Update history:Bloons TD Battles 2/Version 4.1

Revision as of 20:07, 5 October 2024 by Polavux (talk | contribs) (added undoc, some cleanup for cargo queries)
Version 4.1

Version 4.1 is the fourth major update to Bloons TD Battles 2 and Bloons TD Battles 2+ of 2024. It introduced the Jump Start mode and the Bloonstone Quarry map, and re-introduced Casual Battles.

Additions

Cosmetic items

Changes

  This section is incomplete. You can help out by expanding it.
The editor who added this notice elaborates: Missing changes to heroes
Tiers Changes
X-5-X Perma Charge
  •   Ability damage modifier increased ― +8 → +10
Tiers Changes
5-0-2 Bloon Crush + Frag Bombs
  •   Frag damage increased ― 12 → 20
  •   Frag no longer deals +12 damage to Ceramics
Tiers Changes
5-X-0 Inferno Ring
  •   Meteor damage increased ― 700 → 900
5-0-1 Inferno Ring + More Tacks
  •   Meteor damage increased ― 1,000 → 1,300
5-0-2 Inferno Ring + Even More Tacks
  •   Meteor damage increased ― 1,400 → 1,800
Tiers Changes
X-X-4 Icicles
  •   Can now target and damage MOAB-Class Bloons, placing Icicles on them but not freezing them
  •   Now deals +3 damage to MOAB-Class Bloons
Tiers Changes
4-2-0 Maim MOAB + Shrapnel Shot
  •   Shrapnel damage increased by 2
    • Note: Cripple MOAB shrapnel is unchanged
1-2-0 Shrapnel Shot + Full Metal Jacket
  •   Shrapnel damage increased by 1
Tiers Changes
4-X-X Aircraft Carrier
  •   Plane dart pierce increased ― 13 → 20
  •   MOAB-Class Bloons now consume +1 pierce from plane darts
5-X-X Carrier Flagship
  •   Plane dart pierce increased ― 18 → 72
  •   MOAB-Class Bloons now consume +3 pierce from plane darts
Tiers Changes
X-3-X Bomber Ace
  •   Bomb pierce reduced ― 20 → 12
0-3-1 Bomber Ace + Sharper Darts
  •   Now increases pierce of bombs by 5
Tiers Changes
Tiers Changes
Tiers Changes
5-X-X Ray of Doom
  •   Pierce increased ― 40 → 1,000
  •   Damage increased ― 30 → 35
Tiers Changes
2-1-0 Arcane Blast + Fireball
  •   Fireball damage increased by 1
0-1-1 Fireball + Intense Magic
  •   Fireball pierce increased by 7
X-5-X Wizard Lord Phoenix
  •   Wall of Fire damage per tick increased ― 3 → 5
X-X-5 Prince of Darkness
  •   Necromancer buff now applies to itself
Tiers Changes
X-4-X Bloon Sabotage
Tiers Changes
Tiers Changes
Tiers Changes
5-X-X Primary Expertise
  •   Bounce distance increased ― 50 → 90
  •   Bonus damage to Ceramic and MOAB-Class increased ― 200 → 250
Tiers Changes
1-X-X Sentry Gun
  •   Sentries are no longer affected by attack speed buffs
5-X-X Sentry Champion
  •   Champion Sentry main attack damage increased ― 2 → 3
Striker Jones’ main purpose is to provide buffs to Bombs and Mortars, however he very often isn’t the preferred hero for Bomb/Mortar strategies and so he rarely gets used. We have augmented the buffs that he provides to Bombs and Mortars to help address this.
— Update notes
Levels Changes
7+
  •   Mortar Monkey blast radius buff increased ― +15% → +25%
8+
  •   Bomb Shooter range buff increased ― +5% → +15%
  •   Bomb Shooter pierce buff increased ― +35% → +40%
Biker Bones’ new more general level 8 buff is an interesting one that we’re pleased to see has been effectively used with towers such as Spike Factory. We’re slightly increasing the buff to hopefully see more of this, as well as making the same changes to the Mortar buff which Striker Jones received.
— Update notes
Levels Changes
7+
  •   Mortar Monkey blast radius buff increased ― +15% → +25%
8+
  •   Pierce buff increased ― +25% → +30%
By the time you get to the later levels, the cash amounts that players typically have mean that any cash gained from Benjamin is negligible.
— Update notes
Levels Changes
15-16
  •   Cash per round increased ― $1,400 → $2,000
17+
  •   Cash per round increased ― $2,500 → $4,000
Same changes and reasoning as Benjamin.
— Update notes
Levels Changes
15-16
  •   Cash per round increased ― $1,050 → $1,500
17+
  •   Cash per round increased ― $1,875 → $3,000
As Pat isn’t getting much attention recently, we’ve increased his damage and attack speed on his later levels, which also results in him being more effective at stalling MOAB class bloons.
— Update notes
Levels Changes
11-18
  •   Slam base damage increased ― 5 → 6
16+
17+
  •   Cooldown reduced ― 0.55s → 0.4s
19+
  •   Slam base damage increased ― 15 → 16
Same changes as Pat Fusty, plus a minor tweak to the level 8 Ice Monkey buff to increase its effectiveness.
— Update notes
Levels Changes
8+
  •    3× damage buff against MOAB-Class Bloons now applies after the +1 base damage buff instead of before, so the flat damage buff is also multiplied — an Ice Monkey with 2 damage now deals (2+1)×3 damage to MOAB-Class when buffed instead of (2×3)+1
11-18
  •   Slam base damage increased ― 5 → 6
16+
17+
  •   Cooldown reduced ― 0.55s → 0.4s
19+
  •   Slam base damage increased ― 15 → 16
With Fateweaver still remaining a dominant hero particularly in the early/mid game, it leaves little room for other heroes like Quincy, as early game is meant to be his specialty. We’ve slightly upped Fateweaver’s base cost so that she’s not quite so efficient early on.
— Update notes
Levels Changes
We love the impact that Etienne has had on the game - it’s been great to see all the new strategies that he has made possible. With that being said, we would like to make one very small adjustment to his ability, which we don’t expect will have much of an impact on his viability. Etienne provides so much utility that he doesn’t need to have strong DPS, and it does feel like his level 3 ability stretches on for longer than necessary.
— Update notes
Levels Changes