Update history:Bloons TD Battles 2/Version 4.1: Difference between revisions
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m small fixes and release date |
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|version=4.1 | |version=4.1 | ||
|image=BTDB2 4.1 promo.jpg | |image=BTDB2 4.1 promo.jpg | ||
|prev=4.0 | |||
|prev minor=4.0.3 | |||
|next=4.2 | |||
|next minor=4.1.1 | |||
|steam date={{timestamp|17 July 2024 15:33:32 UTC}}<ref>[https://steamdb.info/app/1276390/history/?changeid=24401236 SteamDB]</ref> | |||
}} | }} | ||
'''Version 4.1''' is the fourth major update to ''[[Bloons TD Battles 2]]'' and ''[[Bloons TD Battles 2+]]'' of 2024. It introduced the [[Jump Start]] mode and the [[Bloonstone Quarry]] [[map]], and re-introduced [[Casual Battle]]s after it was removed in {{BTDB2 version|4.0}}. | '''Version 4.1''' is the fourth major update to ''[[Bloons TD Battles 2]]'' and ''[[Bloons TD Battles 2+]]'' of 2024. It introduced the [[Jump Start]] mode and the [[Bloonstone Quarry]] [[map]], and re-introduced [[Casual Battle]]s after it was removed in {{BTDB2 version|4.0}}. | ||
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==Changes== | ==Changes== | ||
===[[Boomerang Monkey (Battles 2)|Boomerang Monkey]]=== | ===[[Boomerang Monkey (Battles 2)|Boomerang Monkey]]=== | ||
{{BTDB2 tower changes | {{BTDB2 tower changes | ||
| Line 18: | Line 22: | ||
|changes 1 tiers=X5X | |changes 1 tiers=X5X | ||
|changes 1= | |changes 1= | ||
*{{buff|Ability damage modifier increased|+8|+10}} | *{{buff|Ability: damage modifier increased|+8|+10}} | ||
}} | }} | ||
| Line 29: | Line 33: | ||
|changes 1 tiers=502 | |changes 1 tiers=502 | ||
|changes 1= | |changes 1= | ||
*{{buff|Frag damage increased by 8}} | *{{buff|Frag: damage increased by 8}} | ||
*{{nerf|Frag no longer deals +12 damage to Ceramics}} | *{{nerf|Frag: no longer deals +12 damage to Ceramics}} | ||
}} | }} | ||
| Line 41: | Line 45: | ||
|changes 1 tiers=5X0 | |changes 1 tiers=5X0 | ||
|changes 1= | |changes 1= | ||
*{{buff|Meteor damage increased|700|900}} | *{{buff|Meteor: damage increased|700|900}} | ||
|changes 2 tiers=501 | |changes 2 tiers=501 | ||
|changes 2= | |changes 2= | ||
*{{buff|Meteor damage increased|1,000|1,300}} | *{{buff|Meteor: damage increased|1,000|1,300}} | ||
|changes 3 tiers=502 | |changes 3 tiers=502 | ||
|changes 3= | |changes 3= | ||
*{{buff|Meteor damage increased|1,400|1,800}} | *{{buff|Meteor: damage increased|1,400|1,800}} | ||
}} | }} | ||
| Line 81: | Line 85: | ||
|changes 1 tiers=120,220,320 | |changes 1 tiers=120,220,320 | ||
|changes 1= | |changes 1= | ||
*{{buff|Shrapnel damage increased by 1}} | *{{buff|Shrapnel: damage increased by 1}} | ||
|changes 2 tiers=420 | |changes 2 tiers=420 | ||
|changes 2= | |changes 2= | ||
*{{buff|Shrapnel damage increased by 2|note=Cripple MOAB shrapnel is unchanged}} | *{{buff|Shrapnel: damage increased by 2|note=Cripple MOAB shrapnel is unchanged}} | ||
}} | }} | ||
| Line 101: | Line 105: | ||
|changes 1 tiers=4XX | |changes 1 tiers=4XX | ||
|changes 1= | |changes 1= | ||
*{{buff|Plane dart pierce increased|13|20}} | *{{buff|Plane dart: pierce increased|13|20}} | ||
*{{nerf|MOAB-Class Bloons now consume +1 pierce | *{{nerf|Plane dart: MOAB-Class Bloons now consume +1 pierce}} | ||
|changes 2 tiers=5XX | |changes 2 tiers=5XX | ||
|changes 2= | |changes 2= | ||
*{{buff|Plane dart pierce increased|18|72}} | *{{buff|Plane dart: pierce increased|18|72}} | ||
*{{nerf|MOAB-Class Bloons now consume +3 pierce | *{{nerf|Plane dart: MOAB-Class Bloons now consume +3 pierce}} | ||
}} | }} | ||
| Line 118: | Line 122: | ||
|changes 1 tiers=X3X,X4X,X5X | |changes 1 tiers=X3X,X4X,X5X | ||
|changes 1= | |changes 1= | ||
*{{nerf|Bomb pierce reduced|20|12}} | *{{nerf|Bomb: pierce reduced|20|12}} | ||
|changes 2 tiers=031,041,051 | |changes 2 tiers=031,041,051 | ||
| Line 170: | Line 174: | ||
|cost 1 curr=1500 | |cost 1 curr=1500 | ||
|changes 1 tiers=210 | |changes 1 tiers=210,310,410,510,220,230,240,250 | ||
|changes 1= | |changes 1= | ||
*{{buff|Fireball damage increased by 1}} | *{{buff|Fireball: damage increased by 1}} | ||
|changes 2 tiers=011 | |changes 2 tiers=011,021,031,041,051,012,013,014,015 | ||
|changes 2= | |changes 2= | ||
*{{buff|Fireball pierce increased by 7}} | *{{buff|Fireball: pierce increased by 7}} | ||
|changes 3 tiers=X5X | |changes 3 tiers=X5X | ||
|changes 3= | |changes 3= | ||
*{{buff|Wall of Fire damage per tick increased|3|5}} | *{{buff|Wall of Fire: damage per tick increased|3|5}} | ||
|changes 4 tiers=XX5 | |changes 4 tiers=XX5 | ||
|changes 4= | |changes 4= | ||
*{{buff|Necromancer buff now applies to itself}} | *{{buff|Necromancer buff: now applies to itself}} | ||
}} | }} | ||
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|changes 1= | |changes 1= | ||
*{{buff|Bounce distance increased|50|90}} | *{{buff|Bounce distance increased|50|90}} | ||
*{{buff| | *{{buff|Damage to Ceramic and MOAB-Class increased|200|250}} | ||
}} | }} | ||
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|changes 1 tiers=1XX,2XX,3XX,4XX,5XX | |changes 1 tiers=1XX,2XX,3XX,4XX,5XX | ||
|changes 1= | |changes 1= | ||
*{{nerf| | *{{nerf|Sentry: no longer affected by attack speed buffs}} | ||
|changes 2 tiers=5XX | |changes 2 tiers=5XX | ||
|changes 2= | |changes 2= | ||
*{{buff|Champion Sentry main attack damage increased|2|3}} | *{{buff|Champion Sentry: main attack damage increased|2|3}} | ||
}} | }} | ||
| Line 362: | Line 366: | ||
|changes 1 levels=11-18 | |changes 1 levels=11-18 | ||
|changes 1= | |changes 1= | ||
*{{buff|Slam base damage increased|5|6}} | *{{buff|Slam: base damage increased|5|6}} | ||
|changes 2 levels=16+ | |changes 2 levels=16+ | ||
|changes 2= | |changes 2= | ||
*{{buff|Slam bonus damage to [[MOAB-Class Bloon]]s increased|+8|+13}} | *{{buff|Slam: bonus damage to [[MOAB-Class Bloon]]s increased|+8|+13}} | ||
|changes 3 levels=17+ | |changes 3 levels=17+ | ||
|changes 3= | |changes 3= | ||
*{{buff| | *{{buff|Attack cooldown reduced|0.55s|0.4s}} | ||
|changes 4 levels=19+ | |changes 4 levels=19+ | ||
|changes 4= | |changes 4= | ||
*{{buff|Slam base damage increased|15|16}} | *{{buff|Slam: base damage increased|15|16}} | ||
}} | }} | ||
| Line 389: | Line 393: | ||
|changes 2 levels=11-18 | |changes 2 levels=11-18 | ||
|changes 2= | |changes 2= | ||
*{{buff|Slam base damage increased|5|6}} | *{{buff|Slam: base damage increased|5|6}} | ||
|changes 3 levels=16+ | |changes 3 levels=16+ | ||
|changes 3= | |changes 3= | ||
*{{buff|Slam bonus damage to [[MOAB-Class Bloon]]s increased|+8|+13}} | *{{buff|Slam: bonus damage to [[MOAB-Class Bloon]]s increased|+8|+13}} | ||
|changes 4 levels=17+ | |changes 4 levels=17+ | ||
|changes 4= | |changes 4= | ||
*{{buff| | *{{buff|Attack cooldown reduced|0.55s|0.4s}} | ||
|changes 5 levels=19+ | |changes 5 levels=19+ | ||
|changes 5= | |changes 5= | ||
*{{buff|Slam base damage increased|15|16}} | *{{buff|Slam: base damage increased|15|16}} | ||
}} | }} | ||
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|quote =We love the impact that Etienne has had on the game - it’s been great to see all the new strategies that he has made possible. With that being said, we would like to make one very small adjustment to his ability, which we don’t expect will have much of an impact on his viability. Etienne provides so much utility that he doesn’t need to have strong DPS, and it does feel like his level 3 ability stretches on for longer than necessary. | |quote =We love the impact that Etienne has had on the game - it’s been great to see all the new strategies that he has made possible. With that being said, we would like to make one very small adjustment to his ability, which we don’t expect will have much of an impact on his viability. Etienne provides so much utility that he doesn’t need to have strong DPS, and it does feel like his level 3 ability stretches on for longer than necessary. | ||
|changes 1 levels= | |changes 1 levels=3+ | ||
|changes 1= | |changes 1= | ||
*{{nerf|Drone Swarm duration reduced by 2 seconds | *{{nerf|Drone Swarm: overall duration reduced by 2 seconds}} | ||
}} | }} | ||
==Gallery== | ==Gallery== | ||
<gallery> | |||
BTDB2 Website B2 4 1.png|Lightbox | |||
</gallery> | |||
===Video=== | ===Video=== | ||
{{#ev:youtube|4bcrPi9I3oc}} | {{#ev:youtube|4bcrPi9I3oc}} | ||
==References== | |||
{{references}} | |||
==External links== | ==External links== | ||
Revision as of 16:53, 3 December 2024
Version 4.1 is the fourth major update to Bloons TD Battles 2 and Bloons TD Battles 2+ of 2024. It introduced the Jump Start mode and the Bloonstone Quarry map, and re-introduced Casual Battles after it was removed in version 4.0.
Additions
Changes
| Tiers | Changes |
|---|---|
| X-5-X Perma Charge |
|
| Tiers | Changes |
|---|---|
| 5-0-2 Bloon Crush + Frag Bombs |
|
| Tiers | Changes |
|---|---|
| 5-X-0 Inferno Ring |
|
| 5-0-1 Inferno Ring + More Tacks |
|
| 5-0-2 Inferno Ring + Even More Tacks |
|
| Tiers | Changes |
|---|---|
| X-X-4 Icicles |
|
| Tiers | Changes |
|---|---|
| 4-2-0 Maim MOAB + Shrapnel Shot |
|
| 1-2-0 Shrapnel Shot + Full Metal Jacket |
|
| Tiers | Changes |
|---|---|
| 4-X-X Aircraft Carrier |
|
| 5-X-X Carrier Flagship |
|
| Tiers | Changes |
|---|---|
| X-3-X Bomber Ace |
|
| 0-3-1 Bomber Ace + Sharper Darts |
|
| Tiers | Changes |
|---|
| Tiers | Changes |
|---|
| Tiers | Changes |
|---|---|
| 5-X-X Ray of Doom |
|
| Tiers | Changes |
|---|---|
| 2-1-0 Arcane Blast + Fireball |
|
| 0-1-1 Fireball + Intense Magic |
|
| X-5-X Wizard Lord Phoenix |
|
| X-X-5 Prince of Darkness |
|
| Tiers | Changes |
|---|---|
| X-4-X Bloon Sabotage |
|
| Tiers | Changes |
|---|
| Tiers | Changes |
|---|
| Tiers | Changes |
|---|---|
| 5-X-X Primary Expertise |
|
| Tiers | Changes |
|---|---|
| 1-X-X Sentry Gun |
|
| 5-X-X Sentry Champion |
|
| “ | Striker Jones’ main purpose is to provide buffs to Bombs and Mortars, however he very often isn’t the preferred hero for Bomb/Mortar strategies and so he rarely gets used. We have augmented the buffs that he provides to Bombs and Mortars to help address this. — Update notes |
” |
| Levels | Changes |
|---|---|
| 7+ |
|
| 8+ |
|
| “ | Biker Bones’ new more general level 8 buff is an interesting one that we’re pleased to see has been effectively used with towers such as Spike Factory. We’re slightly increasing the buff to hopefully see more of this, as well as making the same changes to the Mortar buff which Striker Jones received. — Update notes |
” |
| Levels | Changes |
|---|---|
| 7+ |
|
| 8+ |
|
| “ | By the time you get to the later levels, the cash amounts that players typically have mean that any cash gained from Benjamin is negligible. — Update notes |
” |
| Levels | Changes |
|---|---|
| 15-16 |
|
| 17+ |
|
| “ | Same changes and reasoning as Benjamin. — Update notes |
” |
| Levels | Changes |
|---|---|
| 15-16 |
|
| 17+ |
|
| “ | As Pat isn’t getting much attention recently, we’ve increased his damage and attack speed on his later levels, which also results in him being more effective at stalling MOAB class bloons. — Update notes |
” |
| Levels | Changes |
|---|---|
| 11-18 |
|
| 16+ |
|
| 17+ |
|
| 19+ |
|
| “ | Same changes as Pat Fusty, plus a minor tweak to the level 8 Ice Monkey buff to increase its effectiveness. — Update notes |
” |
| Levels | Changes |
|---|---|
| 8+ |
|
| 11-18 |
|
| 16+ |
|
| 17+ |
|
| 19+ |
|
| “ | With Fateweaver still remaining a dominant hero particularly in the early/mid game, it leaves little room for other heroes like Quincy, as early game is meant to be his specialty. We’ve slightly upped Fateweaver’s base cost so that she’s not quite so efficient early on. — Update notes |
” |
| Levels | Changes |
|---|
| “ | We love the impact that Etienne has had on the game - it’s been great to see all the new strategies that he has made possible. With that being said, we would like to make one very small adjustment to his ability, which we don’t expect will have much of an impact on his viability. Etienne provides so much utility that he doesn’t need to have strong DPS, and it does feel like his level 3 ability stretches on for longer than necessary. — Update notes |
” |
| Levels | Changes |
|---|---|
| 3+ |
|
Gallery
-
Lightbox
Video
References
External links
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