Ravine: Difference between revisions

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==Strategy==
==Strategy==
Ravine is by consensus the second hardest map in BTD6, only after [[Bloody Puddles]]. The many line-of-sight blockers, in addition to the Bloons coming from alternating paths and splitting off from them, hinder the effectiveness of almost all strategies. The bottom-left space is optimal, as it is surrounded by all 4 lanes. [[Monkey Ace (BTD6)|Monkey Aces]] stand out on Ravine thanks to them being unimpeded by the line-of-sight blockers. Supports such as [[Relentless Glue (BTD6)|Relentless Glue]] are especially vital on Ravine, due to the need to keep Bloons/blimps in place for as long as possible to counter the diverging and short lanes.
Ravine is by consensus the second hardest map in BTD6, only after [[Bloody Puddles]]. The many line-of-sight blockers, in addition to the Bloons coming from alternating paths and splitting off from them, hinder the effectiveness of almost all strategies. The bottom-left space is optimal, as it is surrounded by all 4 lanes. [[Monkey Ace (BTD6)|Monkey Aces]] stand out on Ravine thanks to them being unimpeded by the line-of-sight blockers. Supports such as [[Relentless Glue (BTD6)|Relentless Glue]] are especially vital on Ravine, due to the need to keep Bloons/blimps in place for as long as possible to counter the diverging and short lanes.
The sword is required to beat round 7 in [[CHIMPS]] mode.


===Recommended towers and upgrades===
===Recommended towers and upgrades===