Signal Bloon: Difference between revisions
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m signal bloon's usage hasn't really changed since 4.0 |
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|name =Signal Bloon | |name =Signal Bloon | ||
|image =BCS SignalBloon Cardart.png | |image =BCS SignalBloon Cardart.png | ||
|description='''Shield''' 50 '''On Play''': Draw a Large Bloon from your deck | |icon =BCS SignalBloon Icon.png | ||
|description='''Shield''' 50. '''On Play''': Draw a Large Bloon from your deck | |||
|flavor =Something wicked this way comes. | |flavor =Something wicked this way comes. | ||
| Line 11: | Line 12: | ||
|class =Basic | |class =Basic | ||
|rarity =Rare | |rarity =Rare | ||
|keywords =On Play | |keywords =On Play;Shield | ||
|introduced=2.0 | |introduced=2.0 | ||
| Line 19: | Line 20: | ||
|delay =2 | |delay =2 | ||
}} | }} | ||
'''Signal Bloon''' is a [[Bloon (BCS)|Basic Bloon]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|2.0}}. It starts with 50 [[Shield (BCS)|Shield]] and draws a Large Bloon card when played. If no Large Bloons are left in the player's [[deck]], this effect does not trigger. | |||
The card art depicts the Signal Bloon attracting a [[ZOMG (BCS)|ZOMG]] in the night. | |||
==Tips== | ==Tips== | ||
{{BCS last updated| | {{BCS last updated|6.1|section=y}} | ||
* | *Signal Bloon as a Bloon is rather insignificant, having poor health relative to its delay and cost, but its ability to pull out Large Bloons is quite valuable for improving the consistency of certain decks: | ||
** | **Blimp spam decks, which need [[MOAB (BCS)|MOAB]]s and [[BFB (BCS)|BFB]]s in time for the mid-game. | ||
**Decks that want to draw Ultra Rare Large Bloons, like [[Strengthenator]] or [[ARBITR]]. | |||
*Signal Bloon doesn't become completely useless if the player already drew their Large Bloons, since it still gives [[Bloontonium]] and a 100 health sponge, which is useful in tempo decks. | |||
==Update history== | ==Update history== | ||