DDT (BCS): Difference between revisions

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Small tips
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==Tips==
==Tips==
{{BCS last updated|6.1|section=y}}
{{BCS last updated|6.2|section=y}}
*DDTs can be a threat when combined with groups of other Large Bloons such as [[MOAB (BCS)|MOAB]]s and [[BFB (BCS)|BFB]]s. Not being able to manually target DDTs without Detect can force board clears if the other non-Camos are not popped.
*DDTs can be a threat when combined with groups of other Large Bloons such as [[MOAB (BCS)|MOAB]]s and [[BFB (BCS)|BFB]]s. Not being able to manually target DDTs without Detect can force board clears if the other non-Camos are not popped.
*DDTs are very hard to kill, having a high amount of health, Camo, and Armor 20. Layering DDTs in with high-health Bloon pushes can be very threatening.
*DDTs are very hard to kill, having a high amount of health, Camo, and Armor 20. Layering DDTs in with high-health Bloon pushes can be threatening if the opponent has exhausted a lot of non-Monkey control cards.
*[[MOAB Construction Facility]] only deals 30 damage to DDT due to its [[Armor]], allowing it to hit very quickly with most of its health.
*DDT has a very high price, forcing you to make a lot of money to effectively play it. Notably, 12 Gold is the exact amount of money that is made with max eco and a [[Banana Farm (BCS)|Banana Farm]] together.
*DDT has a very high price, forcing you to make a lot of money to effectively play it. Notably, 12 Gold is the exact amount of money that is made with max eco and a [[Banana Farm (BCS)|Banana Farm]] together.
*DDT gives the most amount of Bloontonium that a Bloon can, giving a total of 24 Bloontonium per card due to its 2 charges.
*DDT is bad to draw early on in the game, as its very high cost and multiple charges can easily get it stuck in your hand.
*DDT is bad to draw early on in the game, as its very high cost and multiple charges can easily get it stuck in your hand.
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