Bloons Super Monkey: Difference between revisions

Waves: the waves probably don't need their own individual pages, they can be described in the pages about the stages like hot air bloon
m Gameplay: helpful screenshot
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==Gameplay==
==Gameplay==
[[File:BSM1F gameplay.png|thumb|300px]]
The player controls [[Super Monkey]] by moving their mouse. Super Monkey attacks automatically, so the player can only move him to aim at Bloons and collect [[Blop|Power Blop]]s and powerups that drop from popped Bloons. Super Monkey's default attack fires darts straight ahead every {{hover|2.67 seconds|8 frames}}, each of which can pop up to two Bloons, but he can be [[upgrade]]d to add more attacks, enhance existing attacks, or replace attacks. The player can spend Power Blops on upgrades on the pause screen, opened at the end of each wave or by pressing {{key|Escape}}. There are 24 upgrades in total, split into three upgrade paths and eight upgrade tiers.
The player controls [[Super Monkey]] by moving their mouse. Super Monkey attacks automatically, so the player can only move him to aim at Bloons and collect [[Blop|Power Blop]]s and powerups that drop from popped Bloons. Super Monkey's default attack fires darts straight ahead every {{hover|2.67 seconds|8 frames}}, each of which can pop up to two Bloons, but he can be [[upgrade]]d to add more attacks, enhance existing attacks, or replace attacks. The player can spend Power Blops on upgrades on the pause screen, opened at the end of each wave or by pressing {{key|Escape}}. There are 24 upgrades in total, split into three upgrade paths and eight upgrade tiers.


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===Score===
===Score===
[[File:BSM1F ending.png|thumb|200px|The ending screen with the final score tally]]
[[File:BSM1F ending.png|thumb|300px|The ending screen with the final score tally]]
The player earns one point for each [[Bloon layer]] popped. At the end of each wave, except the final wave, the player can earn a bronze, silver, or gold trophy depending on which pop targets they reached, which increases the player's score for that wave by 10%, 20%, or 50%, respectively. At the end of the game, regardless of if the player won or lost, the final score is the total wave score plus a "blop bonus", which is the total number of Power Blops collected times 2.
The player earns one point for each [[Bloon layer]] popped. At the end of each wave, except the final wave, the player can earn a bronze, silver, or gold trophy depending on which pop targets they reached, which increases the player's score for that wave by 10%, 20%, or 50%, respectively. At the end of the game, regardless of if the player won or lost, the final score is the total wave score plus a "blop bonus", which is the total number of Power Blops collected times 2.