Bigfoot: Difference between revisions
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Pymonkibot (talk | contribs) m Text replacement - "{{mobile version of|Bloons TD 5}}" to "{{multiplat version of|Bloons TD 5}}" |
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{{BTD5 track info | {{BTD5 track info | ||
|id M=bigfoot | |id M=bigfoot | ||
| Line 7: | Line 6: | ||
|difficulty M=Advanced | |difficulty M=Advanced | ||
|music M = | |music M =Main Theme | ||
|solo M =Yes | |solo M =Yes | ||
|coop M =Yes | |coop M =Yes | ||
| Line 21: | Line 20: | ||
|path lengths M=687.73,659.02 | |path lengths M=687.73,659.02 | ||
}} | }} | ||
'''Bigfoot''' is an [[Advanced]] [[Map|track]] in the {{ | '''Bigfoot''' is an [[Advanced]] [[Map|track]] in the {{multiplat version of|Bloons TD 5}}. It takes place in a forest clearing with an extremely large footprint shape in its center; the track's name is thus a pun referring to both the [https://wikipedia.org/wiki/Bigfoot Bigfoot] mythological creature and the very literal shape of the track. | ||
==Layout== | ==Layout== | ||
Bloons enter from the bottom-left and exit at the top-right. On odd-numbered rounds, bloons travel around the bottom side of the footprint shape before exiting, while on even-numbered rounds, bloons travel around the top side. The trees lining the perimeter of the track block tower placement.{{clear|right}} | |||
{{clear|right}} | |||
==Navigation== | ==Navigation== | ||
{{BTD5M track nav}} | {{BTD5M track nav}} | ||
Latest revision as of 22:59, 7 June 2026
Bigfoot
| Difficulty | Advanced | ||||||||
|---|---|---|---|---|---|---|---|---|---|
| Entrances | 1 | ||||||||
| Exits | 1 | ||||||||
| Tunnels | 0 | ||||||||
| Water? | Yes | ||||||||
| Music | Main Theme[iOS, Android, macOS] Jazz Theme[Windows] | ||||||||
| Availability | |||||||||
| Multiplatform version | Solo | Win 1 Intermediate track | |||||||
| Co-op | Available | ||||||||
| Path lengths (units) | |
|---|---|
| Odd rounds | 687.73 |
| Even rounds | 659.02 |
Bigfoot is an Advanced track in the multiplatform version of Bloons TD 5. It takes place in a forest clearing with an extremely large footprint shape in its center; the track's name is thus a pun referring to both the Bigfoot mythological creature and the very literal shape of the track.
Layout
[edit | edit source]Bloons enter from the bottom-left and exit at the top-right. On odd-numbered rounds, bloons travel around the bottom side of the footprint shape before exiting, while on even-numbered rounds, bloons travel around the top side. The trees lining the perimeter of the track block tower placement.