Trait: Difference between revisions
Qwertyxp2000 (talk | contribs) →Heroes with Traits: duck, looks like red sauda also has same party |
Qwertyxp2000 (talk | contribs) →Heroes with Traits: pardon I meant that they're different, DIFFERENT |
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==Heroes with Traits== | ==Heroes with Traits== | ||
{{cleanup|Article for the Hero | {{cleanup|Article for the Hero stats thing should be adjusted to the appropriate page if possible (main frontier legends article?)}} | ||
{{incomplete|Add the table of traits stuff}} | {{incomplete|Add the table of traits stuff}} | ||
Each [[Hero]] has a unique set of traits. [[Hero Skin]]s have different traits from regular Heroes, including those that cannot be purchased with [[Monkey Money]]. | Each [[Hero]] has a unique set of traits, a certain starting level, and a cost in Bananite to hire. [[Hero Skin]]s have different traits from regular Heroes, including those that cannot be purchased with [[Monkey Money]]. | ||
== Update history == | == Update history == | ||
Revision as of 05:31, 22 December 2025

| This section is incomplete. You can help out by expanding it. The editor who added this notice elaborates: Add list of traits for Heroes and Legendary recruits |
Traits are a game mechanic in the Frontier Legends DLC of Bloons TD 6. These are passive effects that all Towers have, and can be positive or negative and can range from raw stat modifiers to the ability to summon Zombie Bloons.
Mechanics
Traits are classified in two ways: Rarity and Tier. Rarity is a somewhat arbitrary classification, but usually traits with better effects tend to have a higher Rarity. Tier determines the potency of the effect and has four levels, with the first two being negative and the second two are positive. When Towers are generated at the Salon, the game randomly determines the amount, rarity and tier of those traits. Story Towers, Heroes and Legendary recruits have a fixed set of traits.
| Icon | Rarity | Chance | Effect |
|---|---|---|---|
| 1 | 10% | Very negative | |
| 2 | 15% | Negative | |
| 3 | 40% | Positive | |
| 4 | 35% | Very positive |
| Icon | Rarity | Chance |
|---|---|---|
| 0 | 40% | |
| 1 | 30% | |
| 2 | 20% | |
| 3 | 10% |
| Amount | Chance |
|---|---|
| 1 | 25% |
| 2 | 50% |
| 3 | 25% |
List of Traits
Heroes with Traits
| This article or section needs cleanup to improve the way it presents information and/or comply with the style guide. You can help out by editing this article. The editor who added this notice elaborates: Article for the Hero stats thing should be adjusted to the appropriate page if possible (main frontier legends article?) |
| This section is incomplete. You can help out by expanding it. The editor who added this notice elaborates: Add the table of traits stuff |
Each Hero has a unique set of traits, a certain starting level, and a cost in Bananite to hire. Hero Skins have different traits from regular Heroes, including those that cannot be purchased with Monkey Money.
Update history
| This article or section uses Cargo to generate its content. It will automatically fill up as other articles are completed. To add to this section, create the articles it is looking up. Do not add content to this section manually and do not remove this notice until you are sure this section is complete. |
| Trait | Changes |
|---|---|
| Twister / Dust-devil |
|
| Cloudstride / Skywalker |
|
| Trait | Changes |
|---|---|
| Feeble |
|
| Firestarter |
|
| Guns-blazin' |
|
| Phantom |
|
| Rebound |
|
| Undertaker |
|
| Friendly / Undertaker |
|
| Trait | Changes |
|---|---|
| Phantom |
|
| Survivor |
|
| Escapist |
|
- Temporary Traits: Remaining rounds countdown now displays in-game
Temporary Traits: Now only counts down while the tower is placed (bug fix)
- Temporary Traits: Round countdown should now live update
Temporary Traits: Covetous and Lustrous should now correctly work on Bananite crystals and chests (bug fix)