{{BTDB2 tower changes|version=4.1|tower=Ninja Monkey|quote=Ever since Ninja’s major nerfs a few updates ago, it has not been at the level that we would like. We are very conscious to not repeat past mistakes and over-buff it’s early game, so we’re just making very small changes for now. Bloon Sabotage has also been changed so that it can be used more reliably and easily when defending ZOMGs and BFBs.
{{BTDB2 tower changes|version=4.1|tower=Ninja Monkey|quote=Ever since Ninja’s major nerfs a few updates ago, it has not been at the level that we would like. We are very conscious to not repeat past mistakes and over-buff it’s early game, so we’re just making very small changes for now. Bloon Sabotage has also been changed so that it can be used more reliably and easily when defending ZOMGs and BFBs.
While Boomerang excels as an early game tower and so we are conscious to not make its later tiers overly strong, we still want all upgrades to have some viability. Perma Charge is probably the weakest of Boomerang’s tier 5s and the other two aren’t particularly powerful either, so we think it’s well deserving of a buff. — Update notes
Since it’s hard to get much use out of Sniper in the early game, we’re giving it some simple early game buffs and improvements to crosspathing. — Update notes
Striker Jones’ main purpose is to provide buffs to Bombs and Mortars, however he very often isn’t the preferred hero for Bomb/Mortar strategies and so he rarely gets used. We have augmented the buffs that he provides to Bombs and Mortars to help address this. — Update notes
Biker Bones’ new more general level 8 buff is an interesting one that we’re pleased to see has been effectively used with towers such as Spike Factory. We’re slightly increasing the buff to hopefully see more of this, as well as making the same changes to the Mortar buff which Striker Jones received. — Update notes
By the time you get to the later levels, the cash amounts that players typically have mean that any cash gained from Benjamin is negligible. — Update notes
As Pat isn’t getting much attention recently, we’ve increased his damage and attack speed on his later levels, which also results in him being more effective at stalling MOAB class bloons. — Update notes
Same changes as Pat Fusty, plus a minor tweak to the level 8 Ice Monkey buff to increase its effectiveness. — Update notes
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Levels
Changes
8+
3× damage buff against MOAB-Class Bloons now applies after the +1 base damage buff instead of before, so the flat damage buff is also multiplied — an Ice Monkey with 2 damage now deals (2+1)×3 damage to MOAB-Class when buffed instead of (2×3)+1
With Fateweaver still remaining a dominant hero particularly in the early/mid game, it leaves little room for other heroes like Quincy, as early game is meant to be his specialty. We’ve slightly upped Fateweaver’s base cost so that she’s not quite so efficient early on. — Update notes
We love the impact that Etienne has had on the game - it’s been great to see all the new strategies that he has made possible. With that being said, we would like to make one very small adjustment to his ability, which we don’t expect will have much of an impact on his viability. Etienne provides so much utility that he doesn’t need to have strong DPS, and it does feel like his level 3 ability stretches on for longer than necessary. — Update notes
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Levels
Changes
3+
Drone Swarm: overall duration reduced by 2 seconds
Fast Track now becomes accessible after reaching a win streak of 10 instead of being the first to reach 50 Trophies in a league
Event battles
The First Blood and No Lives Lost stars have been replaced with Win Streak and Streak Breaker stars
In-game description
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Jump right into the action in an all new game mode, Jump Start! This mode skips straight to the good stuff and begins on a much higher round than normal with higher starting cash and income so you can play dramatic late game finishes without having to work through the earlier rounds first. Why not test it out on the new map Bloonstone Quarry, available now in all arenas and private game modes.