User:Planterror/Project Water Placement: Difference between revisions
Planterror (talk | contribs) m →Bloons TD 5/Bloons Monkey City/Bloons TD Battles: updating rules |
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The water towers are Buccaneers, Subs, and Mermonkeys. For Mermonkeys in specific, find all placements that are considered on water (a good way to test is if they have the Carrier Flagship buff, or have the increased range). All platforms are identical, so no need to worry about that. List of maps with water are below: | The water towers are Buccaneers, Subs, and Mermonkeys. For Mermonkeys in specific, find all placements that are considered on water (a good way to test is if they have the Carrier Flagship buff, or have the increased range). All platforms are identical, so no need to worry about that. List of maps with water are below: | ||
<div style="text-align:center">{{ | <div style="text-align:center"><table class="cargoTable noMerge sortable"><thead><tr><th class="field_Map">Map</th> | ||
<th class="field_Difficulty">Difficulty</th> | |||
<th class="field_Introduced">Introduced</th> | |||
</tr></thead> | |||
<tbody><tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectCandyfallsButton.png{{!}}x100px{{!}}link=Candy Falls]]<br><!--LINK'" 0:0--></td> | |||
<td class="field_Difficulty">Beginner</td> | |||
<td class="field_Introduced">17.0</td> | |||
</tr> | |||
}}</div> | <tr> | ||
<td class="field_Map">[[File:BTD6 MapSelectCarvedButton.png{{!}}x100px{{!}}link=Carved]]<br><!--LINK'" 0:1--></td> | |||
<td class="field_Difficulty">Beginner</td> | |||
<td class="field_Introduced">13.0</td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectCubismButton.png{{!}}x100px{{!}}link=Cubism]]<br><!--LINK'" 0:2--></td> | |||
<td class="field_Difficulty">Beginner</td> | |||
<td class="field_Introduced"></td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectEndOfTheRoadButton.png{{!}}x100px{{!}}link=End Of The Road]]<br><!--LINK'" 0:3--></td> | |||
<td class="field_Difficulty">Beginner</td> | |||
<td class="field_Introduced"></td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectFourCirclesButton.png{{!}}x100px{{!}}link=Four Circles]]<br><!--LINK'" 0:4--></td> | |||
<td class="field_Difficulty">Beginner</td> | |||
<td class="field_Introduced"></td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectFrozenOverButton.png{{!}}x100px{{!}}link=Frozen Over]]<br><!--LINK'" 0:5--></td> | |||
<td class="field_Difficulty">Beginner</td> | |||
<td class="field_Introduced">5.0</td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectInTheLoopButton.png{{!}}x100px{{!}}link=In The Loop]]<br><!--LINK'" 0:6--></td> | |||
<td class="field_Difficulty">Beginner</td> | |||
<td class="field_Introduced"></td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectLogsButton.png{{!}}x100px{{!}}link=Logs]]<br><!--LINK'" 0:7--></td> | |||
<td class="field_Difficulty">Beginner</td> | |||
<td class="field_Introduced"></td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectLotusIslandButton.png{{!}}x100px{{!}}link=Lotus Island]]<br><!--LINK'" 0:8--></td> | |||
<td class="field_Difficulty">Beginner</td> | |||
<td class="field_Introduced">19.0</td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectMiddleOfTheRoadMapButton.png{{!}}x100px{{!}}link=Middle of the Road]]<br><!--LINK'" 0:9--></td> | |||
<td class="field_Difficulty">Beginner</td> | |||
<td class="field_Introduced">35.0</td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectOneTwoTreeButton.png{{!}}x100px{{!}}link=One Two Tree]]<br><!--LINK'" 0:10--></td> | |||
<td class="field_Difficulty">Beginner</td> | |||
<td class="field_Introduced">34.0</td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectParkPathButton.png{{!}}x100px{{!}}link=Park Path (BTD6)]]<br><!--LINK'" 0:11--></td> | |||
<td class="field_Difficulty">Beginner</td> | |||
<td class="field_Introduced">11.0</td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectResortMapButton.png{{!}}x100px{{!}}link=Resort]]<br><!--LINK'" 0:12--></td> | |||
<td class="field_Difficulty">Beginner</td> | |||
<td class="field_Introduced">25.0</td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectSkatesButton.png{{!}}x100px{{!}}link=Skates]]<br><!--LINK'" 0:13--></td> | |||
<td class="field_Difficulty">Beginner</td> | |||
<td class="field_Introduced">22.0</td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectSpaPitsButton.png{{!}}x100px{{!}}link=Spa Pits]]<br><!--LINK'" 0:14--></td> | |||
<td class="field_Difficulty">Beginner</td> | |||
<td class="field_Introduced">48.0</td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectTheCabinMapButton.png{{!}}x100px{{!}}link=The Cabin]]<br><!--LINK'" 0:15--></td> | |||
<td class="field_Difficulty">Beginner</td> | |||
<td class="field_Introduced">28.0</td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectTinkertonMapButton.png{{!}}x100px{{!}}link=Tinkerton]]<br><!--LINK'" 0:16--></td> | |||
<td class="field_Difficulty">Beginner</td> | |||
<td class="field_Introduced">43.0</td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectTownCentreButton.png{{!}}x100px{{!}}link=Town Center]]<br><!--LINK'" 0:17--></td> | |||
<td class="field_Difficulty">Beginner</td> | |||
<td class="field_Introduced"></td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectWinterPark.png{{!}}x100px{{!}}link=Winter Park]]<br><!--LINK'" 0:18--></td> | |||
<td class="field_Difficulty">Beginner</td> | |||
<td class="field_Introduced">14.0</td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectAdorasTemple.png{{!}}x100px{{!}}link=Adora's Temple]]<br><!--LINK'" 0:19--></td> | |||
<td class="field_Difficulty">Intermediate</td> | |||
<td class="field_Introduced">14.0</td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectBalanceMapButton.png{{!}}x100px{{!}}link=Balance]]<br><!--LINK'" 0:20--></td> | |||
<td class="field_Difficulty">Intermediate</td> | |||
<td class="field_Introduced">24.0</td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectBazaarButton.png{{!}}x100px{{!}}link=Bazaar]]<br><!--LINK'" 0:21--></td> | |||
<td class="field_Difficulty">Intermediate</td> | |||
<td class="field_Introduced">18.0</td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectBloonariusPrimeButton.png{{!}}x100px{{!}}link=Bloonarius Prime]]<br><!--LINK'" 0:22--></td> | |||
<td class="field_Difficulty">Intermediate</td> | |||
<td class="field_Introduced">27.0</td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectChutesButton.png{{!}}x100px{{!}}link=Chutes]]<br><!--LINK'" 0:23--></td> | |||
<td class="field_Difficulty">Intermediate</td> | |||
<td class="field_Introduced"></td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectCoveredGardenMapButton.png{{!}}x100px{{!}}link=Covered Garden]]<br><!--LINK'" 0:24--></td> | |||
<td class="field_Difficulty">Intermediate</td> | |||
<td class="field_Introduced">33.0</td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectCrackedButton.png{{!}}x100px{{!}}link=Cracked]]<br><!--LINK'" 0:25--></td> | |||
<td class="field_Difficulty">Intermediate</td> | |||
<td class="field_Introduced"></td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectDownstreamButton.png{{!}}x100px{{!}}link=Downstream (BTD6)]]<br><!--LINK'" 0:26--></td> | |||
<td class="field_Difficulty">Intermediate</td> | |||
<td class="field_Introduced">4.0</td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectEncryptedButton.png{{!}}x100px{{!}}link=Encrypted]]<br><!--LINK'" 0:27--></td> | |||
<td class="field_Difficulty">Intermediate</td> | |||
<td class="field_Introduced">21.0</td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectFiringRangeButton.png{{!}}x100px{{!}}link=Firing Range]]<br><!--LINK'" 0:28--></td> | |||
<td class="field_Difficulty">Intermediate</td> | |||
<td class="field_Introduced">2.0</td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectHauntedButton.png{{!}}x100px{{!}}link=Haunted]]<br><!--LINK'" 0:29--></td> | |||
<td class="field_Difficulty">Intermediate</td> | |||
<td class="field_Introduced">5.0</td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectLuminousCoveMapButton.png{{!}}x100px{{!}}link=Luminous Cove]]<br><!--LINK'" 0:30--></td> | |||
<td class="field_Difficulty">Intermediate</td> | |||
<td class="field_Introduced">44.0</td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectPolyphemusMapButton.png{{!}}x100px{{!}}link=Polyphemus]]<br><!--LINK'" 0:31--></td> | |||
<td class="field_Difficulty">Intermediate</td> | |||
<td class="field_Introduced">36.0</td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectProtectTheYachtMapButton.png{{!}}x100px{{!}}link=Protect The Yacht]]<br><!--LINK'" 0:32--></td> | |||
<td class="field_Difficulty">Intermediate</td> | |||
<td class="field_Introduced">42.3</td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectQuarryMapButton.png{{!}}x100px{{!}}link=Quarry]]<br><!--LINK'" 0:33--></td> | |||
<td class="field_Difficulty">Intermediate</td> | |||
<td class="field_Introduced">32.0</td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectQuietSteetMapButton.png{{!}}x100px{{!}}link=Quiet Street]]<br><!--LINK'" 0:34--></td> | |||
<td class="field_Difficulty">Intermediate</td> | |||
<td class="field_Introduced">29.0</td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectRakeButton.png{{!}}x100px{{!}}link=Rake]]<br><!--LINK'" 0:35--></td> | |||
<td class="field_Difficulty">Intermediate</td> | |||
<td class="field_Introduced"></td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectSpiceIslandsButton.png{{!}}x100px{{!}}link=Spice Islands]]<br><!--LINK'" 0:36--></td> | |||
<td class="field_Difficulty">Intermediate</td> | |||
<td class="field_Introduced"></td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectSpringSpringButton.png{{!}}x100px{{!}}link=Spring Spring]]<br><!--LINK'" 0:37--></td> | |||
<td class="field_Difficulty">Intermediate</td> | |||
<td class="field_Introduced">10.0</td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectStreambedButton.png{{!}}x100px{{!}}link=Streambed]]<br><!--LINK'" 0:38--></td> | |||
<td class="field_Difficulty">Intermediate</td> | |||
<td class="field_Introduced"></td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectSulfurSpringsButton.png{{!}}x100px{{!}}link=Sulfur Springs]]<br><!--LINK'" 0:39--></td> | |||
<td class="field_Difficulty">Intermediate</td> | |||
<td class="field_Introduced">41.0</td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectWaterparkMapButton.png{{!}}x100px{{!}}link=Water Park]]<br><!--LINK'" 0:40--></td> | |||
<td class="field_Difficulty">Intermediate</td> | |||
<td class="field_Introduced">38.0</td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectAncientPortalMapButton.png{{!}}x100px{{!}}link=Ancient Portal]]<br><!--LINK'" 0:41--></td> | |||
<td class="field_Difficulty">Advanced</td> | |||
<td class="field_Introduced">45.0</td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectAnotherBrickButton.png{{!}}x100px{{!}}link=Another Brick]]<br><!--LINK'" 0:42--></td> | |||
<td class="field_Difficulty">Advanced</td> | |||
<td class="field_Introduced"></td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectCargoButton.png{{!}}x100px{{!}}link=Cargo]]<br><!--LINK'" 0:43--></td> | |||
<td class="field_Difficulty">Advanced</td> | |||
<td class="field_Introduced">11.0</td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectCastleRevengeMapButton.png{{!}}x100px{{!}}link=Castle Revenge]]<br><!--LINK'" 0:44--></td> | |||
<td class="field_Difficulty">Advanced</td> | |||
<td class="field_Introduced">42.0</td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectEnchantedGladeMapButton.png{{!}}x100px{{!}}link=Enchanted Glade]]<br><!--LINK'" 0:45--></td> | |||
<td class="field_Difficulty">Advanced</td> | |||
<td class="field_Introduced">47.0</td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectErosionButton.png{{!}}x100px{{!}}link=Erosion]]<br><!--LINK'" 0:46--></td> | |||
<td class="field_Difficulty">Advanced</td> | |||
<td class="field_Introduced">37.0</td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectHighFinanceButton.png{{!}}x100px{{!}}link=High Finance]]<br><!--LINK'" 0:47--></td> | |||
<td class="field_Difficulty">Advanced</td> | |||
<td class="field_Introduced">3.0</td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectLastResortMapButton.png{{!}}x100px{{!}}link=Last Resort]]<br><!--LINK'" 0:48--></td> | |||
<td class="field_Difficulty">Advanced</td> | |||
<td class="field_Introduced">46.0</td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectOffTheCoastButton.png{{!}}x100px{{!}}link=Off The Coast]]<br><!--LINK'" 0:49--></td> | |||
<td class="field_Difficulty">Advanced</td> | |||
<td class="field_Introduced"></td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectPatsPondButton.png{{!}}x100px{{!}}link=Pat's Pond]]<br><!--LINK'" 0:50--></td> | |||
<td class="field_Difficulty">Advanced</td> | |||
<td class="field_Introduced">9.0</td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectPeninsulaButton.png{{!}}x100px{{!}}link=Peninsula]]<br><!--LINK'" 0:51--></td> | |||
<td class="field_Difficulty">Advanced</td> | |||
<td class="field_Introduced">7.0</td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectSpillwayButton.png{{!}}x100px{{!}}link=Spillway]]<br><!--LINK'" 0:52--></td> | |||
<td class="field_Difficulty">Advanced</td> | |||
<td class="field_Introduced">12.0</td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectSunkenColumnsMapButton.png{{!}}x100px{{!}}link=Sunken Columns]]<br><!--LINK'" 0:53--></td> | |||
<td class="field_Difficulty">Advanced</td> | |||
<td class="field_Introduced">30.0</td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectouchButton.png{{!}}x100px{{!}}link=Ouch]]<br><!--LINK'" 0:54--></td> | |||
<td class="field_Difficulty">Expert</td> | |||
<td class="field_Introduced"></td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectBlonsMapButton.png{{!}}x100px{{!}}link=Blons]]<br><!--LINK'" 0:55--></td> | |||
<td class="field_Difficulty">Expert</td> | |||
<td class="field_Introduced">24.0</td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectBloodyPuddlesButton.png{{!}}x100px{{!}}link=Bloody Puddles]]<br><!--LINK'" 0:56--></td> | |||
<td class="field_Difficulty">Expert</td> | |||
<td class="field_Introduced">13.0</td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectDarkCastleButton.png{{!}}x100px{{!}}link=Dark Castle]]<br><!--LINK'" 0:57--></td> | |||
<td class="field_Difficulty">Expert</td> | |||
<td class="field_Introduced">5.0</td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectDarkDungeonsButton.png{{!}}x100px{{!}}link=Dark Dungeons]]<br><!--LINK'" 0:58--></td> | |||
<td class="field_Difficulty">Expert</td> | |||
<td class="field_Introduced">35.0</td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectFloodedValleyButton.png{{!}}x100px{{!}}link=Flooded Valley]]<br><!--LINK'" 0:59--></td> | |||
<td class="field_Difficulty">Expert</td> | |||
<td class="field_Introduced">18.0</td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectGlacialTrailButton.png{{!}}x100px{{!}}link=Glacial Trail]]<br><!--LINK'" 0:60--></td> | |||
<td class="field_Difficulty">Expert</td> | |||
<td class="field_Introduced">40.0</td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectInfernal.png{{!}}x100px{{!}}link=Infernal]]<br><!--LINK'" 0:61--></td> | |||
<td class="field_Difficulty">Expert</td> | |||
<td class="field_Introduced">15.0</td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectMuddyPuddlesButton.png{{!}}x100px{{!}}link=Muddy Puddles]]<br><!--LINK'" 0:62--></td> | |||
<td class="field_Difficulty">Expert</td> | |||
<td class="field_Introduced"></td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectQuadButton.png{{!}}x100px{{!}}link=Quad]]<br><!--LINK'" 0:63--></td> | |||
<td class="field_Difficulty">Expert</td> | |||
<td class="field_Introduced">6.0</td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectRavineButton.png{{!}}x100px{{!}}link=Ravine]]<br><!--LINK'" 0:64--></td> | |||
<td class="field_Difficulty">Expert</td> | |||
<td class="field_Introduced">23.0</td> | |||
</tr> | |||
<tr> | |||
<td class="field_Map">[[File:BTD6 MapSelectSanctuaryMapButton.png{{!}}x100px{{!}}link=Sanctuary]]<br><!--LINK'" 0:65--></td> | |||
<td class="field_Difficulty">Expert</td> | |||
<td class="field_Introduced">26.0</td> | |||
</tr> | |||
</tbody></table></div> | |||
Revision as of 15:39, 14 April 2025
This is a page dedicated to the task of fitting as many Water placeable towers into the maps with water as possible. Want to help? Upload your file, and show it off in the Talk Page
Bloons TD 4
The only water tower is the Buccaneer. If possible, note differences between versions (hitboxes and track layout may be different!) If you are making screenshots on the Flash Version, Do not submit towers using bugged placements using the right click place glitch.
| This section is incomplete. You can help out by expanding it. The editor who added this notice elaborates: cargo is not setup for the btd4 maps yet? |
Bloons TD 5/Bloons Monkey City/Bloons TD Battles
BTD5 Deluxe, BMC Flash, and BTDB Flash only have the Buccaneer, but on all other versions the Monkey Sub is included. Do not use the Mobile/Steam version Chinook glitch to move water towers to land. If possible, note differences between versions (hitboxes and track layout may be different!)
Bloons TD 5 Flash/Deluxe
| Map | Difficulty | Introduced (Flash) | Introduced (Deluxe) |
|---|---|---|---|
Park Path |
Beginner | ||
The Rink |
Beginner | ||
Lobby |
Beginner | ||
Skull Peak |
Beginner | ||
Blooms |
Beginner | ||
Snowy Backyard |
Beginner | ||
Space Truckin' |
Beginner | ||
3 Times Around |
Beginner | ||
Military Base |
Beginner | ||
Ocean Road |
Beginner | ||
Alpine Lake |
Beginner | ||
North Pole |
Beginner | ||
Pumpkin Patch |
Beginner | ||
Brick Wall |
Beginner | ||
Sprint Track |
Beginner | ||
Country Road |
Intermediate | ||
Haunted Swamp |
Intermediate | ||
River Rapids |
Intermediate | ||
Trick Or Treat |
Intermediate | ||
Dockside |
Intermediate | ||
Snake River |
Intermediate | ||
Hearthside |
Intermediate | ||
Banana Factory |
Intermediate | ||
MOAB Desert |
Intermediate | ||
Ice Flow |
Intermediate | ||
Snowflake |
Intermediate | ||
Water Hazard |
Intermediate | ||
Archipelago |
Intermediate | ||
Slalom |
Intermediate | ||
Dune Sea |
Advanced | ||
Rink Revenge |
Advanced | ||
Crypt Keeper |
Advanced | ||
Cash Money |
Advanced | ||
Downstream |
Advanced | ||
Down The Drain |
Expert | ||
Castle |
Expert | ||
Rail Track |
Expert | ||
Dark Forest |
Expert | ||
Spooky Castle |
Expert | ||
Tar Pits |
Extreme | ||
Main Street |
Extreme |
Bloons TD 5 Mobile/Steam
| Map | Difficulty | Introduced |
|---|---|---|
No Escape |
||
Park Path |
Beginner | |
The Rink |
Beginner | |
Lobby |
Beginner | |
Skull Peak |
Beginner | |
Checkers |
Beginner | |
Oasis |
Beginner | |
Bloom |
Beginner | |
River Logging |
Beginner | |
Mosaic |
Beginner | |
Daffodils |
Beginner | |
Snowy Backyard |
Beginner | |
Space Truckin |
Beginner | |
3 Times Around |
Beginner | |
Alpine Lake |
Beginner | |
North Pole |
Beginner | |
Sprint Track |
Beginner | |
Brick Wall |
Beginner | |
Patch |
Beginner | |
Trick or Treat |
Intermediate | |
Ice Flow |
Intermediate | |
River Rapids |
Intermediate | |
Snake River |
Intermediate | |
Lonely Heart |
Intermediate | |
Haunted Swamp |
Intermediate | |
Walk in the Park |
Intermediate | |
Dark Dungeon |
Intermediate | |
Wattle Trees |
Intermediate | |
Dockside |
Intermediate | |
Dune Sea |
Intermediate | |
Archipelago |
Intermediate | |
Slalom |
Intermediate | |
Forgotten Garden |
Intermediate | |
Flooded Lane |
Intermediate | |
South Coast |
Intermediate | |
Country Road |
Intermediate | |
Hearthside |
Intermediate | |
Sandstorm |
Intermediate | |
Village Shore |
Intermediate | |
Cash Money |
Advanced | |
Egg Hunt |
Advanced | |
Crypt Keeper |
Advanced | |
Rink Revenge |
Advanced | |
Land's End |
Advanced | |
Igloos |
Advanced | |
Water Hazard |
Advanced | |
Tidal Pools |
Advanced | |
Bigfoot |
Advanced | |
Challenger Deep |
Advanced | |
Siege |
Advanced | |
Benguela |
Expert | |
Castle |
Expert | |
Forest Path |
Expert | |
Down the Drain |
Expert | |
Web |
Expert | |
Double Double Cross |
Expert | |
Tar Pits |
Extreme | |
Toxic Waste |
Extreme | |
Main Street |
Extreme |
Bloons Monkey City Flash
| Map | Difficulty |
|---|---|
Mirage |
1.0 |
Stone Bridge |
1.0 |
Drought |
1.0 |
Loop Knot |
1.1 |
Percent |
1.0 |
Bad Mirror |
1.3 |
Lakeside |
1.0 |
Blade |
1.0 |
Parabola |
1.0 |
Doubleback |
1.0 |
Meander River |
1.1 |
Wavy River |
1.05 |
Loop River |
1.0 |
River Python |
1.0 |
River Crossing |
1.0 |
Shipwreck |
1.0 |
Wattle Trees |
1.0 |
Bloons Monkey City Mobile/Steam
| Map | Difficulty |
|---|---|
Rectangles |
1.0 |
Squiggle Desert |
1.0 |
Engineer Rescue |
1.0 |
Bulbs |
1.25 |
Necklace |
1.25 |
Weight |
1.0 |
Cubes |
1.0 |
Shelves |
1.0 |
Circle |
1.3 |
Loop Knot |
1.1 |
Percent |
1.0 |
Bad Mirror |
1.3 |
Lakeside |
1.0 |
Blade |
1.0 |
Squiggle Mountain |
1.0 |
Sun |
1.0 |
Doubleback |
1.0 |
Meander River |
1.1 |
Wavy River |
1.05 |
Loop River |
1.0 |
River Python |
1.0 |
Shipwreck |
1.0 |
Submarine Alliance |
1.0 |
Wattle Trees |
1.0 |
Bloons TD Battles Flash
Bloons TD Battles Mobile/Steam
Bloons TD 6
The water towers are Buccaneers, Subs, and Mermonkeys. For Mermonkeys in specific, find all placements that are considered on water (a good way to test is if they have the Carrier Flagship buff, or have the increased range). All platforms are identical, so no need to worry about that. List of maps with water are below: