Bloons Tower Defense 3: Difference between revisions

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m Polavux moved page Bloons Tower Defense 3 (Flash) to Bloons Tower Defense 3 without leaving a redirect: there isn't really a reason to distinguish between BTD3 as a whole and the game BTD3 when the ports aren't also called "BTD3", unlike BTD4 or BTD5, and it's probably confusing and weird. it's easier to split one page into two than to merge two pages into one, so if there's enough reason to separate these again, we can always change it later with a proposal.
this page has been in a bad state for ages, so i finished the infobox and bloon data
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'''''Bloons Tower Defense 3''''' (also referred to with the retronyms '''''Bloons TD 3''''' and '''''BTD3''''') is an Adobe Flash game in the [[Bloons TD (series)|''Bloons TD'' series]] developed by [[Ninja Kiwi]], released in 2008. It is built on the previous two Bloons Tower Defense games, but introduces several new features. Most notably, towers in Bloons TD 3 can be upgraded twice per upgrade path, compared to only once in previous games. Bloons TD 3 also introduces 8 new maps, two new tower types, a new placeable item, and two new bloon types.
{{italic title}}
{{game info
|image=BTD3 logo.svg
|developer=[[Ninja Kiwi]]
|publisher=Ninja Kiwi
|platform=Adobe Flash
 
|release 1 name=Ninja Kiwi
 
|release 2 name=MochiGames
 
|release 3 name=Newgrounds
|release 3 date={{timestamp|2008-10-06T20:23:23Z}}
 
|release 4 name=Kongregate
|release 4 date={{date|6 oct 2008}}
}}
'''''Bloons Tower Defense 3''''' (also referred to with the retronyms '''''Bloons TD 3''''' and '''''BTD3''''') is an Adobe Flash game in the [[Bloons TD (series)|''Bloons TD'' series]] that released in 2008. It is built on ''[[Bloons Tower Defense 2]]'' and shares many assets, but it introduces several new features. Most notably, towers can now be upgraded twice per upgrade path, compared to only once in previous games. This game also features 8 tracks, two new tower types, a new placeable item, and two new Bloon types.
 
''BTD3'' is the first ''Bloons TD'' game to be ported to other platforms. A [[Bloons TD (iOS)|version for iOS]] developed by [[Ninja Kiwi Europe|Digital Goldfish]] released in 2009 and versions for the [[Bloons TD (DSi)|Nintendo DSi]] and [[Bloons TD (PSP)|PlayStation Portable]] released in 2011. These ports are simply named ''Bloons TD''.


== Towers ==
== Towers ==
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== Bloons ==
== Bloons ==
{{Incomplete}}
{|class="wikitable sortable center-col-1 center-col-3 center-col-4 center-col-5"
{| class="wikitable"
!Sprite
!Sprite
!Name
!Name
!Properties
!Layer health
!RBE
!Speed
!Children
|-
|[[File:BTD1 plain1.svg|Red Bloon sprite]]
|[[Red Bloon]]
|1
|1
|×1
|—
|-
|-
|
|[[File:BTD1 plain2.svg|Blue Bloon sprite]]
|'''[[Red Bloon]]'''<br>
|[[Blue Bloon]]
|
|1
|2
|×1.4
|Red Bloon ×1
|-
|-
|
|[[File:BTD1 plain3.svg|Green Bloon sprite]]
|'''[[Blue Bloon]]'''<br>
|[[Green Bloon]]
|
|1
|3
|×1.8
|Blue Bloon ×1
|-
|-
|
|[[File:BTD1 plain4.svg|Yellow Bloon sprite]]
|'''[[Green Bloon]]'''<br>
|[[Yellow Bloon]]
|
|1
|4
|×3.2
|Green Bloon ×1
|-
|-
|
|[[File:BTD1 plain5.svg|Black Bloon sprite]]
|'''[[Yellow Bloon]]'''<br>
|[[Black Bloon]]
|
|1
|9
|×1.8
|Yellow Bloon ×2
|-
|-
|
|[[File:BTD2 white.svg|White Bloon sprite]]
|'''[[Black Bloon]]'''<br>
|[[White Bloon]]
|
|1
|9
|×2.5
|Yellow Bloon ×2
|-
|-
|
|[[File:BTD2 lead.svg|Lead Bloon sprite]]
|'''[[White Bloon]]'''<br>
|[[Lead Bloon]]
|
|1
|19
|×1
|Black Bloon ×2
|-
|-
|
|[[File:BTD2 rainbow.svg|Rainbow Bloon sprite]]
|'''[[Rainbow Bloon]]'''<br>
|[[Rainbow Bloon]]
|
|1
|37
|×2.2
|Black Bloon ×2<br>White Bloon ×2
|-
|-
|
|[[File:BTD3 disintegratingbloon.svg|Brown Bloon sprite]]
|'''[[Brown Bloon]]'''<br>
|[[Ceramic Bloon|Brown Bloon]]
|
|8
|82{{fn|Leaking a Brown Bloon only costs 38 lives.}}
|×2.5
|Rainbow Bloon ×2
|-
|-
|
|[[File:BTD3 zeppelin.svg|M.O.A.B sprite]]
|'''[[MOAB]]'''<br>
|[[MOAB|M.O.A.B]]
|
|130
|458{{fn|Leaking a M.O.A.B only costs 100 lives, but this still results in an instant game over under normal circumstances.}}
|×1
|Brown Bloon ×4
|}
|}


== Maps ==
== Tracks ==
{{Empty}}
{{Empty}}


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== Strategy ==
== Strategy ==
{{Main|Strategy:Bloons Tower Defense 3}}
{{Main strategy|Bloons Tower Defense 3}}
{{Strategy needed}}
{{Strategy needed}}


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=== Icons ===
=== Icons ===
<gallery>
<gallery>
BTD3F nk thumb.jpg|Ninja Kiwi
BTD3 nk thumb.jpg|Ninja Kiwi
BTD3F mochi thumb.jpg|MochiGames
BTD3 mochi thumb.jpg|MochiGames
BTD3F ng thumb.jpg|Newgrounds
BTD3 ng thumb.jpg|Newgrounds
BTD3F kong thumb.jpg|Kongregate
BTD3 kong thumb.jpg|Kongregate
BTD3F armor icon.png|Armor Games
</gallery>
</gallery>


== Navigation ==
==Footnotes==
{{Game nav}}
{{footnotes}}
 
==External links==
*[https://web.archive.org/web/20230328125624/http://ninjakiwi.com/Games/Tower-Defense/Bloons-Tower-Defense-3.html ''Bloons Tower Defense 3'' on Ninja Kiwi] (archived)
*[https://www.newgrounds.com/portal/view/463445 ''Bloons Tower Defense 3'' on Newgrounds]
*[https://www.kongregate.com/games/Ninjakiwi/bloons-tower-defense-3 ''Bloons Tower Defense 3'' on Kongregate]
*[https://web.archive.org/web/20120531135830/http://www.mochigames.com/games/bloons-tower-defense-2/ ''Bloons Tower Defense 2'' on MochiGames] (archived)
 
==Navigation==
{{game nav}}
[[Category:Bloons TD (series)]][[Category:Games developed by Ninja Kiwi]][[Category:Games published by Ninja Kiwi]]
[[Category:Flash software]][[Category:Games on Newgrounds]][[Category:Games on Kongregate]][[Category:Games on MochiGames]]
[[Category:2008]]

Revision as of 20:50, 28 June 2025

Image of {{{name}}}
Developer(s) Ninja Kiwi
Publisher(s) Ninja Kiwi
Platform(s) Adobe Flash
Release dates
Ninja Kiwi Unknown
MochiGames Unknown
Newgrounds 6 October 2008
Kongregate 6 October 2008
Language(s) supported
English

Bloons Tower Defense 3 (also referred to with the retronyms Bloons TD 3 and BTD3) is an Adobe Flash game in the Bloons TD series that released in 2008. It is built on Bloons Tower Defense 2 and shares many assets, but it introduces several new features. Most notably, towers can now be upgraded twice per upgrade path, compared to only once in previous games. This game also features 8 tracks, two new tower types, a new placeable item, and two new Bloon types.

BTD3 is the first Bloons TD game to be ported to other platforms. A version for iOS developed by Digital Goldfish released in 2009 and versions for the Nintendo DSi and PlayStation Portable released in 2011. These ports are simply named Bloons TD.

Towers

Half Cash icon This section is incomplete. You can help out by expanding it.
The editor who added this notice did not specify a reason.
Sprites Text Cost Stats Projectile(s)
Dart Monkey
Shoots a single dart. Can upgrade to piercing darts, razor darts and long range darts.
$215 — Easy
$255 — Medium
$270 — Hard
Tack Shooter
Shoots volley of tacks in 8 directions. Can upgrade to a blade shooter.
$305 — Easy
$365 — Medium
$390 — Hard
Boomerang
Throws a boomerang that follows a curved path back to the tower. Can pop multiple bloons at once. Upgrades to glaive thrower.
$440 — Easy
$525 — Medium
$555 — Hard
Spike-o-pult
Hurls a huge spiked ball that pops everything it touches. Can upgrade range, speed, and multi-shot.
$510 — Easy
$610 — Medium
$650 — Hard
Cannon
Launches a bomb that explodes on impact. Can upgrade to bigger bombs, longer range, and Missile Launcher.
$615 — Easy
$740 — Medium
$785 — Hard
Ice Ball
Freezes nearby bloons. Frozen bloons are immune to anything sharp. Can upgrade to increased freeze time, and larger freeze radius.
$360 — Easy
$435 — Medium
$460 — Hard
Monkey Beacon
Increases the attack range of all stuff within the beacon area. Can upgrade to increase attack speed within the beacon area, and grants access to the most powerful ability ever.
$850 — Easy
$1020 — Medium
$1080 — Hard
Super Monkey
Super monkey shoots incredibly fast. Can upgrade to epic range, laser vision, and more!
$3400 — Easy
$4080 — Medium
$4320 — Hard

Upgrades

Test Bloon icon in BTD6 This section is empty. You can help out by adding to it.

Track placeable items

Half Cash icon This section is incomplete. You can help out by expanding it.
The editor who added this notice did not specify a reason.
Sprites Name/description Cost Projectile(s)
Road Spikes
Place these road spikes on the track to pop bloons. Can pop 10 bloons before wearing out. Road spikes only last until the end of the round.
$25 — Easy
$30 — Medium
$30 — Hard
Monkey Glue
Monkey glue slows down bloons. Each blob can slow down 20 bloons before wearing out. Monkey glue only lasts until the end of the round.
$30 — Easy
$35 — Medium
$40 — Hard
Pineapple
Like all healthy food, pineapples explode violently shortly after being placed, so don't put any down until you want to blow up some bloons.
$20 — Easy
$25 — Medium
$25 — Hard

Bloons

Sprite Name Layer health RBE Speed Children
Red Bloon sprite Red Bloon 1 1 ×1
Blue Bloon sprite Blue Bloon 1 2 ×1.4 Red Bloon ×1
Green Bloon sprite Green Bloon 1 3 ×1.8 Blue Bloon ×1
Yellow Bloon sprite Yellow Bloon 1 4 ×3.2 Green Bloon ×1
Black Bloon sprite Black Bloon 1 9 ×1.8 Yellow Bloon ×2
White Bloon sprite White Bloon 1 9 ×2.5 Yellow Bloon ×2
Lead Bloon sprite Lead Bloon 1 19 ×1 Black Bloon ×2
Rainbow Bloon sprite Rainbow Bloon 1 37 ×2.2 Black Bloon ×2
White Bloon ×2
Brown Bloon sprite Brown Bloon 8 82[fn 1] ×2.5 Rainbow Bloon ×2
M.O.A.B sprite M.O.A.B 130 458[fn 2] ×1 Brown Bloon ×4

Tracks

Test Bloon icon in BTD6 This section is empty. You can help out by adding to it.

Rounds

Test Bloon icon in BTD6 This section is empty. You can help out by adding to it.

Strategy

For more in-depth strategies, see Strategy:Bloons Tower Defense 3.
This strategy section is empty or incomplete.
See the strategy guidelines for more information on how to write strategy sections.

Screenshots

Scoop's Tall Tale icon This article or section needs more screenshots.
See the screenshot guidelines for more information on what screenshots are needed and how to add them.

Icons

Footnotes

  1. Leaking a Brown Bloon only costs 38 lives.
  2. Leaking a M.O.A.B only costs 100 lives, but this still results in an instant game over under normal circumstances.