User:Drgoku282/Legends: Difference between revisions
my attempt at a better layout, not sure if it's actually better though |
Another layout, maybe? |
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{| class="wikitable" | |||
!rowspan="2"|Situation and option(s) | |||
! rowspan="2" |Choices | |||
! colspan="2" |Outcome | |||
! rowspan="2" |Triggers | |||
|- | |||
!Text | |||
!Chance | |||
|- | |||
| <code>MONKEY</code> has had enough of your lollygagging. That defeat was one too many! | |||
|Say goodbye to <code>MONKEY</code>! | |||
| Well, <code>MONKEY</code> has wandered off. They'll be out on the Frontier somewhere. | |||
| 100% | |||
|Defeat | |||
|- | |||
| rowspan="3" |That defeat was embarrassing for <code>MONKEY</code>, they decide they'll try their luck alone. | |||
| rowspan="2" |Beg them to stay! | |||
|<code>MONKEY</code> reconsiders and decides to stay. | |||
|50% | |||
| rowspan="3" |Defeat | |||
|- | |||
|Your grovelling only makes it worse, <code>MONKEY</code> has left your Posse. They'll be out on the Frontier somewhere. | |||
|50% | |||
|- | |||
|You wish them well. | |||
|<code>MONKEY</code> has left your Posse. They'll be out on the Frontier somewhere. | |||
|100% | |||
|- | |||
| rowspan="3" |After that last defeat, <code>MONKEY</code> feels like they're not cut out for this after all. | |||
| rowspan="2" |That's not true! | |||
|After a pep talk, <code>MONKEY</code> feels re-energised and decides to stay. | |||
|50% | |||
| rowspan="3" |Defeat | |||
|- | |||
|No matter what you say, <code>MONKEY</code> just doesn't believe it, they run off in tears. They'll be out on the Frontier somewhere. | |||
|50% | |||
|- | |||
|Maybe you're right. | |||
|<code>MONKEY</code> goes on their way, you hope they find what they're looking for. They'll be out on the Frontier somewhere. | |||
|100% | |||
|- | |||
| After that defeat, <code>MONKEY</code> has decided they can find a better use for their talents elsewhere. | |||
|If you say so. | |||
| <code>MONKEY</code> has left your service. They'll be out on the Frontier somewhere. | |||
| 100% | |||
|Defeat | |||
|- | |||
| rowspan="7" |You find a curious chunk of mud sticking to your shoe. <code>MONKEY</code> and <code>TOWER</code> offer to taste test it. | |||
| rowspan="3" |Let <code>MONKEY</code> give it a go. | |||
|Lucky! <code>MONKEY</code> got {{BTD6 trait|Molasses}} for 15 rounds<br>Stamina Gained! (100%) | |||
|50% | |||
| rowspan="7" |(2) | |||
|- | |||
|Lucky! <code>MONKEY</code> got {{BTD6 trait|Adhesive}} for 15 rounds<br>Stamina Gained! (200%) | |||
|30% | |||
|- | |||
|Coulda seen that coming. <code>MONKEY</code> lost stamina. (-30%) | |||
|20% | |||
|- | |||
| rowspan="3" |Surely <code>TOWER</code> deserves it the most. | |||
|Lucky! <code>TOWER</code> got {{BTD6 trait|Molasses}} for 15 rounds<br>Stamina Gained! (100%) | |||
|50% | |||
|- | |||
|Lucky! <code>TOWER</code> got {{BTD6 trait|Adhesive}} for 15 rounds<br>Stamina Gained! (200%) | |||
|30% | |||
|- | |||
|Coulda seen that coming. <code>TOWER</code> lost stamina. (-30%) | |||
|20% | |||
|- | |||
|What? That's gross. Chuck it in the bin. | |||
|(Nothing happens) | |||
|100% | |||
|} | |||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||