Bloons Monkey City: Difference between revisions

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===Tiles===
===Tiles===
{{main|Tile}}{{Incomplete|Could definitely use more detail or be worded better}}
{{main|Tile}}{{Incomplete|Could definitely use more detail or be worded better}}
Tiles (commonly referred to Terrain) are areas that allow you to build on them once captured. There are a total of 3000 tiles in every city, with 2991 of them being capturable (the player starts with a plot of 9). There are 11 categories of tiles (14 in the {{Flash version|Bloons Monkey City}}), with the dominant one being Grass (Desert in the second city on Flash). Each tile category has unique favored towers, which makes every upgrade and base cost 15% cheaper, along with restricted towers that cannot be used. Tile categories tend to spawn in small groups around the map, with each category having a unique special mission.
Tiles (commonly referred to Terrain) are areas that allow the player to build on them once captured. There are a total of 3000 tiles in every city, with 2991 of them being capturable (the player starts with a plot of 9). There are 11 categories of tiles (14 in the {{Flash version|Bloons Monkey City}}), with the dominant one being Grass (Desert in the second city on Flash). Each tile category has unique favored towers, which makes every upgrade and base cost 15% cheaper, along with restricted towers that cannot be used. Tile categories tend to spawn in small groups around the map, with each category having a unique special mission.


* [[Grass Terrain]] favors Monkey Aces (along with Bloonchippers on mobile) and restricts no towers.
* [[Grass Terrain]] favors Monkey Aces (along with Bloonchippers on mobile) and restricts no towers.
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===Contested Territory===
===Contested Territory===
{{main|Contested Territory (BMC)}}Contested Territory allows players to compete against each other for resources. To capture the territory, you must beat a minimum threshold of rounds. Upon losing past this threshold, you will gain the territory. Conquering the territory will give you a cash prize upfront, then will generate more cash over time - similar to your city's banana farms. If another player takes control of the territory, the round they lost to will become the threshold. Every ~4 hrs, the bloons take control again, and the threshold returns to its base setting.{{empty}}
{{main|Contested Territory (BMC)}}
Contested Territory allows players to compete against each other for resources. To capture the territory, the player must beat a minimum threshold of rounds with increasing difficulty. Conquering the territory will provide a cash prize upfront to be collected, then will generate more cash over time - separate to a city's [[Banana Farm (building)|Banana Farm]]s. If another player takes control of the territory, the round they lost to will become the threshold. After a set amount of time without any successful usurps of the territory, The territory will be reset, and nobody will be in control of the territory.


===Currencies and resources===
===Currencies and resources===