Dark Dungeons: Difference between revisions
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===Recommended towers and upgrades=== | ===Recommended towers and upgrades=== | ||
{|class="wikitable center-col-1" | |||
!Name | |||
!Icon | |||
!Reasoning | |||
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|[[Sauda (BTD6)|Sauda]] | |||
|[[File:BTD6 SaudaPortrait.png|x50px]] | |||
|Both the top and bottom MOAB-containing lanes have good bends for Sauda, making her able to mostly single-handedly deal with half of the map during late game with stuns such as Relentless Glue. The bottom MOAB-containing lane counts as 2 lanes due to both Bloons and MOABs spawning there, making her Sword Charge ability deal double damage on that lane. Sword Charge dealing extra damage at the intersection between the left & right non-MOAB paths and the top MOAB path further improves her capability on this map. | |||
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|[[Adora (BTD6)|Adora]] | |||
|[[File:BTD6 AdoraPortrait.png|x50px]] | |||
|Her ability to shoot over walls allows her to deal solid damage during the early game. She can be made to reach level 20 from sacrifices during the late game, where her The Long Arm of Light and Ball of Light abilities, especially when used with a sacrifice, wipe out entire rounds with ease. However, the need to time her abilities correctly limits her power for Black Bordering this map.ddition to the spinning rangs very effectively covering half of the lanes. | |||
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|[[Spiked Balls (BTD6)|Spiked Balls]], [[Spiked Mines (BTD6)|Spiked Mines]] | |||
|[[File:BTD6 300-SpikeFactory.png|x50px]] [[File:BTD6 400-SpikeFactory.png|x50px]] | |||
|The path structure of Dark Dungeons makes random leaks easy to occur. Spiked Balls/Mines take care of them, and due to there only being 2 MOAB paths, only 2 Spiked Balls/Mines are needed for the late game. | |||
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==Gallery== | ==Gallery== | ||