Village Shore: Difference between revisions

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m Text replacement - "{{mobile version of|Bloons TD 5}}" to "{{multiplat version of|Bloons TD 5}}"
 
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{{BTD5 track info
{{BTD5 track info
|id M=villageshore
|id M=villageshore
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|difficulty M=Intermediate
|difficulty M=Intermediate
|music M    =Main Theme
|music M    =Jazz Theme
|solo M      =Yes
|solo M      =Yes
|coop M      =Yes
|coop M      =Yes
|tracks required M=5
|unlock wins M=5


|entrances=1
|entrances=1
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|path lengths M=1388.5
|path lengths M=1388.5
}}
}}
'''Village Shore''' is an [[Intermediate]] [[Map|track]] in the {{mobile version of|Bloons TD 5}}.
'''Village Shore''' is an [[Intermediate]] [[Map|track]] in the {{multiplat version of|Bloons TD 5}}. It is based on the village displayed in the main menu of [[Bloons TD 6|''Bloons TD 6'']], and the shape of the track itself forms a number 6 accordingly.


==Layout==
==Layout==
{{empty}}
Bloons enter from the top side and exit on the top side. Despite the track's intended origin, its layout bears a strong resemblance to the [[No Escape]] Special Mission; Bloons first enter a loop and travel twice counterclockwise around the center fountain, but they then exit the same way they came. The buildings, trees, and fountain all block tower placement.{{clear|right}}
{{clear|right}}
==Navigation==
==Navigation==
{{BTD5M track nav}}
{{BTD5M track nav}}

Latest revision as of 22:56, 7 June 2026

Village Shore
Difficulty Intermediate
Entrances 1
Exits 1
Tunnels 0
Water? Yes
Music Jazz Theme[iOS, Android, macOS]
Main Theme[Windows]
Availability
Multiplatform version Solo Win 5 Beginner tracks
Co-op Available
Path lengths (units)
1388.5

Village Shore is an Intermediate track in the multiplatform version of Bloons TD 5. It is based on the village displayed in the main menu of Bloons TD 6, and the shape of the track itself forms a number 6 accordingly.

Layout

[edit | edit source]

Bloons enter from the top side and exit on the top side. Despite the track's intended origin, its layout bears a strong resemblance to the No Escape Special Mission; Bloons first enter a loop and travel twice counterclockwise around the center fountain, but they then exit the same way they came. The buildings, trees, and fountain all block tower placement.

[edit | edit source]