Bloons Tower Defense 2: Difference between revisions
→Maps: making an infobox just for these maps was completely unnecessary and wasted a ton of space, so they've been converted to a table |
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==Maps== | ==Maps== | ||
There are three [[map]]s, each corresponding to a different [[difficulty]] level. Harder maps increase the cost of all towers, upgrades, and placeables, and reduce the number of [[life|lives]] the player starts with. Bloons take the same amount of time to reach the exit on all maps. The user interface normally blocks the right side of the maps, though towers can be placed there with glitches. | There are three [[map]]s in the game, each corresponding to a different [[difficulty]] level. Harder maps increase the cost of all towers, upgrades, and placeables, and reduce the number of [[life|lives]] the player starts with. Bloons take the same amount of time to reach the exit on all maps. The user interface normally blocks the right side of the maps, though towers can be placed there with glitches. | ||
{|class="wikitable" | {|class="wikitable" | ||
!Map | !Map | ||