Stats:Super Monkey (BTD6): Difference between revisions

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temple sacs are another can of worms, so that will come later and probably use its own system
 
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m Text replacement - "{{BTD6 stat nav}}" to "{{BTD6 stat nav}} Category:BTD6 tower stats"
 
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<section begin="last updated"/>{{hat|Last updated: {{BTD6 version|45.3}}}}<section end="last updated"/>
{{#invoke:BTD6 stats|last_updated|Super Monkey}}
{{TOC|right}}
This is a list of statistics for the [[Super Monkey (BTD6)|Super Monkey]] in ''[[Bloons TD 6]]''.
This is a list of statistics for the [[Super Monkey (BTD6)|Super Monkey]] in ''[[Bloons TD 6]]''.
{{TOC|right}}


==Base stats==
==Base stats==
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===Tier 4===
===Tier 4===
{{BTD6 stats|Super Monkey|004|header level=4}}
{{BTD6 stats|Super Monkey|004}}


===Tier 5===
===Tier 5===
{{BTD6 stats|Super Monkey|005|header level=4}}
{{BTD6 stats|Super Monkey|005}}


==Navigation==
==Navigation==
{{BTD6 super monkey nav}}
{{BTD6 super monkey nav}}
{{BTD6 stat nav}}
{{BTD6 stat nav}}
[[Category:BTD6 tower stats]]

Latest revision as of 09:54, 30 May 2026

This data was last updated for: version 55.1

This is a list of statistics for the Super Monkey in Bloons TD 6.

Base stats

Tower
Display range50 units
Footprint radius11 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.045s
Offset (X, Y, Z)
-4.27, 19.11, 8.7
TargetingDepends on targeting option
Targeting range50 units
Filters
  • Cannot target Camo
Projectile
Random angle
Pierce1
Damage1
Damage typeSharp
Speed200 units/s
Lifespan0.6s
Radius2 units
Filters
  • Cannot hit Camo

Path 1

Tier 1

Tower
Display range50 units
Footprint radius11 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.045s
Offset (X, Y, Z)
0, 9.05, 18.48
TargetingDepends on targeting option
Targeting range50 units
Filters
  • Cannot target Camo
Projectile
Random angle
Pierce2
Damage1
Damage typeEnergy
Speed200 units/s
Lifespan0.6s
Radius5 units
Filters
  • Cannot hit Camo

Tier 2

Tower
Display range50 units
Footprint radius11 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.03s
Offset (X, Y, Z)
0, 9.05, 18.48
TargetingDepends on targeting option
Targeting range50 units
Filters
  • Cannot target Camo
Projectile
Random angle
Pierce2
Damage1
Damage typePlasma
Speed200 units/s
Lifespan0.6s
Radius6 units
Filters
  • Cannot hit Camo

Tier 3

Tower
Display range50 units
Footprint radius11 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.03s
Offset (X, Y, Z)
0, 8.4, 22.5
TargetingDepends on targeting option
Targeting range50 units
Filters
  • Cannot target Camo
Projectile
Count3
Angle30°
Random angle
Pierce6
Damage1
Damage typePlasma
Speed400 units/s
Lifespan0.6s
Radius6 units
Filters
  • Cannot hit Camo

Tier 4

This section only lists the Sun Temple's base stats. For sacrifice stats, see Temple Sacrifice (BTD6).
Tower
Display range65 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.05s
Offset (X, Y, Z)
0.4, 17.5, 21.58
TargetingDepends on targeting option
Targeting range65 units
Filters
  • Cannot target Camo
  • Ignores blockers
Projectile
Random angle
Pierce20
Damage5
Damage typeNormal
Speed400 units/s
Lifespan0.6s
Radius9 units
Filters
  • Cannot hit Camo
  • Ignores blockers

Tier 5

This section only lists the True Sun God's base stats. For sacrifice stats, see Temple Sacrifice (BTD6).
Tower
Display range65 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.05s
Offset (X, Y, Z)
0, 14, 53
TargetingDepends on targeting option
Targeting range65 units
Filters
  • Cannot target Camo
  • Ignores blockers
Projectile
Random angle
Pierce20
Damage15
Damage typeNormal
Speed400 units/s
Lifespan0.6s
Radius9 units
Filters
  • Cannot hit Camo
  • Ignores blockers

Path 2

Tier 1

Tower
Display range60 units
Footprint radius11 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.045s
Offset (X, Y, Z)
-4.27, 19.11, 8.7
TargetingDepends on targeting option
Targeting range60 units
Filters
  • Cannot target Camo
Projectile
Random angle
Pierce2
Damage1
Damage typeSharp
Speed200 units/s
Lifespan0.6s
Radius2 units
Filters
  • Cannot hit Camo

Tier 2

Tower
Display range72 units
Footprint radius11 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.045s
Offset (X, Y, Z)
-4.27, 19.11, 8.7
TargetingDepends on targeting option
Targeting range72 units
Filters
  • Cannot target Camo
Projectile
Random angle
Pierce4
Damage1
Damage typeSharp
Speed350 units/s
Lifespan0.6s
Radius2 units
Filters
  • Cannot hit Camo

Tier 3

Tower
Display range72 units
Footprint radius11 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Copies of this attack2
Cooldown0.045s
Offset (X, Y, Z)
-5, 24, 12 (1)
5, 24, 12 (2)
TargetingDepends on targeting option
Targeting range72 units
Filters
  • Cannot target Camo
Projectile
Random angle
Pierce5
Damage1
Crit damage10
Shots to crit15-20
Damage typeSharp
Speed350 units/s
Lifespan0.6s
Radius2 units
Filters
  • Cannot hit Camo

Tier 4

Tower
Display range72 units
Footprint radius11 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Copies of this attack2
Cooldown0.045s
Offset (X, Y, Z)
-4.5, 18.25, 9.5 (1)
4.5, 18.25, 9.5 (2)
TargetingDepends on targeting option
Targeting range72 units
Filters
  • Cannot target Camo
Projectile
Random angle
Pierce7
Damage1
Crit damage10
Shots to crit15-20
Damage typePlasma
Speed350 units/s
Lifespan0.6s
Radius7 units
Filters
  • Cannot hit Camo
Ability
Cooldown45s
Projectile
Pierce2,000
Damage2,600
Crit damage3900
Shots to crit3
Damage typeNormal
Lifespan0.05s
Radius70 units
  • Ignores blockers
  • Damage soaks through MOAB-Class layers

Tier 5

Tower
Display range82 units
Footprint radius11 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Copies of this attack2
Cooldown0.045s
Offset (X, Y, Z)
-9.5, 24, 12 (1)
9.5, 24, 12 (2)
TargetingDepends on targeting option
Targeting range82 units
Filters
  • Cannot target Camo
Projectile
Random angle
Pierce12
Damage5
Crit damage50
Shots to crit13-17
Damage typeNormal
Speed350 units/s
Lifespan0.6s
Radius7 units
Filters
  • Cannot hit Camo
Ability
Cooldown30s
Projectile
Pierce2,000
Damage10,400
Crit damage15600
Shots to crit3
Damage typeNormal
Lifespan0.05s
Radius120 units
  • Ignores blockers
  • Damage soaks through MOAB-Class layers

Path 3

Tier 1

Tower
Display range50 units
Footprint radius11 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.045s
Offset (X, Y, Z)
-4.27, 19.11, 8.7
TargetingDepends on targeting option
Targeting range50 units
Filters
  • Cannot target Camo
Projectile
Random angle
Pierce1
Damage1
Damage typeSharp
Speed200 units/s
Lifespan0.6s
Radius2 units
Filters
  • Cannot hit Camo
Knockback
Multiplier×-0.25
Multiplier for Lead×0.4
Multiplier for Ceramic×0.4
Multiplier for MOAB-Class×0.7
Duration0.5s

Tier 2

Tower
Display range53 units
Footprint radius11 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.045s
Offset (X, Y, Z)
-4.27, 19.11, 8.7
TargetingDepends on targeting option
Targeting range53 units
Projectile
Random angle
Pierce1
Damage1
Damage to Camo+1
Damage typeSharp
Speed200 units/s
Lifespan0.6s
Radius2 units
Knockback
Multiplier×-0.25
Multiplier for Lead×0.4
Multiplier for Ceramic×0.4
Multiplier for MOAB-Class×0.7
Duration0.5s

Tier 3

Tower
Display range53 units
Footprint radius11 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.045s
Offset (X, Y, Z)
-1.25, 8.2, 10.6
TargetingDepends on targeting option
Targeting range53 units
Projectile
Random angle
Pierce4
Damage1
Damage to MOAB-Class+2
Damage to Camo+1
Damage typeSharp
Speed200 units/s
Lifespan0.6s
Radius4 units
Knockback
Multiplier×-0.25
Multiplier for Lead×0.1
Multiplier for Ceramic×0.1
Multiplier for MOAB-Class×0.7
Duration0.5s
Ability
Cooldown20s

Tier 4

Tower
Display range57 units
Footprint radius11 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.0225s
Offset (X, Y, Z)
-6, 5, 10 (side 1)
6, 5, 10 (side 2)
TargetingDepends on targeting option
Targeting range57 units
Projectile
Pierce8
Damage2
Damage to Ceramic+2
Damage to MOAB-Class+3
Damage to Camo+2
Damage typeNormal
Speed200 units/s
Bounce distance57 units
Bounce targetingClose
Lifespan0.6s
Radius5 units
Knockback
Multiplier×-0.25
Multiplier for Lead×0
Multiplier for Ceramic×0
Multiplier for MOAB-Class×0.7
Duration0.5s
Ability
Cooldown20s

Tier 5

Tower
Display range57 units
Footprint radius11 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.0225s
Offset (X, Y, Z)
-4.5, 5.4, 10 (side 1)
6.5, 5, 10 (side 2)
TargetingDepends on targeting option
Targeting range57 units
Projectile
Pierce16
Damage10
Damage to Ceramic+4
Damage to MOAB-Class+25
Damage to Camo+4
Damage typeNormal
Speed200 units/s
Bounce distance57 units
Bounce targetingClose
Lifespan0.6s
Radius5 units
Knockback
Multiplier×-0.25
Multiplier for Lead×0
Multiplier for Ceramic×0
Multiplier for MOAB-Class×0.7
Duration0.5s
Ability
Cooldown20s

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