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:*Running burst removal such as [[Robo Monkey (BCS)|Robo Monkey]], [[Bloon Redirect]], and [[Overload (BCS)|Overload]] is effective at taking it out before it becomes a threat. Zee Jay’s passive can buff it over Overload’s health range if you are playing on Dark Castle.<!--85+20=105--> | :*Running burst removal such as [[Robo Monkey (BCS)|Robo Monkey]], [[Bloon Redirect]], and [[Overload (BCS)|Overload]] is effective at taking it out before it becomes a threat. Zee Jay’s passive can buff it over Overload’s health range if you are playing on Dark Castle.<!--85+20=105--> | ||
:*[[Quincy (BCS)|Quincy]] has multiple options versus an early Blooming Bloon. [[Storm Of Arrows (BCS)|Storm Of Arrows]] and [[Rapid Shot (BCS)|Rapid Shot]] will pop the Blooming Bloon layer if there's a few Bloons. Alternatively, assuming no HP buffs,<!--btw dc blooming is 85hp--> use [[Bloontonium Cache]] and enough Bloon cards to get 9 Bloontonium (or just the former if the map is BRefinery), then do three Arrow Shots. | :*[[Quincy (BCS)|Quincy]] has multiple options versus an early Blooming Bloon. [[Storm Of Arrows (BCS)|Storm Of Arrows]] and [[Rapid Shot (BCS)|Rapid Shot]] will pop the Blooming Bloon layer if there's a few Bloons. Alternatively, assuming no HP buffs,<!--btw dc blooming is 85hp--> use [[Bloontonium Cache]] and enough Bloon cards to get 9 Bloontonium (or just the former if the map is BRefinery), then do three Arrow Shots. | ||
:*Outside of Dark Castle and if not buffed by any Hero's passive (specifically Zee Jay, Amelia, or [[Ezili (BCS)|Ezili]]), [[Bomb Shooter (BCS)|Bomb Shooter]], [[Crossbow Monkey]], and [[Barrel of Monkeys|Barrel Of Monkeys]] (if 4 are played) can pop Blooming Bloons in a single turn.<!--one-shot is | :*Outside of Dark Castle and if not buffed by any Hero's passive (specifically Zee Jay, Amelia, or [[Ezili (BCS)|Ezili]]), [[Bomb Shooter (BCS)|Bomb Shooter]], [[Crossbow Monkey]], and [[Barrel of Monkeys|Barrel Of Monkeys]] (if 4 are played) can pop Blooming Bloons in a single turn.<!--one-shot is not the same...--> | ||
:*[[Sniper Monkey (BCS)|Sniper Monkey]] can pop Blooming Bloon if that Bloon is not buffed by Zee Jay or Amelia, with the advantage of one-shotting it on Dark Castle and with Ezili at the same time. [[Night Vision Sniper]] can pop Blooming Bloon outside of either Zee Jay plus Dark Castle or Amelia (even without Dark Castle). A minor buff (e.g. Zee Jay's Rad Enhancements) is required for either Sniper against a buffed Blooming Bloon. | :*[[Sniper Monkey (BCS)|Sniper Monkey]] can pop Blooming Bloon if that Bloon is not buffed by Zee Jay or Amelia, with the advantage of one-shotting it on Dark Castle and with Ezili at the same time. [[Night Vision Sniper]] can pop Blooming Bloon outside of either Zee Jay plus Dark Castle or Amelia (even without Dark Castle). A minor buff (e.g. Zee Jay's Rad Enhancements) is required for either Sniper against a buffed Blooming Bloon. | ||
:*[[Long Range Rang]] followed by enough Bloon damage from a Monkey or Power can also pop the Blooming before it leaks. Be sure to have at least 3 Gold and afford additional Monkeys. In the worst case scenario, a Long Range Rang would damage the Blooming Bloon to 40 Health without further buffs from cards. | :*[[Long Range Rang]] followed by enough Bloon damage from a Monkey or Power can also pop the Blooming before it leaks. Be sure to have at least 3 Gold and afford additional Monkeys. In the worst case scenario, a Long Range Rang would damage the Blooming Bloon to 40 Health without further buffs from cards. | ||
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**By Round 3, Player 1 has a budget of 6 Gold,<!--1+2+3--> enough for a variety of counters, or 5 Gold<!--3+2--> on Round 2 at High Finance. On the other hand, on the same rounds, Player 2 would have 7 Gold,<!--2+2+3--> or 6 Gold at High Finance.<!--4+2--> | **By Round 3, Player 1 has a budget of 6 Gold,<!--1+2+3--> enough for a variety of counters, or 5 Gold<!--3+2--> on Round 2 at High Finance. On the other hand, on the same rounds, Player 2 would have 7 Gold,<!--2+2+3--> or 6 Gold at High Finance.<!--4+2--> | ||
*Conveniently, Blooming Bloon (assuming no discounts) produces enough Bloontonium to activate Amelia's Bloon Shield passive. | *Conveniently, Blooming Bloon (assuming no discounts) produces enough Bloontonium to activate Amelia's Bloon Shield passive. | ||
*Note that the spawned Yellows effectively have 2 delay relative to the opponent. So, as the opponent, saving up to [[Thunder Druid]] or [[Frag Bomb Shooter]] can be done if the Blooming Bloon was sent later than Round 2. | |||
*Some players may add [[Must Pop]] Bloons to deter the player from targeting Blooming Bloon. [[Mountain Obyn (BCS)|Mountain Obyn]]'s [[Sentinel Bloon]] (from either playing on Bloontonium Refinery or using [[Bloontonium Cache]]) is an easy choice early on. If an enemy Mountain Obyn uses Bloontonium Cache to send Sentinel first, it can take damage first from [[Clever Blue Bloon]]s. | |||
*If running Zee Jay, a leaked Blooming Bloon's first Yellow will count for his Passive Enhancements, thus guaranteeing 1 Rad Token for that round. | *If running Zee Jay, a leaked Blooming Bloon's first Yellow will count for his Passive Enhancements, thus guaranteeing 1 Rad Token for that round. | ||
==Update history== | ==Update history== | ||
{{BCS change list by name|Blooming Bloon}} | {{BCS change list by name|Blooming Bloon}} | ||
==Development== | |||
Ninja Kiwi proposed a nerf to Blooming Bloon on Version 5.2 by lowering the Health from Blooming Bloon from 90 to 80 and Gold cost from 3 to 4, which was unmodified by the community and added to the update. | |||
==Gallery== | ==Gallery== | ||
Revision as of 15:23, 24 November 2025
For Blooming Bloons in general, see Blooming Bloon.
Blooming Bloon
| On Popped: Summon a Yellow Bloon. On Leaked: Summon 3 Yellow Bloons |
| The hills are alive.. with Bloons |
| Class | ||
|---|---|---|
| Card Pack | ||
| Rarity | Common | |
| Keywords | On Popped, On Leak | |
| Introduced | Version 5.0 | |
| Stats | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Cost | Health | 80 | |||||||
| Charges | 1 | Delay | 1 | ||||||
Blooming Bloon is a Basic Bloon card in Bloons Card Storm, introduced in version 5.0. If it pops, it summons one Yellow Bloon. If it leaks to the opponent's Hero, it summons up to three Yellow Bloons, with a minimum of one depending on remaining board space. Leaking a Blooming Bloon will not decrease delay of its summoned Bloons.
Tips
This section was last updated for: version 6.1
- For its price of 4 Gold, Blooming Bloon is powerful. Not popping it is very punishing, and it requires immediate attention if sent. Countering it early on can be difficult if you draw poorly, especially if the opponent is using Zee Jay to buff its health further, or Amelia to protect it.
- The easiest way to counter it is to pop it before it leaks, resulting in only one Yellow to deal with instead of three. Countering the offspring is more difficult, however, especially versus aggro and Gold-sabotaging cards such as Economy Drain.
- Targeting Blooming Bloon is a priority, as it is one of Aggro’s strongest Bloons. Aggro decks frequently run it, so preparing for it pre-emptively is a must when fighting Aggro.
- Running burst removal such as Robo Monkey, Bloon Redirect, and Overload is effective at taking it out before it becomes a threat. Zee Jay’s passive can buff it over Overload’s health range if you are playing on Dark Castle.
- Quincy has multiple options versus an early Blooming Bloon. Storm Of Arrows and Rapid Shot will pop the Blooming Bloon layer if there's a few Bloons. Alternatively, assuming no HP buffs, use Bloontonium Cache and enough Bloon cards to get 9 Bloontonium (or just the former if the map is BRefinery), then do three Arrow Shots.
- Outside of Dark Castle and if not buffed by any Hero's passive (specifically Zee Jay, Amelia, or Ezili), Bomb Shooter, Crossbow Monkey, and Barrel Of Monkeys (if 4 are played) can pop Blooming Bloons in a single turn.
- Sniper Monkey can pop Blooming Bloon if that Bloon is not buffed by Zee Jay or Amelia, with the advantage of one-shotting it on Dark Castle and with Ezili at the same time. Night Vision Sniper can pop Blooming Bloon outside of either Zee Jay plus Dark Castle or Amelia (even without Dark Castle). A minor buff (e.g. Zee Jay's Rad Enhancements) is required for either Sniper against a buffed Blooming Bloon.
- Long Range Rang followed by enough Bloon damage from a Monkey or Power can also pop the Blooming before it leaks. Be sure to have at least 3 Gold and afford additional Monkeys. In the worst case scenario, a Long Range Rang would damage the Blooming Bloon to 40 Health without further buffs from cards.
- Without Cash Drop, Player 2 can begin a Blooming Bloon on Round 2, or Round 1 on High Finance, or Round 3 or 2 respectively for Player 1.
- By Round 3, Player 1 has a budget of 6 Gold, enough for a variety of counters, or 5 Gold on Round 2 at High Finance. On the other hand, on the same rounds, Player 2 would have 7 Gold, or 6 Gold at High Finance.
- Conveniently, Blooming Bloon (assuming no discounts) produces enough Bloontonium to activate Amelia's Bloon Shield passive.
- Note that the spawned Yellows effectively have 2 delay relative to the opponent. So, as the opponent, saving up to Thunder Druid or Frag Bomb Shooter can be done if the Blooming Bloon was sent later than Round 2.
- Some players may add Must Pop Bloons to deter the player from targeting Blooming Bloon. Mountain Obyn's Sentinel Bloon (from either playing on Bloontonium Refinery or using Bloontonium Cache) is an easy choice early on. If an enemy Mountain Obyn uses Bloontonium Cache to send Sentinel first, it can take damage first from Clever Blue Bloons.
- If running Zee Jay, a leaked Blooming Bloon's first Yellow will count for his Passive Enhancements, thus guaranteeing 1 Rad Token for that round.
Update history
Gold cost increased ― 3 → 4
Bloontonium gain increased ― 3 → 4
Health reduced ― 90 → 80
Effects now spawn Swarm Yellow Bloons instead of Yellow Bloons
Development
Ninja Kiwi proposed a nerf to Blooming Bloon on Version 5.2 by lowering the Health from Blooming Bloon from 90 to 80 and Gold cost from 3 to 4, which was unmodified by the community and added to the update.
Gallery
| This article or section needs more screenshots. See the screenshot guidelines for more information on what screenshots are needed and how to add them. The editor that added this notice elaborates: Blooming 3 Yellows comparison |
-
Icon
-
Blooming Bloon with Zee Jay's buff (pre-5.2)
-
On Leak, but just before Zee Jay does passive ability to buff first Yellow
In other languages
This section was last updated for: version 5.0
| Language | Text | Notes |
|---|---|---|
| Danish | Blomstrende bloon | — |
| German | Blüh-Bloon | — |
| Spanish (Latin America) | Bloon radiante | — |
| French | Bloon en fleur | — |
| Italian | Bloon fiorente | — |
| Japanese | ブルーミングブルーン | — |
| Korean | 개화 풍선 | — |
| Norwegian | Blomstrende bloon | — |
| Polish | Kwitnący blon | — |
| Portuguese (Brazil) | Bloon em Flor | — |
| Russian | Цветущий шар | — |
| Swedish | Blommande Bloon | — |
| Chinese (traditional) | 綻放氣球 | — |
| Language | Text | Notes |
|---|---|---|
| Danish | Bjergene er levende... med bloons | — |
| German | Auf den Hügeln sprießt es nur so … vor Bloons! | — |
| Spanish (Latin America) | Las colinas cobran vida... con los bloons | — |
| French | Les collines résonnent de la mélodie... des Bloons. | — |
| Italian | Per fare un albero... ci vuole un bloon | — |
| Japanese | 辺り一面…豊かなブルーンに覆われている | — |
| Korean | 언덕에... 풍선이 가득 피었네요. | — |
| Norwegian | Det kryr av bloons i bakkene | — |
| Polish | Te wzgórza tętnią blonowym życiem | — |
| Portuguese (Brazil) | As colinas estão brotando... Bloons. | — |
| Russian | Холмы кишат... шарами. | — |
| Swedish | Kullarna lever... fulla av Bloons | — |
| Chinese (traditional) | 山丘上處處都是……氣球 | — |