Double Green Bloon: Difference between revisions
Pymonkibot (talk | contribs) m Text replacement - "The '''" to "'''" |
Qwertyxp2000 (talk | contribs) double green eerie is more practical so I put it higher up the list |
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==Tips== | ==Tips== | ||
{{BCS last updated| | {{BCS last updated|6.2|section=y}} | ||
*Double Green costs twice as much as a [[Green Bloon (BCS)|Green Bloon]] or a [[Swarm Green Bloon]], but still has 2 charges and pairs well with health boosts such as [[Fortify]]. | *Double Green costs twice as much as a [[Green Bloon (BCS)|Green Bloon]] or a [[Swarm Green Bloon]], but still has 2 charges and pairs well with health boosts such as [[Fortify]]. However, the [[Double Yellow Bloon]] usually overshadows it due to virtue of highest HP 1-delay Double Bloon. | ||
**Similarly to playing two Greens, playing one Double Green is enough Bloontonium for unlocking Amelia's Bloon Shield. | **Similarly to playing two Greens, playing one Double Green is enough Bloontonium for unlocking Amelia's Bloon Shield. | ||
* | *Although [[Double Yellow Bloon]] is generally better for OTK decks, Double Green with [[Eerie Lifeforce]] and two [[Quick Ready]] costs exactly 20 Gold,<!--7+7+4+2--> requiring no extra Gold or discounts to make this combo affordable. | ||
*If paired with [[Zee Jay (BCS)|Zee Jay]]'s Passive Enhancements, a Double Green combined with three Fortify and [[Quick Ready]] does exactly enough damage to OTK an opponent without | *If paired with [[Zee Jay (BCS)|Zee Jay]]'s Passive Enhancements, a Double Green combined with three Fortify<!--80+20+50*3=250--> and [[Quick Ready]] does exactly enough damage to OTK an opponent without [[shield (BCS)|shield]]s, [[Defender]]s, the passives of [[Quincy (BCS)|Quincy]] or [[Adora (BCS)|Adora]], or 0-delay stoppers. | ||
==Update history== | ==Update history== | ||