MOAB Mine (Relic): Difference between revisions
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{{BTD6 relic info | {{BTD6 relic info | ||
|id=MoabMine | |id=MoabMine | ||
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|image =BTD6 relic MoabMine.png | |image =BTD6 relic MoabMine.png | ||
|description=Grants the use of 1 MOAB Mine Powerup per game | |description=Grants the use of 1 MOAB Mine Powerup per game | ||
|tile relic =y | |||
|store relic =y | |||
|introduced =32.0 | |||
}} | }} | ||
'''MOAB Mine''' is a [[Relic Knowledge|Relic]] in ''[[Bloons TD 6]]''. It provides a single [[MOAB Mine]] power during the game. This effect can stack with multiple of itself. | '''MOAB Mine''' is a [[Relic Knowledge|Relic]] in ''[[Bloons TD 6]]''. It provides a single [[MOAB Mine]] power during the game. This effect can stack with multiple of itself. | ||
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{{further|MOAB Mine#Strategy}} | {{further|MOAB Mine#Strategy}} | ||
{{BTD6 last updated|53.2|section=y}} | {{BTD6 last updated|53.2|section=y}} | ||
{{strategy needed|tips=y|Add strategy of MOAB Mine specific to CT}} | |||
*Its main use case is handling blue [[MOAB (BTD6)|MOAB]]s in rounds before round 60, stopping most Fortified MOABs in rounds 62 and 64 (but one still must be popped normally if carrying over past round 62), or more single-target damage on a specific round only. It's not very good for BFBs outside the round 60 BFB; each BFB will consume most of its pierce. | *Its main use case is handling blue [[MOAB (BTD6)|MOAB]]s in rounds before round 60, stopping most Fortified MOABs in rounds 62 and 64 (but one still must be popped normally if carrying over past round 62), or more single-target damage on a specific round only. It's not very good for BFBs outside the round 60 BFB; each BFB will consume most of its pierce. | ||
*In some cases, a MOAB Mine needs to be timed on top of a blimp at a specific round, to ensure it's still intact on harder blimp rounds. | *In some cases, a MOAB Mine needs to be timed on top of a blimp at a specific round, to ensure it's still intact on harder blimp rounds. | ||