Template:BTD6 change list by name/doc

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Uses Cargo to generate a list of changes that apply to a specific key.

Template parameters

This template prefers inline formatting of parameters.

ParameterDescriptionTypeStatus
Name1

The key to use for the Cargo query. Will display a list of changes that contain this key in the "names" column with matching capitalization and spacing.

Example
Bloon send
Stringrequired
Name 22

A second key to use for querying. The results of both names will be shown in the list.

Stringoptional
Header levelheader level

The level of section headers to use for the list.

Default
3
Example
4
Numberoptional
Beforebefore

Only shows changes from versions up to, but *not* including, this version number.

Example
18.0
Numberoptional
sincesince

Only shows changes from versions after, *and* including, this version number.

Example
18.0
Numberoptional

Example usage

{{BTD6 change list by name|Quincy}}
Icon of "the greatest challenge" This article or section uses Cargo to generate its content. It will automatically fill up as other articles are completed.
To add to this section, create the articles it is looking up. Do not add content to this section manually and do not remove this notice until you are sure this section is complete.
Levels Changes
All
  • Buff Placement cost reduced ― $700 → $540
Levels Changes
All
  • Buff Projectile speed increased ― 320 units/s → 420 units/s
7+
  • Buff Exploding arrow: now has the same damage, pierce, and ricocheting properties as a regular arrow, in addition to spawning an explosion on the first Bloon hit
7
  • Change Description changed ― "Shoots an exploding arrow every 3rd shot." → "Fires exploding arrows every 3rd shot."
10–19
  • Buff Storm of Arrows: damage per hit increased ― 3 → 6
  • Buff Storm of Arrows: now deals +6 damage to MOAB-Class
20
  • Buff Storm of Arrows: damage per hit increased ― 5 → 10
  • Buff Storm of Arrows: now deals +10 damage to MOAB-Class
Levels Changes
All
  • Neutral Ricochet targeting changed (specifics unknown) (undocumented)
This upgrade didn’t have enough impact so late in the game and upgrade tree.
— Update notes
Levels Changes
17+
  • Buff Exploding arrow frequency increased ― every 3 shots → every 2 shots
Quincy is a fairly average jack of all trades early on and does what’s required of him there fine, and while he’s an entry level hero that is very much meant to embody that jack of all trades but master of none feeling we’d like to add a little later end-game performance boost to his currently weak lv19 so he doesn’t drop off as much.
— Update notes
Levels Changes
19–20
  • Buff Projectiles per shot increased ― 2 → 3
Quincy’s Storm of Arrows feels a little more like a downpour of wet pool noodles once Super Ceramics & especially their Fortified variants come around. However instead of making a drowning Quincy skin to pair with Lifegurd Brickell we are granting a large bonus to Ceramic Damage for the ability around the point you’ll need to deal with these.
— Update notes
Levels Changes
18–19
  • Buff Storm of Arrows: now deals +18 bonus damage to Ceramics
20
  • Buff Storm of Arrows: now deals +24 bonus damage to Ceramics
Quincy’s Rapid Shot starts with an extremely short duration that slowly increases over levels, the difference between min and max is huge but it doesn’t feel too impactfully increased at any point through the leveling up process, so we are increasing the base duration and instead moving the buff up to max duration all into his Lv13 which currently doesn’t do much.
— Update notes
Levels Changes
3–12
  • Buff Rapid Shot: Duration increased ― 3.5s → 8s
4+
  • Nerf Rapid Shot: Duration no longer increases by 0.5s per level
13+
  • Buff Now also increases Rapid Shot duration ― 8.5s → 12s