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Planterror (talk | contribs) Undo revision 38644 by Huibui69 (talk) I seriously wouldn't recommend using Flying Fortress unironically in CHIMPS, even on the easiest map. You still have to struggle with no damage to DDTs and the hero has to carry you a lot. Tag: Undo |
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|[[File:BTD6 300-MonkeyBuccaneer.png|x50px]] | |[[File:BTD6 300-MonkeyBuccaneer.png|x50px]] | ||
|The central pond has extremely wide coverage and is surrounded by the track on all sides, allowing the guns on both sides of Destroyer activate almost constantly. With the 3-2-0 crosspath, paired with [[Berserker Brew (BTD6)|Berserker Brew]], and given Camo detection, it wipes the floor with the mid-game with ease and save up large amounts of money for a win condition that powers through the late-game on this map, such as [[Glaive Lord (BTD6)|Glaive Lord]], [[Pirate Lord (BTD6)|Pirate Lord]], and its own Tier 5, [[Carrier Flagship (BTD6)|Carrier Flagship]]. | |The central pond has extremely wide coverage and is surrounded by the track on all sides, allowing the guns on both sides of Destroyer activate almost constantly. With the 3-2-0 crosspath, paired with [[Berserker Brew (BTD6)|Berserker Brew]], and given Camo detection, it wipes the floor with the mid-game with ease and save up large amounts of money for a win condition that powers through the late-game on this map, such as [[Glaive Lord (BTD6)|Glaive Lord]], [[Pirate Lord (BTD6)|Pirate Lord]], and its own Tier 5, [[Carrier Flagship (BTD6)|Carrier Flagship]]. | ||
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