Chutes: Difference between revisions
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==Strategy== | ==Strategy== | ||
Chutes is among the most difficult Intermediate maps in BTD6. The short, alternating lanes pose problems to most strategies, and there is relatively little space to place down limited-range towers that have good coverage on both lanes. It is easily harder than some [[Advanced]] maps, such as | Chutes is among the most difficult Intermediate maps in BTD6. The short, alternating lanes pose problems to most strategies, and there is relatively little space to place down limited-range towers that have good coverage on both lanes. It is easily harder than some [[Advanced]] maps, such as [[Cornfield]] and [[Off The Coast]]. Chutes is shorter than all of them (with the exception of Ancient Portal's right-exit lane), has the alternating rounds, and has less optimal spots for towers. | ||
===Recommended towers and upgrades=== | ===Recommended towers and upgrades=== | ||
Revision as of 17:49, 10 April 2026
| Difficulty | Intermediate | ||
|---|---|---|---|
| Music | Tropical Carnival | ||
| Default Co-op division | Vertical | ||
| Introduced | Launch | ||
| Entrances | 2 | Exits | 2 |
| Junctions | 0 | Water? | Yes |
| Removables and gizmos |
|---|
|
| Path lengths (RBS) | ||||
|---|---|---|---|---|
| Path | Easy | Medium | Hard | |
| Left | 20.2 | 18.4 | 16.2 | |
| Right | 20.1 | 18.3 | 16.1 | |
Chutes is an Intermediate map in Bloons TD 6. It takes place inside an overgrown ancient temple.
Layout
Chutes has 2 alternating lanes. Bloons come from the top-left and exit at the top-middle-right on odd rounds, and come from the top-right while exiting at the top-middle-left on even rounds. Both of these lanes are shorter than any lane on any other Intermediate map other than Rake. There are two small pools for water towers and two monkey chutes that block line-of-sight and can be removed for $350 each.
Strategy
Chutes is among the most difficult Intermediate maps in BTD6. The short, alternating lanes pose problems to most strategies, and there is relatively little space to place down limited-range towers that have good coverage on both lanes. It is easily harder than some Advanced maps, such as Cornfield and Off The Coast. Chutes is shorter than all of them (with the exception of Ancient Portal's right-exit lane), has the alternating rounds, and has less optimal spots for towers.
Recommended towers and upgrades
| Name | Portrait | Reasoning |
|---|---|---|
| Comanche Commander | Commander takes good advantage of the alternating lanes on Chutes. When paired with Glue Storm and Geraldo, it deals solid damage while doing some support with MOAB Shove. Glue Storm also allow it to hit DDTs, removing the need for a MIB, and with Glue Storm, Commander does much better against DDTs than its main competitor, Apache Prime. | |
| Geraldo | Geraldo works well with towers such as Comanche, as Sharpening Stone grants much-needed pierce to it. The rest of his shop also see great use throughout the game, such as Gerry's Fire for the mid-game and Pet Rabbit for cost-efficient mid-game and late-game damage. Intermediate maps' leveling rate is very beneficial for him, as his shop refresh occurs on Round 95 in CHIMPS if placed on an early round, allowing for much greater availability of his most powerful items, such as Genie Bottle, for the most difficult rounds. | |
| Carrier Flagship | The alternating lane layout is great for Flagship. It sweeps the mid-game with little issue and retains decent power into the late-game, in the process also saving up significant amounts of cash for other win-conditions. Pair it with Admiral Brickell, whose Naval Tactics and Mega Mines abilities both aid greatly. |
Gallery
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Easter theme
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Fireworks theme
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Halloween theme
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Holiday theme
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Island statue
In other languages
| Language | Text | Notes |
|---|---|---|
| Arabic | فتحات دائرية | — |
| Danish | Rutsjebaner | — |
| German | Rutschen | — |
| Spanish | Conductos | — |
| Spanish (Latin America) | Conductos | — |
| Finnish | Temppelikourut | — |
| French | Pentes | — |
| Italian | Paracadute | — |
| Japanese | 傾斜 | — |
| Korean | 홈통 | — |
| Dutch | Chutes | — |
| Norwegian | Sjakter | — |
| Polish | Zsypy | — |
| Portuguese (Brazil) | Canaletas | — |
| Russian | Каналы | — |
| Swedish | Fallskärmar | — |
| Thai | ทางลาด | — |
| Turkish | Kanallar | — |
| Chinese (simplified) | 滑槽 | — |
| Chinese (traditional) | 滑槽 | — |
References
- Path lengths sourced from the BTD6 Index