Ceramic Bloon (BTD6): Difference between revisions

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==Super Ceramic Bloons==
==Super Ceramic Bloons==
Ceramic Bloons are replaced with '''Super Ceramic Bloons''' starting on round 81. Super Ceramics have 60 health instead of the usual 10 (120 instead of 20 when Fortified) and give the equivalent of $87 when the Ceramic layer is popped instead of $1 (the actual amount of cash depends on the round, since later rounds reduce cash per pop). All non-[[MOAB-Class Bloon]]s starting on round 81 only spawn one child Bloon when popped, so Super Ceramic Bloons only spawn one [[Rainbow Bloon (BTD6)|Rainbow Bloon]], that Rainbow Bloon only spawns one [[Zebra Bloon (BTD6)|Zebra Bloon]], that Zebra Bloon only spawns one {{BTD6|Black Bloon}},<!--must specify how Zebras interact with Super Ceramic rules; this is specifically different to the typical layering system because a Zebra has two unique bloon children--> and so on. Leaking a Super Ceramic Bloon costs 65 [[life|lives]] (75 if Fortified), which is less than their actual RBE (68 and 128, respectively). They are otherwise identical to regular Ceramics.
{{further|Super Ceramic Bloon}}
{{#lst:Super Ceramic Bloon|BTD6}}


==Round appearances==
==Round appearances==