Blop: Difference between revisions

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'''Blops''' are the main currency in ''[[Bloons Super Monkey]]'' and the {{mobile version of|Bloons Supermonkey 2}}. In the {{Flash version of|Bloons Supermonkey 2}}, Blops convert to [[Blop Cash]] when collected instead of acting as their own currency.
'''Blops''' are the main currency in ''[[Bloons Super Monkey]]'' and the {{mobile version of|Bloons Supermonkey 2}}. In the {{Flash version of|Bloons Super Monkey 2}}, Blops convert to [[Blop Cash]] when collected instead of acting as their own currency.


==Mechanics==
==Mechanics==
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Blops are divided into three categories: red, blue, and gold.
Blops are divided into three categories: red, blue, and gold.
*'''Red Blops''' are earned by playing a level and collecting popped [[Bloon]]s' blops for the first time. The player can use them to buy [[Weapon (BSM2)|weapon]]s and [[Epic Weapon]]s.
*'''Red Blops''' are earned by playing a level and collecting popped [[Bloon]]s' blops for the first time. The player can use them to buy [[Weapon (BSM2)|weapon]]s and [[Epic Weapon]]s.
*'''Blue Blops''' are earned by replaying levels and collecting previously collected Blops. The player can use them for [[Research (BSM2)|research]] and buying skins.
*'''Blue Blops''' are earned by replaying levels and collecting previously collected Blops. The player can use them for [[research]] and buying skins.
*'''Gold Blops''' are earned from hidden achievements and from placing on the [[Endless Mine]] leaderboard. Each Gold Blop is worth 4 Red Blops and 4 Blue Blops.
*'''Gold Blops''' are earned from hitting and popping [[Golden Bloon (BSM2)|Golden Bloon]]s, from hidden achievements, and from placing on the [[Endless Mine]] leaderboard. Each Gold Blop is worth 4 Red Blops and 4 Blue Blops.
Certain [[Powerup (BSM2 mobile)|Powerup]]s can affect the rate at which the player collects Blops. For instance, [[Blop Magnet]] expands the Blop collection radius, and [[Red Rush]] and [[Hidden Treasure]] convert all Blue Blops into Red Blops and all Blops into Gold Blops, respectively.
Certain [[Powerup (BSM2 mobile)|Powerup]]s can affect the rate at which the player collects Blops. For instance, [[Blop Magnet]] expands the Blop collection radius, and [[Red Rush]] and [[Hidden Treasure]] convert all Blue Blops into Red Blops and all Blops into Gold Blops, respectively.