BAD (BTD6): Difference between revisions
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Added Rogue Legends quotes related to the BAD. |
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The '''BAD''' is a type of [[MOAB-Class Bloon]] in ''[[Bloons TD 6]]'' and the strongest non-[[Boss Bloon]] in normal gameplay. It first appears on [[List of rounds in BTD6|round 100]], or round 99 in [[Alternate Bloons Rounds]]. BADs have the same speed and size as ZOMGs. They are immune to all forms of [[blowback]], [[knockback]], [[slow]]ing, and [[stun|stunn]]ing, except for [[Time Stop]] and [[Workshop (BTD6)#Reverse_Motor|Workshop's Reverse Motor]]. Each BAD releases two [[ZOMG (BTD6)|ZOMG]]s and three [[DDT (BTD6)|DDT]]s when popped. | The '''BAD''' is a type of [[MOAB-Class Bloon]] in ''[[Bloons TD 6]]'' and the strongest non-[[Boss Bloon]] in normal gameplay. It first appears on [[List of rounds in BTD6|round 100]], or round 99 in [[Alternate Bloons Rounds]]. BADs have the same speed and size as ZOMGs. They are immune to all forms of [[blowback]], [[knockback]], [[slow]]ing, and [[stun|stunn]]ing, except for [[Time Stop]] and [[Workshop (BTD6)#Reverse_Motor|Workshop's Reverse Motor]]. Each BAD releases two [[ZOMG (BTD6)|ZOMG]]s and three [[DDT (BTD6)|DDT]]s when popped. | ||
Although BADs normally have 55,760 [[RBE]] (98,360 when [[Fortified Bloon (BTD6)|Fortified]]), the health of all MOAB-Class Bloons increases with each [[round]] after round 81, so the actual RBE of the BAD on round 100 is 67,200 ( | Although BADs normally have 55,760 [[RBE]] (98,360 when [[Fortified Bloon (BTD6)|Fortified]]), the health of all MOAB-Class Bloons increases with each [[round]] after round 81, so the actual RBE of the BAD on round 100 is 67,200 (429,920 for Fortified BAD on Round 140) | ||
==Round appearances== | ==Round appearances== | ||
Revision as of 10:37, 5 November 2025
For BADs in general, see BAD.
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The BAD is a type of MOAB-Class Bloon in Bloons TD 6 and the strongest non-Boss Bloon in normal gameplay. It first appears on round 100, or round 99 in Alternate Bloons Rounds. BADs have the same speed and size as ZOMGs. They are immune to all forms of blowback, knockback, slowing, and stunning, except for Time Stop and Workshop's Reverse Motor. Each BAD releases two ZOMGs and three DDTs when popped.
Although BADs normally have 55,760 RBE (98,360 when Fortified), the health of all MOAB-Class Bloons increases with each round after round 81, so the actual RBE of the BAD on round 100 is 67,200 (429,920 for Fortified BAD on Round 140)
Round appearances
Template:BTD6 round list by type
Tips
- First Strike can instantly destroy the BAD on round 100 if it has taken around 25,000 damage first (19,500 if
Big Bloon Sabotage is enabled).
- With Big Bloon Sabotage, the BAD reaches its last damage state (where the left and right turbines are destroyed) once it has taken 20,160 damage, which is a simple indicator that the BAD is within insta-kill range.
Skins
| Item | Category | Unlock method(s) | Introduced |
|---|---|---|---|
| Bloons — MOAB Skins | Trophy Store — |
Version 19.0 | |
| Bloons — MOAB Skins | Trophy Store — |
Version 21.0 | |
| Bloons — MOAB Skins | Trophy Store — |
Version 30.0 | |
| Bloons — MOAB Skins | Trophy Store — |
Version 43.0 |
Related achievements
Template:BTD6 achievement list by name
Quotes
| “ | This is the Big Airship of Doom. It's big, slow, and incredibly hard to take down. — Text upon encountering a BAD for the first time. |
” |
| “ | What is that large purple thing in the distance? — Round 45 hint in Rogue Legends |
” |
| “ | That is one BAD looking Bloon... — Round 46 hint in Rogue Legends |
” |
Gallery
Screenshots
| This article or section needs more screenshots. See the screenshot guidelines for more information on what screenshots are needed and how to add them. |
Icons
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BAD
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Fortified BAD
Navigation
| Bloons in Bloons TD 6 | ||||||||||||
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