Update history:Bloons Card Storm/Version 5.0: Difference between revisions

From Blooncyclopedia, the independent Bloons knowledge base
Jump to navigation Jump to search
Pymonkibot (talk | contribs)
m Pymonkibot moved page Bloons Card Storm v5.0 to Update history:Bloons Card Storm/Version 5.0: Text replacement - "Bloons Card Storm v(.*)" to "Update history:Bloons Card Storm/Version $1"
 
(35 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{BCS update info
{{BCS update info
|image = BCS Update 5.0 Roadmap.png
|image = BCS 5.0 promo.jpg
|version=5.0
|version=5.0
|prev=4.0
|prev=4.0
|next=6.0
|prev minor=4.4
|prev minor=4.4
|next minor=5.1
|release date={{timestamp|22 July 2025 22:46:53 UTC}}<ref>[https://steamdb.info/app/2876550/history/?changeid=30195252 SteamDB]</ref>
|release date={{timestamp|22 July 2025 22:46:53 UTC}}<ref>[https://steamdb.info/app/2876550/history/?changeid=30195252 SteamDB]</ref>
|build=1688
|description=• New [[Hero (BCS)|Hero]]! [[Mountain Obyn (BCS)|Mountain Obyn]] arrives to crush the [[Bloon (BCS)|Bloon]]s!<br>• New [[Map (BCS)|arena]], Bloontonium Refinery.<br>• [[Emote]]s system. Friendly emotes to interact with your opponent.<br>• Cosmetics, including [[Platform|Hero Platforms]] and [[Pet]]s.<br>• Extended Hero and Player [[level]]s.<br>• New [[card]]s for the Lead Storm set.
}}
}}
{{TOC|right|clear=y}}
'''Version 5.0''' is the second major update to ''[[Bloons Card Storm]]'' of 2025. It introduced [[Mountain Obyn (BCS)|Mountain Obyn]], the Bloontonium Refinery [[map (BCS)|map]], more [[level]]s for players and [[Hero (BCS)|Heroes]], more cosmetic items, and [[Ranked]] seasons 5 and 6.<ref>{{cite|url=https://www.reddit.com/r/bloonscardstorm/comments/1lw1yog/dev_diary_july_10th_2025/|title=Dev Diary - July 10th 2025|publisher=Reddit|author=Corey|retrieved=18 jul 2025}}</ref>
'''Version 5.0''' is the second major update to ''[[Bloons Card Storm]]'' of 2025. It introduced [[Mountain Obyn (BCS)|Mountain Obyn]], the Bloontonium Refinery [[map (BCS)|map]], more [[level]]s for players and [[Hero (BCS)|Heroes]], more cosmetic items, and [[Ranked]] seasons 5 and 6.<ref>{{cite|url=https://www.reddit.com/r/bloonscardstorm/comments/1lw1yog/dev_diary_july_10th_2025/|title=Dev Diary - July 10th 2025|publisher=Reddit|author=Corey|retrieved=18 jul 2025}}</ref>


==Additions==
==Additions==
*[[Mountain Obyn (BCS)|Mountain Obyn]]
*[[Map (BCS)#Bloontonium Refinery|Bloontonium Refinery]]
*[[Ranked]] seasons 5 and 6
===[[Card]]s===
===[[Card]]s===
====Lead Storm Card Pack====
====Lead Storm Card Pack====
Line 17: Line 26:


===Cosmetics===
===Cosmetics===
*Premium emotes<!--add the list of emotes in a new section?-->
*New cosmetic item categories:
*Platforms<!--add the list of platforms in a new section?-->
**[[Emote]]s
*Pets<!--add the list of pets in a new section?-->
**[[Platform]]s
*Alt voicepacks<!--add the list of alt voicepacks in a new section?-->
**[[Pet]]s
*Master Hero cards (unlocked by reaching level 15 with a Hero)
**[[Voice Pack]]s
**[[Hero (BCS)#Master Hero Cards|Master Hero Cards]] (unlocked by reaching level 15 with a Hero)
{{BCS cosmetic item list by introduced|5.0}}


===[[Feat]]s===
===[[Feat]]s===
Line 54: Line 65:


===Mobile UI===
===Mobile UI===
*Zoomed in the camera on mobile user interfaces.
*Zoomed in the camera on mobile user interfaces
<!--disagreed with "targeting Bloons with your Monkeys should be easier as well"-->
<!--disagreed with "targeting Bloons with your Monkeys should be easier as well"-->
*Position of the player's hand is lowered. Tapping the hand raises the cards.
*Position of the player's hand is lowered, and tapping the hand raises the cards


===General UI===
===General UI===
*Added animations of Bloons reducing delay naturally, plus a pause for the text "BLOONS ADVANCE" if there are Bloons that reduce delay after the player's turn ended.
*Added animations of Bloons reducing delay naturally, plus a pause for the text "BLOONS ADVANCE" if there are Bloons that reduce delay after the player's turn ended
*Added a pause plus the text "BLOONS ATTACK!" if there are Bloons that are able to attack the opponent's Hero after the player's turn ends.
*Added a pause plus the text "BLOONS ATTACK!" if there are Bloons that are able to attack the opponent's Hero after the player's turn ends
{{BCS changes|version=5.0|names=Tutorial|changes=
{{BCS changes|version=5.0|names=Tutorial|changes=
*Further adjustments to Tutorial.
*Further adjustments to Tutorial
}}
}}
{{BCS changes|version=5.0|names=Card Pack|changes=
{{BCS changes|version=5.0|names=Card Pack|changes=
*Added an "open next pack" option after opening a pack.
*Added an "open next pack" option after opening a pack
}}
}}
*Heroes menu is revamped, and its sub-menu is moved from "Profile" to "Collection"
*Decks now have a magnifying glass button to show the full list of cards in one screen
*Profile screen updated to include more stats and add the location for emote selection
*"All Bloons with the same delay will more consistently rearrange in terms of placement order"
===Opponent AI===
{{quote|Minor improvements to AI - a continuous living project! The AI will now actually “Pick” a card when it plays a card with the Pick keyword, rather than just taking the first one. The logic for targeting Bloons with the most threat has also been improved overall.}}
{{quote|Minor improvements to AI - a continuous living project! The AI will now actually “Pick” a card when it plays a card with the Pick keyword, rather than just taking the first one. The logic for targeting Bloons with the most threat has also been improved overall.}}
*Altered the algorithm of AI opponents.<!--what articles go here?-->
*Altered the algorithm of AI opponents
**Will now pick cards after playing cards with the Pick keyword, instead of only the first card.
**Will now logically choose a card after playing a [[Pick]] card, instead of always picking the first card
**Adjusted logic for targeting Bloons "with the most threat".
**Adjusted logic for targeting Bloons "with the most threat"
*Heroes menu is revamped, and its sub-menu is moved from "Profile" to "Collection".
 
*Profile screen updated to include more stats. Also includes the location for emote selection.
===[[Daily Challenge (BCS)|Daily Challenge]]===
{{BCS changes|version=5.0|names=Daily Challenge|changes=
*{{neutral|Mulligan max amount increased|3|5|undoc=y}}
}}


===[[Adventure (BCS)|Adventure]]===
===[[Striker's Adventure]]===
{{BCS changes|version=5.0|names=Striker's Battleground|changes=
{{BCS changes|version=5.0|names=Striker's Adventure|changes=
*Added new items and potions to Striker's Battleground
*Added new items and potions to Striker's Battleground
**New Potions: Bloon Juice, Future Visions, Pocket Rocket
**New Potions: Bloon Juice, Future Visions, Pocket Rocket
Line 86: Line 106:
{{BCS changes|version=5.0|names=MOAB Eliminator|changes=*{{buff|Now reloads if it destroys a Piñata Bloon|fix=y}}}}
{{BCS changes|version=5.0|names=MOAB Eliminator|changes=*{{buff|Now reloads if it destroys a Piñata Bloon|fix=y}}}}


===[[Bloontonium Bloon]]===
===[[Draining Bloon]]===
{{BCS changes|version=5.0|names=Bloontonium Bloon|changes=*{{nerf|No longer generates Bloontonium a second time after draining all Bloontonium|fix=y}}}}
{{BCS changes|version=5.0|names=Draining Bloon|changes=*{{nerf|No longer generates Bloontonium a second time after draining all Bloontonium|fix=y}}}}


===[[Shields Down!]]===
===[[Shields Down!]]===
Line 96: Line 116:


===[[Emboldened Bloon]]===
===[[Emboldened Bloon]]===
{{BCS changes|version=5.0|names=Emboldened Bloon|changes=*{{neutral|Emboldened Bloon reduces correctly when targeted by Setup Bloon|fix=y}}}}
{{BCS changes|version=5.0|names=Emboldened Bloon|changes=*{{neutral|Emboldened Bloon reduces Gold cost correctly when targeted by Setup Bloon|fix=y}}}}
 
===[[The Prestige]]===
{{BCS changes|version=5.0|names=The Prestige|quote=Resolved some issues with how the graveyard was recording Bloons and what The Prestige summoned. This should now work as intended (The Prestige will remove Bloons from the graveyard as they are summoned).|changes=
*{{neutral|Now removes Bloons from the graveyard as they are summoned|fix=y}}
}}


===Nested Bloons===
===Nested Bloons===
{{BCS changes|version=5.0|names=Nested Blue;Nested Green;Nested Yellow|quote=Changed functionality so that Bloons that summon other Bloons now correctly summon their Bloons if there is space after the summoning Bloon disappears (ie. Nested Bloon, Blooming Bloon).|changes=*{{buff|If the board is full, Bloons that summon other Bloons will now allow at least one offspring to summon if that parent disappears|fix=y}}}}
{{BCS changes|version=5.0|names=Nested Blue;Nested Green;Nested Yellow|quote=Changed functionality so that Bloons that summon other Bloons now correctly summon their Bloons if there is space after the summoning Bloon disappears (ie. Nested Bloon, Blooming Bloon).|changes=*{{buff|If the board is full, Bloons that summon other Bloons will now allow at least one offspring to summon if that parent disappears|fix=y}}}}


===Other===
===Bloon summoning===
{{BCS changes|version=5.0|names=Ceramic Glazing Kiln, Lead Coating Factory, MOAB Construction Facility, Sharpened Darts Lab, Corvus Academy of Arts<!--must all the temporary towers?-->|changes=
{{BCS changes|version=5.0
*{{change|Doomed buildings now correctly show that they're Doomed.|fix=y}}
|changes 1 names=Nested Blue;Nested Green;Nested Yellow;Necromancer;Undead Bloon
|changes 1=*{{nerf|Bloons that spawn at the end of a turn, such as Undead Bloons summoned by Necromancers or the children of attacking Nested Bloons, no longer decrement their delay on the same turn|undoc=y}}
|changes 1 store=*{{nerf|Bloons summoned at the end of a turn no longer decrement their delay on the same turn|undoc=y}}
}}
}}
{{BCS changes|version=5.0|names=The Prestige|quote=Resolved some issues with how the graveyard was recording Bloons and what The Prestige summoned. This should now work as intended (The Prestige will remove Bloons from the graveyard as they are summoned).|changes=
 
*{{neutral|Recording graveyard of Bloons is more consistent. The Prestige should correctly remove Bloons from the graveyard as the Bloons are summoned.|fix=y}}
===Visual changes===
{{BCS changes|version=5.0
|changes 1 names=Ceramic Glazing Kiln;Lead Coating Factory;MOAB Construction Facility;Sharpened Darts Lab;Corvus Academy of Arts
|changes 1=*{{change|Doomed buildings now correctly show that they're Doomed|fix=y}}
|changes 1 store=*{{change|Now correctly shows the Doomed icon when Doomed|fix=y}}
|changes 2 names=Wolf
|changes 2=*{{change|Wolf now has a separate sitting idle animation when out of ammo|undoc=y}}
|changes 2 store=*{{change|Now has a separate sitting idle animation when out of ammo|undoc=y}}
|changes 3 names=MOAB;BFB;ZOMG;ARBITR;Damaged MOAB;Emboldened Bloon;Lead Zeppelin;Piñata Bloon;Rad Bloon;Strengthenator;Target Practice Blimp;Undead MOAB;Weakening Gas Bloon<!--they said "MOAB class Bloon", but they probably meant all Large Bloons-->
|changes 3=*{{change|Large Bloons now animate when receiving a buff}}
|changes 3 store=*{{change|Now animates when receiving a buff}}
|changes 4 names=Steady Growth Bloon
|changes 4=*{{change|Steady Growth Bloon now animates when its On Turn Start effect triggers|undoc=y}}
|changes 4 store=*{{change|Now animates when its On Turn Start effect triggers|undoc=y}}
|changes 5 names=Strengthenator
|changes 5=*{{change|Strengthenator's On Turn Start effect now add an animation when buffing Bloons|undoc=y}}
|changes 5 store=*{{change|On Turn Start effect now adds an animation when buffing Bloons|undoc=y}}
}}
}}
{{BCS changes|version=5.0|names=MOAB, BFB, ZOMG, ARBITR, Damaged MOAB, Emboldened Bloon, Lead Zeppelin, MOAB, Piñata Bloon, Rad Bloon, Strengthenator, Target Practice Blimp, Undead MOAB, Weakening Gas Bloon<!--they said "MOAB class Bloon", but they probably meant all Large Bloons-->|quote=MOAB class Bloons now correctly animate when receiving a buff.|changes=
*{{change|"Fixed a bug that allowed Monkeys to place on top of each other under specific circumstances"}}
*{{change|Large Bloons now animate when receiving a buff}}
 
===Text changes===
{{BCS changes|version=5.0
|changes 1 names=Buddy Bloon;Weakening Gas Bloon;Wizard Monkey;Dark Champion;Heart of Vengeance Druid;Monkey Village;Sharp Shooter;Spike-o-Pult;Sun Temple;Super Monkey Fan Club;Dart Monkey Twins;Bed Time;Divination;Desperate Defense;Stylish Finish;Gwendolin;Zee Jay;Game Night|changes 1=*{{change|All card descriptions, Hero Ability descriptions, and map descriptions that used the term "Attack Power" now use the abbreviation "ATK" instead}}|changes 1 store=*{{change|Description now uses the abbreviation "ATK" instead of "Attack Power"}}
|changes 2 names=Orders Received;Bionic Boomerang;Berserker Brew|changes 2=*{{change|Added Temporary Ammo keyword to Orders Received, Bionic Boomerang, and Berserker Brew}}|changes 2 store=*{{change|Added Temporary Ammo keyword}}
|changes 3 names=Gwendolin|changes 3=*{{change|[[Gwendolin (BCS)|Gwendolin]]'s Fireball: description changed|"Set target Bloon on fire. Burning Bloons take 30 damage per turn"|"Set target Bloon on fire. Bloons that are on fire take 30 damage per turn"}}|changes 3 store=*{{change|Fireball: description changed|"Set target Bloon on fire. Burning Bloons take 30 damage per turn"|"Set target Bloon on fire. Bloons that are on fire take 30 damage per turn"}}}}
 
===Other===
{{BCS changes|version=5.0|names=<!--btm miner not affected by this change-->Mine Supervisor;Transformed Monkey;Baby Monkey|changes=
*{{nerf|Mine Supervisor no longer counts Baby Monkeys and Transformed Monkeys as Miners|fix=y}}
}}{{BCS changes|version=5.0|names=Powerful Slowing Totem<!--gluestorm already made slowdown noises since release of card-->|changes=
*{{change|Added slowdown SFX when playing Powerful Slowing Totem}}
|changes store=
*{{change|Added slowdown SFX to card effect}}
}}
}}
*Fixed a bug that allowed Monkeys to place on top of each other under specific circumstances.
 
===Introduced bugs===
{{BCS changes|version=5.0|name=Whoops|changes=*{{nerf|Whoops is now exclusive to Obyn and Mountain Obyn|bug=y|undoc=y}}}}


==Gallery==
==Gallery==
<gallery>
<gallery>
File:BCS Roadmap 2025 Update 5.0.png|2025 Roadmap of version 5.0 during the teasers for version 4.0<!--there's a better subtitle, but idk how to describe it-->
File:BCS Roadmap 2025 Update 5.0.png|2025 Roadmap of version 5.0 during the teasers for version 4.0<!--there's a better subtitle, but idk how to describe it-->
BCS Update 5.0 Roadmap.png|Version 5.0 Roadmap reveal
</gallery>
</gallery>
==In-game description==
{{blockquote|• New [[Hero (BCS)|Hero]]! [[Mountain Obyn (BCS)|Mountain Obyn]] arrives to crush the [[Bloon (BCS)|Bloon]]s!<br>• New [[Map (BCS)|arena]], Bloontonium Refinery.<br>• [[Emote]]s system. Friendly emotes to interact with your opponent.<br>• Cosmetics, including [[Platform|Hero Platforms]] and [[Pet]]s.<br>• Extended Hero and Player [[level]]s.<br>• New [[card]]s for the Lead Storm set.}}


==References==
==References==
Line 123: Line 185:
==External links==
==External links==
*[https://www.reddit.com/r/bloonscardstorm/comments/1m2qlh1/bloons_card_storm_v50_preview_notes/ Official preview notes on Reddit]
*[https://www.reddit.com/r/bloonscardstorm/comments/1m2qlh1/bloons_card_storm_v50_preview_notes/ Official preview notes on Reddit]
*[https://www.reddit.com/r/bloonscardstorm/comments/1m6sr86/bloons_card_storm_v50_update_notes/ Official update notes on Reddit]


==Navigation==
==Navigation==
{{BCS update nav}}
{{BCS update nav}}
[[Category:2025]]
[[Category:2025]]

Latest revision as of 17:41, 21 April 2026

Version 5.0
Artwork representing version 5.0
Build №1688
Steam22 July 2025[1]

Version 5.0 is the second major update to Bloons Card Storm of 2025. It introduced Mountain Obyn, the Bloontonium Refinery map, more levels for players and Heroes, more cosmetic items, and Ranked seasons 5 and 6.[2]

Additions

[edit | edit source]

Lead Storm Card Pack

[edit | edit source]
Card Class Rarity
Advanced Bloon Super Rare
Basic Bloon Common
Advanced Power Rare
Advanced Bloon Super Rare
Basic Bloon Uncommon
Basic Power Common
Advanced Power Rare
Basic Power Uncommon
Basic Bloon Uncommon
Basic Power Uncommon
Magic Monkey Super Rare
Exotic Power Rare
Basic Power Common
Basic Bloon Super Rare
Exotic Power Common

Other

[edit | edit source]
Card Class Rarity
Monkey Common
Bloon Uncommon

Cosmetics

[edit | edit source]
  • I've got strategy, and a Bazooka!
  • My Sentinels shall prevail
  • Refined Skill
  • Decorated Soldier
  • First Taste
  • Card Dabbler
  • Collection Enthusiast
  • Avid Collector
  • I love free stuff
  • Back for more
  • A good week
  • A great month
  • Super rewarding
  • Here for the long haul
  • Dreadbloon Bruiser
  • Dreadbloon Attacker
  • Dreadbloon Damager
  • Dreadbloon Master
  • Dreadbloon Punisher
  • Dreadbloon Crusher
  • Dreadbloon Annihilator

Changes

[edit | edit source]
  • Player level cap raised from 50 to 60
  • Hero level cap raised from 10 to 15

Mobile UI

[edit | edit source]
  • Zoomed in the camera on mobile user interfaces
  • Position of the player's hand is lowered, and tapping the hand raises the cards

General UI

[edit | edit source]
  • Added animations of Bloons reducing delay naturally, plus a pause for the text "BLOONS ADVANCE" if there are Bloons that reduce delay after the player's turn ended
  • Added a pause plus the text "BLOONS ATTACK!" if there are Bloons that are able to attack the opponent's Hero after the player's turn ends
  • Further adjustments to Tutorial
  • Added an "open next pack" option after opening a pack
  • Heroes menu is revamped, and its sub-menu is moved from "Profile" to "Collection"
  • Decks now have a magnifying glass button to show the full list of cards in one screen
  • Profile screen updated to include more stats and add the location for emote selection
  • "All Bloons with the same delay will more consistently rearrange in terms of placement order"

Opponent AI

[edit | edit source]
Minor improvements to AI - a continuous living project! The AI will now actually “Pick” a card when it plays a card with the Pick keyword, rather than just taking the first one. The logic for targeting Bloons with the most threat has also been improved overall.
  • Altered the algorithm of AI opponents
    • Will now logically choose a card after playing a Pick card, instead of always picking the first card
    • Adjusted logic for targeting Bloons "with the most threat"
  • Neutral Mulligan max amount increased ― 3 → 5 (undocumented)
  • Added new items and potions to Striker's Battleground
    • New Potions: Bloon Juice, Future Visions, Pocket Rocket
    • New Items: Call in Support, Barrel of Monkeys, Miner’s Axe
  • Buff Bloon Sniper will now actually pop a Bloon even if that Bloon was affected by an On Play heal/buff such as ZJ's Passive Enhancements or Ceramic Glazing Kiln.
  • Nerf Golden Idol's buff now wears off after playing a Power card.
  • Buff Now reloads if it destroys a Piñata Bloon (bug fix)
  • Nerf No longer generates Bloontonium a second time after draining all Bloontonium (bug fix)
  • Buff Now removes all Shield instead of being capped at 999 Shield (bug fix)
  • Buff Can now target Temporary Monkeys (bug fix)
  • Neutral Emboldened Bloon reduces Gold cost correctly when targeted by Setup Bloon (bug fix)
Resolved some issues with how the graveyard was recording Bloons and what The Prestige summoned. This should now work as intended (The Prestige will remove Bloons from the graveyard as they are summoned).
— Update notes
  • Neutral Now removes Bloons from the graveyard as they are summoned (bug fix)

Nested Bloons

[edit | edit source]
Changed functionality so that Bloons that summon other Bloons now correctly summon their Bloons if there is space after the summoning Bloon disappears (ie. Nested Bloon, Blooming Bloon).
— Update notes
  • Buff If the board is full, Bloons that summon other Bloons will now allow at least one offspring to summon if that parent disappears (bug fix)

Bloon summoning

[edit | edit source]
  • Nerf Bloons that spawn at the end of a turn, such as Undead Bloons summoned by Necromancers or the children of attacking Nested Bloons, no longer decrement their delay on the same turn (undocumented)

Visual changes

[edit | edit source]
  • Doomed buildings now correctly show that they're Doomed (bug fix)
  • Wolf now has a separate sitting idle animation when out of ammo (undocumented)
  • Large Bloons now animate when receiving a buff
  • Steady Growth Bloon now animates when its On Turn Start effect triggers (undocumented)
  • Strengthenator's On Turn Start effect now add an animation when buffing Bloons (undocumented)
  • "Fixed a bug that allowed Monkeys to place on top of each other under specific circumstances"

Text changes

[edit | edit source]
  • All card descriptions, Hero Ability descriptions, and map descriptions that used the term "Attack Power" now use the abbreviation "ATK" instead
  • Added Temporary Ammo keyword to Orders Received, Bionic Boomerang, and Berserker Brew
  • Gwendolin's Fireball: description changed ― "Set target Bloon on fire. Burning Bloons take 30 damage per turn" → "Set target Bloon on fire. Bloons that are on fire take 30 damage per turn"

Other

[edit | edit source]
  • Nerf Mine Supervisor no longer counts Baby Monkeys and Transformed Monkeys as Miners (bug fix)
  • Added slowdown SFX when playing Powerful Slowing Totem

Introduced bugs

[edit | edit source]
  • Nerf Whoops is now exclusive to Obyn and Mountain Obyn (undocumented) (bug)
[edit | edit source]

In-game description

[edit | edit source]

• New Hero! Mountain Obyn arrives to crush the Bloons!
• New arena, Bloontonium Refinery.
Emotes system. Friendly emotes to interact with your opponent.
• Cosmetics, including Hero Platforms and Pets.
• Extended Hero and Player levels.
• New cards for the Lead Storm set.

References

[edit | edit source]
  1. SteamDB
  2. Corey. "Dev Diary - July 10th 2025". Reddit. Retrieved Fri, 18 Jul 2025.
[edit | edit source]
[edit | edit source]