This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Everything in quotes is a direct transcription from the official patch notes and needs further information/specifics. (Some of this requires looking at the game code to determine what actually changed.)
No longer requires Paint Stripper to strip Camo from DDTs
Description changed ― "Superhot burny stuff burns through 5 layers of Bloon each time, and can also burn up MOAB-Class Bloons." → "Superhot burny stuff melts through 5 layers of bloon each shot, burns MOAB class bloons for extra damage, and strips DDT camo."
Now applies a buff to all Wizard Monkeys upgraded to Necromancer or Prince of Darkness (including itself) that increases Undead Bloon damage by 1 and lifespan by 50%
Description changed ― "Increases attack speed of all ninjas nearby - more Shinobi means more attack speed." → "Increases attack speed and pierce of nearby Ninjas. Stacks 20 times."
This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: The update notes state that "Total Transformation will no longer allow the transformed Monster Monkeys to stack other buffs", so does this affect more buffs besides SMFC?
Instead of producing a variable number of crates per round depending on the value of sacrifices, it produces a maximum of 10 crates per round and the value of each crate scales with the value of sacrifices
Now produces a minimum of 1 $300 crate per round (previously could produce zero crates if the value of sacrifices was too low or it was placed as an Insta Monkey)
Exploding arrow: now has the same damage, pierce, and ricocheting properties as a regular arrow, in addition to spawning an explosion on the first Bloon hit
7
Description changed ― "Shoots an exploding arrow every 3rd shot." → "Fires exploding arrows every 3rd shot."
10–19
Storm of Arrows: damage per hit increased ― 3 → 6
Storm of Arrows: now deals +6 damage to MOAB-Class
20
Storm of Arrows: damage per hit increased ― 5 → 10
Storm of Arrows: now deals +10 damage to MOAB-Class
Description changed ― "Nature's Wrath - All Magic Monkeys in range get +2 pierce." → "Nature's Wrath - all Magic Monkeys in range get +1 pierce."
4+
"Resolved multiple game crashes related to Obyn’s Totems & Wall of Trees"
Fixed the name of Nature's Ward Totem not changing when playing in other languages (bug fix)
11+
Now also increases Nature's Wrath pierce buff to +3
11
Description changed ― "Increased attack range of Monkeys nearby." → "Nature's Clarity - all Magic Monkeys in range get an additional +5 range and +3 pierce."
Bloon Trojan: now generates $1 for each tier a Bloon with the virus had when popped
9+
Bank Hack: cash generation buff increased ― 8% → 12%
9
Description changed ― "Bank hack increased to 8%" → "Bank hack increased to 12%"
13–18
Now increases Biohack's damage buff to +2
13
Description changed ― "Biohack affects 6 Monkeys for 8 seconds." → "Biohack increases bonus damage and affects 6 Monkeys for 8 seconds."
16+
Now increases Bloon Trojan's cash per layer to $2
19+
Biohack: damage buff increased ― +2 → +3
19
Description changed ― "Biohack lasts 9 seconds and affected Monkeys pop 2 extra layers instead of 1." → "Biohack lasts 9 seconds and affected Monkeys pop 3 extra layers instead of 2."
Instead of pausing time, now slows Bloon movement speed (except BADs), tower attack speed, and tower movement speed, but not Activated Ability cooldowns, for the duration of the Power
Added half-touch mode (pressing and holding on a tower after selecting it to hide the upgrade panel)
Upgrade details now appear after double-tapping a tower's portrait, instead of single tapping
"Positioning towers has been improved. Towers will stay closer to the cursor/finger location to provide a more precise and smooth experience."
"Towers should no longer ‘move slightly’ when you raise your finger, which would cause them to show valid placement while in a spot they couldn’t actually be placed"
"Canceling the placement of Insta Monkeys will now function correctly."
"Dragging a tower off the top of the screen should no longer sometimes cause it to jump to the center of the screen."
Co-op mode is HERE - and it's FOUR player! -Anniversary beginner map: Park Path -New advanced map: Cargo -New Hero Skin: Benjammin' -Tons of balance changes and bug fixes, see in-game Patch notes for full list