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==Mechanics==
==Mechanics==
===''Bloons TD Battles'' (mobile)===
===''Bloons TD Battles'' (multiplatform)===
Powers are split into five categories: Track Powers, Tower Powers, Bloon Powers, Sabotage Powers, and Eco Powers. Each category has one tier 1 Power that is unlocked by default and 12 unlockable Powers, split into three paths with four tiers. Each player can choose three Powers to bring into a game, and cannot choose more than one Power from a single category. Each Power has a limited number of uses, ranging from 1 to 20, and most Powers have a cooldown period after activation.
Powers are split into five categories: Track Powers, Tower Powers, Bloon Powers, Sabotage Powers, and Eco Powers. Each category has one tier 1 Power that is unlocked by default and 12 unlockable Powers, split into three paths with four tiers. Each player can choose three Powers to bring into a game, and cannot choose more than one Power from a single category. Each Power has a limited number of uses, ranging from 1 to 20, and most Powers have a cooldown period after activation.


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==Obtaining Powers==
==Obtaining Powers==
===''Bloons TD Battles'' (mobile)===
===''Bloons TD Battles'' (multiplatform)===
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{|class="wikitable right"
!Tier
!Tier
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{{clear|right}}
{{clear|right}}
==List of Powers==
==List of Powers==
===''Bloons TD Battles'' (mobile)===
===''Bloons TD Battles'' (multiplatform)===
{{empty}}
{{empty}}



Latest revision as of 10:05, 10 June 2026

This article is about Powers in the Bloons TD series. For the resource in Bloons Monkey City, see Power (BMC). For the type of card in Bloons Card Storm, see Power (BCS). For other uses, see Power (disambiguation).

Powers are a game mechanic in the Bloons TD series. They were first introduced in the multiplatform version of Bloons TD Battles, though similar mechanics also appear in Bloons TD 5, Bloons Monkey City, and Bloons TD Battles 2. They are consumable items with beneficial effects that, unlike towers and upgrades, cannot normally be purchased with cash.

Mechanics

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Bloons TD Battles (multiplatform)

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Powers are split into five categories: Track Powers, Tower Powers, Bloon Powers, Sabotage Powers, and Eco Powers. Each category has one tier 1 Power that is unlocked by default and 12 unlockable Powers, split into three paths with four tiers. Each player can choose three Powers to bring into a game, and cannot choose more than one Power from a single category. Each Power has a limited number of uses, ranging from 1 to 20, and most Powers have a cooldown period after activation.

Bloons TD 6

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Unless restricted, the player can use Powers at any time by dragging them onto the map from the menu. The player can unlock permanent enhancements for certain Powers with Monkey Knowledge.

Powers are not usable in CHIMPS, the Challenge Editor and Map Editor's test mode, Race Events, Ranked Boss Bloon Events, or any challenge or Quest where the challenge rules prohibit Powers. In Contested Territory, Odyssey mode, and Rogue Legends, the player can only use equipped Powers.

Insta Monkeys

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Main article: Insta Monkey

Insta Monkeys are towers with pre-set upgrades that the player can obtain and deploy in the same way as Powers. They are classified as Powers and are restricted in modes where Powers are disabled, though individual Insta Monkeys are also disabled if their corresponding towers or upgrades are restricted by challenge rules.

Powers Pro

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Main article: Power Pro

Powers Pro are an enhanced version of Powers introduced in version 50.0. These feature improved versions of regular Powers with higher Monkey Money cost and can be upgraded after being placed by spending cash in a similar way to regular towers. They feature 3 paths with 3 upgrades each and cannot be crosspathed. As of version 50.0, only Banana Farmer and Super Monkey Storm have Pro versions: the Banana Farmer Pro and Super Monkey Beacon, respectively.

Bloons Adventure Time TD

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Like weapons, trinkets, and allies, powers are divided into tiers of rarity: Common, Uncommon, Rare, Super Rare, and Epic. Unlike other equipment, the tier only determines the cost of the power. Powers have a second attribute, internally referred to as "quality", which comes in three tiers: "Small", "Medium", and "Large". Most powers have a cooldown period, typically two to four minutes long, which limits how often they can be used. Additionally, many powers are duration-based and cannot be reactivated until the duration ends, even if the cooldown has already ended.

Obtaining Powers

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Bloons TD Battles (multiplatform)

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Tier XP cost
2 500
3 2,500
4 5,000
5 7,500

All tier 1 powers are unlocked by default. The player can unlock additional Powers by spending XP earned from completing games. Each Power category has its own XP, and the player can also use Universal XP to unlock any Power. Unlocking a tier 3 Power requires unlocking the tier 2 Power on that path first, and unlocking a tier 4 Power requires unlocking the tier 3 Power on that path.

Bloons TD 6

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Attack Best
  • Most Powers are purchasable with Monkey Money. The Battle Cat! and Sword of Protection Powers, introduced in version 46.0 and version 48.0 respectively, are only purchasable with Monkey Money in Bloons TD 6+ and Bloons TD 6 NETFLIX. In Bloons TD 6, they can only be bought with real money purchases from the shop. The only other way to obtain these is from certain Quests, which have a limited supply, or in Rogue Legends, where they do not carry over into the main game.
  • Powers are common rewards from Daily Rewards, Daily Challenges, Quests, achievements, events, and the Shop.
  • When the game rewards random Powers, it chooses from one of two "pools", internally named Attack and Best. The pool it chooses from is specified by the source's reward data, but is not indicated to the player. All Powers within a pool have an equal chance of being selected.

Bloons Adventure Time TD

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Common Coins 50
Uncommon Coins 100
Rare Coins 300
Super Rare Coins 500
Epic Coins 1,000
  • The player can purchase powers for coins at any time. The cost depends on the rarity.
  • Random powers are rewards from completing maps, Adventures, the Bloon Beacon (on Extreme difficulty only), and Daily Rewards. These depend on the power's "quality".
  • Powers are purchasable from the Martian Trader.

List of Powers

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Bloons TD Battles (multiplatform)

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Test Bloon icon in BTD6 This section is empty. You can help out by adding to it.

Bloons TD 6

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Bloons Adventure Time TD

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Icon Text Rarity Quality
Bag of Butter Bag of Butter
Drops a huge bag of butter that stuns all bloons.
Common Small
Golden Crown Golden Crown
Become true royalty and gain extra cash from each pop.
Common Small
Hot Dog Knights Hot Dog Knights
These brave knights will help pop bloons if placed on the track.
Common Small
Twinkling Eye Potion Twinkling Eye Potion
All characters gain captivating, twinkling eyes that slow bloons near them.
Common Medium
Witch's Donuts Witch's Donuts
Tasty treats that restore lives at the end of each round.
Common Small
Crystal Copy Crystal Copy
Use Crystal Magic to temporarily duplicate one of your characters
Epic Large
Dimension Disruptor Dimension Disruptor
Destroys all bloons and heals all lives when you lose.
Epic Large
Fire Eyes Fire Eyes
Flying eyes that deal fire damage. The bloons are no match for their gaze!
Epic Large
Fire Wolves Fire Wolves
A pack of fire wolves to charge down the bloons.
Epic Large
Nightosphere Amulet Nightosphere Amulet
Spawns a Nightosphere Cloud to rain down death and damnation on the bloons
Epic Small
Decorpsinator Serum Decorpsinator Serum
PB's mysterious serum raises a candy zombie to fight alongside you.
Rare Medium
Gold Coin Gold Coin
A little extra cash goes a long way!
Rare Medium
Hugsplosion Hugsplosion
The power of hugs instantly transforms all bloons up to MOAB into red bloons.
Rare Medium
Ice Frog Alarm Ice Frog Alarm
Attacks and buffs characters when bloons start escaping.
Rare Medium
King Worm King Worm
Hypnotizes and holds bloons near him for your other characters to pop.
Rare Medium
Party Time Party Time
Everyone attacks faster during Party Time!
Rare Medium
Rainicorn Magic Rainicorn Magic
Control a damaging beam of Rainicorn glitter!
Rare Medium
Scented Candles Scented Candles
FP's candles give speed boosts to all in range and melt bloons that get close
Rare Medium
Wolf Pack Wolf Pack
A pack of wolves charges up and down the track, popping bloons as they go.
Rare Medium
Ancient Sleeping Magi of Lifegiving Ancient Sleeping Magi of Lifegiving
The ultimate giver of life! Revives you on game over with a cash boost.
Super Rare Large
Billy's Giant Gem Billy's Giant Gem
Straight from Billy's treasure pile! Gain extra cash every round.
Super Rare Large
Billy's Shield Billy's Shield
Billy's shield protects you from leaking bloons.
Super Rare Medium
Cold Spell Cold Spell
The Cold Spell freezes all bloons and damages MOABs
Super Rare Small
Flame Thrower Flame Thrower
Melt bloons with ease! More powerful if near Flame Princess.
Super Rare Medium
Mushroom Blast Mushroom Blast
Unleash the mighty Mushroom Bomb. Deadly to bloons but harmful to heroes too!
Super Rare Large
Prismo's Homemade Artisanal Pickles Prismo's Homemade Artisanal Pickles
So tasty they alter reality. Gain extra lives and a chance at a free wish orb!
Super Rare Large
The Most Perfect Sandwich That Has Ever Existed The Most Perfect Sandwich That Has Ever Existed
Gives camo detect, lead popping and extra damage to MOABs. The perfect sandwich!
Super Rare Medium
Apple Pie Apple Pie
Treetrunks' famous apple pie is so delicious it adds extra lives.
Uncommon Medium
Heavy Weapons Heavy Weapons
Extra weight means extra damage to bigger bloons.
Uncommon Medium
Marauder Marauder
The Marauder grabs the strongest bloon he can reach and crushes the life out of it!
Uncommon Small
Trail Mix Trail Mix
Tasty trail mix revitalizes your heroes giving them an attack speed boost
Uncommon Small
Monkey Knowledge Cost Prerequisites Introduced
Bigger Camo Trap
Bigger Camo Trap
Camo Trap lasts for 600 Bloons.
Free Launch
Budget Pontoons
Budget Pontoons
Pontoon costs 40 Monkey Money.
Free
  • Cheaper Lakes
Launch
Cheaper Lakes
Cheaper Lakes
Portable Lake costs 40 Monkey Money.
Free Launch
Just One More
Just One More
Road Spike piles have 21 spikes in them.
Free Launch
Longer Time Stop
Longer Time Stop
Time Stop lasts longer than normal.
Free
  • Just One More
Launch
Mauling MOAB Mines
Mauling MOAB Mines
MOAB mine does extra damage.
Free
  • Bigger Camo Trap
Launch
Longer Boosts
Longer Boosts
Monkey Boost lasts longer.
Free
  • 3 invested
  • Longer Time Stop
Launch
Powerful Monkey Storm
Powerful Monkey Storm
Super Monkey Storm does more damage.
Free
  • 3 invested
  • Budget Pontoons
  • Longer Boosts
Launch
Supersize Glue Trap
Supersize Glue Trap
Glue Trap can slow MOAB-Class Bloons, though the bigger the Bloon, the more glue is used up.
Free
  • 3 invested
  • Mauling MOAB Mines
Launch
Ambush Tech
Ambush Tech
Techbot gains a targeting option to trigger only when Bloons enter a specific track area.
Monkey Money 250
  • 3 invested
  • Supersize Glue Trap
Version 17.0
Fit Farmers
Fit Farmers
Monkey Farmers have larger radius.
Monkey Money 250
  • 3 invested
  • Powerful Monkey Storm
Launch
Pre-game Prep
Pre-game Prep
Start each game with a pile of permanent Road Spikes at the end of the track.
Monkey Money 250
  • 3 invested
  • Longer Boosts
Launch
Budget Cash Drops
Budget Cash Drops
Cash Drops cost 20 Monkey Money less.
Monkey Money 500
  • 3 invested
  • Fit Farmers
Launch
Supa-Thrive
Supa-Thrive
Thrive adds 30% instead of 25%.
Monkey Money 500
  • 3 invested
  • Fit Farmers
Launch
Grand Prix Spree
Grand Prix Spree
Monkey Money cost to enter Races is reduced by 10%.
Monkey Money 1,000
  • 10 invested
  • Budget Cash Drops
Version 22.0

Bloons TD 6

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You've Got the Power
Use Powers for the first time
Reward(s): Monkey Boost ×1
25
Power User
Use Powers 25 times
Reward(s):  150
100
Empowered
Use Powers 100 times
Reward(s):  250
12
Our Powers Combined
Collect at least 12 different Powers
Reward(s):  200
10
Powershare
Use 10 Powers in Co-op mode
Reward(s):  50
100
Power overwhelming!
Use 100 Powers in Co-op mode
Reward(s):  200

Bloons Adventure Time TD

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Icon of I Ate a Magic Apple by Mistake I Ate a Magic Apple by Mistake
Use 5 Powers
Reward(s): Cosmic Essence ×1
Icon of I Ate a Magic Apple by Mistake 2 I Ate a Magic Apple by Mistake 2
Use 10 Powers
Reward(s): Shards 20
Icon of I Ate a Magic Apple by Mistake 3 I Ate a Magic Apple by Mistake 3
Use 25 Powers
Reward(s): Cosmic Essence ×1
Icon of I Ate a Magic Apple by Mistake 4 I Ate a Magic Apple by Mistake 4
Use 50 Powers
Reward(s): Common wish orbs ×3
Icon of I Ate a Magic Apple by Mistake 5 I Ate a Magic Apple by Mistake 5
Use 100 Powers
Reward(s): Cosmic Essence ×1
Icon of I Ate a Magic Apple by Mistake 6 I Ate a Magic Apple by Mistake 6
Use 200 Powers
Reward(s): Gems 50
Icon of I Ate a Magic Apple by Mistake 7 I Ate a Magic Apple by Mistake 7
Use 300 Powers
Reward(s): Cosmic Essence ×2
Icon of I Ate a Magic Apple by Mistake 8 I Ate a Magic Apple by Mistake 8
Use 400 Powers
Reward(s): Cosmic Essence ×3
Icon of I Ate a Magic Apple by Mistake 9 I Ate a Magic Apple by Mistake 9
Use 500 Powers
Reward(s): Cosmic Essence ×4

See also

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