User:Polavux/Glossary thing: Difference between revisions

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→Bloons Card Storm: filled out the rest and added the other playstyles
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;{{anchor|True expert|True expert}}
;{{anchor|True expert|True expert}}
An [[Expert]] map in ''[[Bloons TD 6]]'' that is considerably more difficult than the majority of Expert maps in the game, akin to [[Extreme]] maps in previous games. There is no consensus of what maps are considered true expert, but [[Ouch|#Ouch]], [[Quad]], [[Ravine]], and [[Bloody Puddles]] are usually included, and [[Muddy Puddles]] and [[Dark Dungeons]] are infrequently included as well.
An [[Expert]] map in ''[[Bloons TD 6]]'' that is considerably more difficult than the majority of Expert maps in the game, akin to [[Extreme]] maps in previous games. There is no consensus of what maps are considered true expert, but [[Ouch|#Ouch]], [[Quad]], [[Ravine]], and [[Bloody Puddles]] are usually included, and [[Muddy Puddles]] and [[Dark Dungeons]] are infrequently included as well.
==''[[Bloons Card Storm]]''==
;{{anchor|Brick|Brick}}
Cards which are held in hand for an extended period of time without a way or reason to use them, thus taking up space in a player's hand.
;{{anchor|Burn|Burn}}
Damage dealt to a Hero with card effects instead of [[Bloon (BCS)|Bloon]]s, such as [[Bloon Strike]].
;{{anchor|Tech|Tech}}
Cards run in a player's deck solely to counter an opposing deck, rather than increasing the effectiveness of a player's own deck.
;{{anchor|Aggro|Aggro}}
The process of immediately and constantly applying pressure to an opponent with small delay Bloons before their defense is established.
;{{anchor|Tempo|Tempo}}
The process of getting high value out of offensive and defensive cards to create a snowballing effect and win the game through having higher stats than the opponent.
;{{anchor|Control|Control}}
The process of eliminating as many opposing threats as efficiently as possible to ensure they are unable to react to threats in later rounds, or run out of cards in their deck.

Revision as of 18:37, 28 September 2025

I'm not sure if it's worth distinguishing between official and unofficial lingo when unofficial lingo very often becomes official (like napsfrills)

Generation

A group of games in the series with a shared art style, very similar gameplay, and many reused assets. The most common groupings are:

NAPS / NAPSFRILLS

Short for "No Agents, Premiums, or Specialties" and "No Agents, Premiums, Specialties, Farming, Road Items, Lives Lost, or Selling", respectively. These refer to two popular kinds of self-imposed challenges in Bloons TD 5 similar to CHIMPS in Bloons TD 6. This challenge is referenced in Bloons TD 6 by the achievement Nah, I'd Win.

Regrow farm
True expert

An Expert map in Bloons TD 6 that is considerably more difficult than the majority of Expert maps in the game, akin to Extreme maps in previous games. There is no consensus of what maps are considered true expert, but #Ouch, Quad, Ravine, and Bloody Puddles are usually included, and Muddy Puddles and Dark Dungeons are infrequently included as well.