB: cost reduced ― $2,500 → $2,200
  • Neutral Spaced ZOMG: cost reduced ― $7,000 → $5,500
  • Neutral Grouped ZOMG: cost reduced ― $7,000 → $5,500
  • Neutral Fortified Bloon: unlock round lowered ― 19 → 18
  • Neutral Round 24: first group of Pink Bloons changed ― 40 over 15 seconds → 10 over 3 seconds
  • Buff White Wasteland: now gives 5% more Tower XP and Hero Points
  • Buff Lead Dungeon: now gives 8% more Tower XP and Hero Points
  • Buff Ceramic Crucible: now gives 10% more Tower XP and Hero Points
  • Buff MOAB Pit and above: now gives 15% more Tower XP and Hero Points
Standard Chest
  • Buff Tower XP increased ― 200 for one tower → 500 for two towers (1,000 total)
  • Buff Hero Points increased ― 200 for one Hero → 400 for one Hero
  • Buff now has a 25% chance to contain a Multiplier Boost for 30 or 60 minutes
  • Nerf Battle Point cost increased ― 30 → 35
Great Chest
  • Buff Tower XP increased ― 200 for two towers (400 total) → 1,000 for two towers (2,000 total)
  • Buff Hero Points increased ― 200 for two Heroes (400 total) → 800 for two Heroes (1,600 total)
  • Buff now guaranteed to contain a Multiplier Boost
  • Buff Multiplier Boost can no longer be for 30 minutes
    • Note: This means the Multiplier Boost now has a 50% chance to be for 60 minutes and a 50% chance to be for 120 minutes
  • Nerf Battle Point cost increased ― 80 → 100
Mighty Chest
  • Buff Tower XP increased ― 200 for four towers (800 total) → 1,500 for four towers (6,000 total)
  • Buff Hero Points increased ― 200 for four Heroes (800 total) → 1,200 for four Heroes (4,800 total)
  • Buff Multiplier Boost is now guaranteed to last for 120 minutes
  • Nerf Battle Point cost increased ― 150 → 200

Description

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Firstly, we apologise for all of the different patch note iterations this week! We're committed to making Battles 2 the game you all deserve and wanted to gauge early reaction to proposed changes to allow us to make relevant tweaks in what will be the final update before the holidays. Please be assured that we're listening closely to all of your feedback and more changes are already being lined up for the new year, so please keep it coming! Update 1.0.4 will be available soon :)

Notes

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  • Despite stating that Grouped Blues had their eco reduced from 1.5 to 1.3, this was not properly implemented until version 1.0.5.

Footnotes

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  1. Version 1.0.3, if it ever existed, was never released publicly.

References

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