Buddy Bloon: Difference between revisions
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{{BCS bloon info | {{BCS bloon info | ||
|id=FriendlyBloon | |id=FriendlyBloon | ||
|numeric id=75 | |||
|name =Buddy Bloon | |name =Buddy Bloon | ||
|image =BCS BuddyBloon CardArt.png | |image =BCS BuddyBloon CardArt.png | ||
|description=On Play: Reduce highest enemy Monkey's | |icon =BCS BuddyBloon Icon.png | ||
|description='''Shield''' 150. '''On Play''': Reduce highest enemy Monkey's ATK to 0 while this is in play. | |||
|flavor =Awww, I'd never hurt my little buddy! | |flavor =Awww, I'd never hurt my little buddy! | ||
|class | |pack =Classic | ||
|rarity | |class =Advanced | ||
|keywords | |rarity =Uncommon | ||
|introduced = | |keywords =On Play;Shield | ||
|introduced= | |||
|cost =4 | |cost =4 | ||
|charges=1 | |charges=1 | ||
|health = | |health =75 | ||
|delay = | |delay =3 | ||
}} | }} | ||
'''Buddy Bloon''' is an [[Bloon (BCS)|Advanced Bloon]] [[card]] in ''[[Bloons Card Storm]]''. It starts with 150 [[Shield (BCS)|Shield]] and reduces the ATK of the opponent's [[Monkey (BCS)|Monkey]] with the highest ATK to zero when it is played. The ATK reduction persists until the Buddy Bloon or the affected Monkey is removed. If multiple Monkeys are tied for the highest ATK, it chooses the first placed Monkey. It affects secondary damage effects that are dependent on the target's ATK stat (e.g. [[Triple Shot (BCS)|Triple Shot]]'s [[Splash Damage]]), but not card effects that deal a fixed amount of damage (e.g. [[Blade Maelstrom (BCS)|Blade Maelstrom]]'s On Turn End, [[Bouncing Bullet (BCS)|Bouncing Bullet]]'s bounces) or [[On Fire (BCS)|On Fire]] or [[Acid Pool (BCS)|Acid Pool]]s caused by Monkeys. | |||
==Tips== | ==Tips== | ||
*Freeing the | {{BCS last updated|6.2|section=y}} | ||
*Towers affected by Buddy Bloon can be affected by [[Bed Time]]. | *Buddy Bloon is best used for countering high damage Monkeys in the early game. Targeting something like a [[Sniper Monkey (BCS)|Sniper Monkey]], [[Super Monkey (BCS)|Super Monkey]], [[Frag Bomb Shooter]] or [[Robo Monkey (BCS)|Robo Monkey]] earlier on can harm opponent defenses by making strong, more expensive cards functionally useless for a while. | ||
*Freeing the neutralized Monkey via popping the Buddy Bloon is difficult without the support of Powers or other Monkeys. Unless it can surely be popped within 3 turns, focusing damage on it is useless. | |||
*If the opponent tries to rely on a Defender to damage | *Towers affected by Buddy Bloon can be affected by [[Bed Time]]. This combo is more expensive than [[Shrink]] and costs two cards to do, so it generally is not worth considering. | ||
* | *If the opponent tries to rely on a Defender to damage Bloons after their turn, Buddy Bloon can be used to negate it (provided it's the highest ATK Monkey), and also waste its ammo. | ||
*A simple but cheap way to pop Buddy Bloon is [[Overload (BCS)|Overload]], which is suitable for aggro mirrors. | |||
*Buddy Bloon does not stop "On Attack" effects, so using it on [[Burny Stuff Mortar|Burny Stuff]], [[Alchemist Monkey (BCS)|Alchemist]], or [[Bloon Master Alchemist (BCS)|Bloon Master Alchemist]] is not as effective as on other Monkeys. It also has no effect on effects independent from the ATK stat, making it less effective on [[Blade Maelstrom (BCS)|Blade Maelstrom]]<!--not "useless"; you can block its defender stuff like any other defender--> and [[Bouncing Bullet (BCS)|Bouncing Bullet]]. | |||
==Update history== | |||
{{BCS change list by name|Buddy Bloon}} | |||
==Development== | |||
This card existed in the data of ''[[Bloons Card Storm]]'' since the [[Bloons Card Storm Firstlook test|Firstlook test]], and was originally named "Friendly Bloon", though it went unused until the full release. The full release changed its properties, and likely changed its name to avoid confusion (as "friendly Bloon" is also a term used in card text for any Bloon with the same owner). | |||
{|class="wikitable center-col-5 center-col-6 center-col-7 center-col-8 center-col-9" | |||
! | |||
!Art | |||
!Name | |||
!Description | |||
!Rarity | |||
!Cost | |||
!Charges | |||
!Health | |||
!Delay | |||
|- | |||
!Beta builds | |||
|[[File:BCS beta FriendlyBloon.png|50px]] | |||
|Friendly Bloon | |||
|When played: Random Enemy Monkey's Damage becomes 0 | |||
|Uncommon | |||
|4 | |||
|2 | |||
|50 | |||
|2 | |||
|- | |||
!Version 1.0 | |||
|[[File:BCS BuddyBloon CardArt.png|50px]] | |||
|Buddy Bloon | |||
|On Play: Reduce highest enemy Monkey's Attack Power to 0 while this is in play. | |||
|Uncommon | |||
|4 | |||
|1 | |||
|50 | |||
|2 | |||
|} | |||
==Gallery== | ==Gallery== | ||
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BCS FriendlyBloon Icon.png|Placeholder icon | BCS FriendlyBloon Icon.png|Placeholder icon | ||
BCS beta FriendlyBloon.png|Placeholder art | BCS beta FriendlyBloon.png|Placeholder art | ||
BCS BuddyBloonScreenshot.png|Screenshot | BCS BuddyBloonScreenshot.png|Screenshot (pre-v3.3) | ||
BCS BuddyBloonUnshielded.png|Buddy Bloon without a shield | BCS BuddyBloonUnshielded.png|Buddy Bloon without a shield (pre-v3.3) | ||
BCS BuddyBloonEffect.png|Buddy Bloon's on play affects the Sun Temple. | BCS BuddyBloonEffect.png|Buddy Bloon's on play affects the Sun Temple. | ||
BCS Burning Not Negated.png|Full Health Buddy + Dark Castle, with negated Burny Stuff Mortar direct damage only | BCS Burning Not Negated.png|Full Health Buddy + Dark Castle, with negated Burny Stuff Mortar direct damage only | ||