Stats:Wizard Monkey (BTD6)

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Revision as of 04:43, 26 December 2024 by Polavux (talk | contribs) (updated to the new system)
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Last updated: version 46.3

This is a list of statistics for the Wizard Monkey in Bloons TD 6.

Base stats

Tower
Display range40 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown1.1s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingDepends on targeting option
Targeting range40 units
Filters
  • Cannot target Camo
Projectile
Pierce3
Damage1
Damage typeEnergy
Speed200 units/s
Lifespan0.4s
Radius4 units
Filters
  • Cannot hit Camo

Path 1

Tier 1

Tower
Display range40 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown1.1s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingDepends on targeting option
Targeting range40 units
Filters
  • Cannot target Camo
  • Ignores blockers
Projectile
Pierce3
Damage1
Damage typeEnergy
Speed200 units/s
Seeking distance80 units
Seeking angle360°
Seeking rotation speed360 °/s
Lifespan0.8s
Radius4 units
Filters
  • Cannot hit Camo
  • Ignores blockers

Tier 2

Tower
Display range40 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown1.1s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingDepends on targeting option
Targeting range40 units
Filters
  • Cannot target Camo
  • Ignores blockers
Projectile
Pierce3
Damage2
Damage typeEnergy
Speed200 units/s
Seeking distance80 units
Seeking angle360°
Seeking rotation speed360 °/s
Lifespan0.8s
Radius6 units
Filters
  • Cannot hit Camo
  • Ignores blockers

Tier 3

Tower
Display range60 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.55s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingDepends on targeting option
Targeting range60 units
Filters
  • Cannot target Camo
  • Ignores blockers
Projectile
Pierce7
Damage3
Damage typeEnergy
Speed200 units/s
Seeking distance80 units
Seeking angle360°
Seeking rotation speed360 °/s
Lifespan1.4s
Radius6 units
Filters
  • Cannot hit Camo
  • Ignores blockers

Tier 4

Tower
Display range60 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.275s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingDepends on targeting option
Targeting range60 units
Filters
  • Cannot target Camo
  • Ignores blockers
Projectile
Pierce7
Damage6
Damage to MOAB-Class+10
Damage typePlasma
Speed200 units/s
Seeking distance80 units
Seeking angle360°
Seeking rotation speed360 °/s
Lifespan1.4s
Radius6 units
Filters
  • Cannot hit Camo
  • Ignores blockers

Tier 5

Tower
Display range60 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.1375s
Offset (X, Y, Z)
-1.99, 25.8, 16.2
TargetingDepends on targeting option
Targeting range60 units
Filters
  • Cannot target Camo
  • Ignores blockers
Projectile
Pierce11
Damage8
Damage to MOAB-Class+19
Damage typePlasma
Speed200 units/s
Seeking distance80 units
Seeking angle360°
Seeking rotation speed360 °/s
Lifespan1.4s
Radius6 units
Filters
  • Cannot hit Camo
  • Ignores blockers
Shimmer
Cooldown1s
Offset (X, Y, Z)
-1.99, 25.8, 16.2
Targeting range60 units
Filters
  • Can only target Camo
  • Ignores blockers
Projectile
Pierce500
Lifespan0.05s
Radius75 units
  • Ignores blockers
  • Removes Camo
Dragon's Breath
Cooldown0.0675s
Offset (X, Y, Z)
-1.99, 25.8, 16.2
TargetingFirst / Last / Close / Strong
Targeting range60 units
Filters
  • Cannot target Camo
  • Ignores blockers
Projectile
Pierce3
Damage2
Damage to MOAB-Class+8
Damage typePlasma
Speed125 units/s
Lifespan1.4s
Radius6 units
Filters
  • Cannot hit Camo
  • Ignores blockers
Damage over time
Damage1
Damage typeFire
Duration3.1s
Interval1.5s
Layers

Path 2

Tier 1

Tower
Display range40 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown1.1s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingDepends on targeting option
Targeting range40 units
Filters
  • Cannot target Camo
Projectile
Pierce3
Damage1
Damage typeEnergy
Speed200 units/s
Lifespan0.4s
Radius4 units
Filters
  • Cannot hit Camo
Fireball
Cooldown2.2s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingFirst / Last / Close / Strong
Targeting range40 units
Filters
  • Cannot target Camo
Projectile
Pierce1
Max pierce1
Damage1
Damage typeFire
Speed200 units/s
Lifespan0.4s
Radius3 units
Filters
  • Cannot hit Camo
Explosion
Pierce15
Damage1
Damage typeExplosion
Lifespan0.1s
Radius10 units
Filters
  • Cannot hit Camo
  • Ignores blockers

Tier 2

Tower
Display range40 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown1.1s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingDepends on targeting option
Targeting range40 units
Filters
  • Cannot target Camo
Projectile
Pierce3
Damage1
Damage typeEnergy
Speed200 units/s
Lifespan0.4s
Radius4 units
Filters
  • Cannot hit Camo
Fireball
Cooldown2.2s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingFirst / Last / Close / Strong
Targeting range40 units
Filters
  • Cannot target Camo
Projectile
Pierce1
Max pierce1
Damage1
Damage typeFire
Speed200 units/s
Lifespan0.4s
Radius3 units
Filters
  • Cannot hit Camo
Explosion
Pierce15
Damage1
Damage typeExplosion
Lifespan0.1s
Radius10 units
Filters
  • Cannot hit Camo
  • Ignores blockers
Wall of Fire
Cooldown6.5s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingTrack or Default
Targeting range40 units
Filters
  • Cannot target Camo
Projectile
Pierce10
Damage1
Damage typeFire
Lifespan4.5s
Radius15 units
Rehit interval0.15s
Refresh pierce interval0.15s
Filters
  • Cannot hit Camo
  • Ignores blockers

Tier 3

Tower
Display range40 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown1.1s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingDepends on targeting option
Targeting range40 units
Filters
  • Cannot target Camo
Projectile
Pierce3
Damage1
Damage typeEnergy
Speed200 units/s
Lifespan0.4s
Radius4 units
Filters
  • Cannot hit Camo
Fireball
Cooldown2.2s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingFirst / Last / Close / Strong
Targeting range40 units
Filters
  • Cannot target Camo
Projectile
Count3
Angle60°
Pierce1
Max pierce1
Damage1
Damage typeFire
Speed200 units/s
Lifespan0.4s
Radius3 units
Filters
  • Cannot hit Camo
Explosion
Pierce15
Damage3
Damage typeExplosion
Lifespan0.1s
Radius14 units
Filters
  • Cannot hit Camo
  • Ignores blockers
Wall of Fire
Cooldown4.5s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingTrack or Default
Targeting range40 units
Filters
  • Cannot target Camo
Projectile
Pierce20
Damage1
Damage typeFire
Lifespan4.5s
Radius15 units
Rehit interval0.1s
Refresh pierce interval0.1s
Filters
  • Cannot hit Camo
  • Ignores blockers
Dragon's Breath
Cooldown0.135s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingFirst / Last / Close / Strong
Targeting range40 units
Filters
  • Cannot target Camo
Projectile
Pierce3
Damage2
Damage typePlasma
Speed125 units/s
Lifespan0.4s
Radius6 units
Filters
  • Cannot hit Camo
Damage over time
Damage1
Damage typeFire
Duration3.1s
Interval1.5s
Layers

Tier 4

Tower
Display range40 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown1.1s
Offset (X, Y, Z)
0, 10.5, 7
TargetingDepends on targeting option
Targeting range40 units
Filters
  • Cannot target Camo
Projectile
Pierce3
Damage1
Damage typeEnergy
Speed200 units/s
Lifespan0.4s
Radius4 units
Filters
  • Cannot hit Camo
Fireball
Cooldown2.2s
Offset (X, Y, Z)
0, 10.5, 7
TargetingFirst / Last / Close / Strong
Targeting range40 units
Filters
  • Cannot target Camo
Projectile
Count3
Angle60°
Pierce1
Max pierce1
Damage1
Damage typeFire
Speed200 units/s
Lifespan0.4s
Radius3 units
Filters
  • Cannot hit Camo
Explosion
Pierce15
Damage3
Damage typeExplosion
Lifespan0.1s
Radius14 units
Filters
  • Cannot hit Camo
  • Ignores blockers
Wall of Fire
Cooldown4.5s
Offset (X, Y, Z)
0, 10.5, 7
TargetingTrack or Default
Targeting range40 units
Filters
  • Cannot target Camo
Projectile
Pierce20
Damage1
Damage typeFire
Lifespan4.5s
Radius15 units
Rehit interval0.1s
Refresh pierce interval0.1s
Filters
  • Cannot hit Camo
  • Ignores blockers
Dragon's Breath
Cooldown0.135s
Offset (X, Y, Z)
0, 10.5, 7
TargetingFirst / Last / Close / Strong
Targeting range40 units
Filters
  • Cannot target Camo
Projectile
Count2
Angle10°
Pierce3
Damage2
Damage typePlasma
Speed125 units/s
Lifespan0.4s
Radius6 units
Filters
  • Cannot hit Camo
Damage over time
Damage2
Damage typeFire
Duration3.1s
Interval1.5s
Layers
Ability
Cooldown45s

Phoenix

Tower
Display range50 units
Movement speed50 units/s
Lifespan20s
Attack
Cooldown0.1s
Offset (X, Y, Z)
-0.18, 10.94, 7
Targeting range∞ units
Filters
  • Cannot target Camo
  • Ignores blockers
Projectile
Pierce8
Damage5
Damage typePlasma
Speed450 units/s
Lifespan0.8889s
Radius6 units
Filters
  • Cannot hit Camo
  • Ignores blockers

Tier 5

Tower
Display range40 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown1.1s
Offset (X, Y, Z)
0, 14.3, 7
TargetingDepends on targeting option
Targeting range40 units
Filters
  • Cannot target Camo
Projectile
Pierce3
Damage1
Damage typeEnergy
Speed200 units/s
Lifespan0.4s
Radius4 units
Filters
  • Cannot hit Camo
Fireball
Cooldown2.2s
Offset (X, Y, Z)
0, 14.3, 7
TargetingFirst / Last / Close / Strong
Targeting range40 units
Filters
  • Cannot target Camo
Projectile
Count3
Angle60°
Pierce1
Max pierce1
Damage1
Damage typeFire
Speed200 units/s
Lifespan0.4s
Radius3 units
Filters
  • Cannot hit Camo
Explosion
Pierce15
Damage9
Damage typeExplosion
Lifespan0.1s
Radius14 units
Filters
  • Cannot hit Camo
  • Ignores blockers
Wall of Fire
Cooldown4.5s
Offset (X, Y, Z)
0, 14.3, 7
TargetingTrack or Default
Targeting range40 units
Filters
  • Cannot target Camo
Projectile
Pierce20
Damage5
Damage typeFire
Lifespan4.5s
Radius15 units
Rehit interval0.1s
Refresh pierce interval0.1s
Filters
  • Cannot hit Camo
  • Ignores blockers
Dragon's Breath
Cooldown0.135s
Offset (X, Y, Z)
0, 14.3, 7
TargetingFirst / Last / Close / Strong
Targeting range40 units
Filters
  • Cannot target Camo
Projectile
Count3
Angle15°
Pierce15
Damage2
Damage typePlasma
Speed125 units/s
Lifespan0.4s
Radius6 units
Filters
  • Cannot hit Camo
Damage over time
Damage30
Damage typeFire
Duration15.1s
Interval1.5s
Layers
Ability
Cooldown45s
Disables other attacks20s

Lava Phoenix

Tower
Display range50 units
Movement speed50 units/s
Lifespan20s
Attack
Cooldown0.1s
Offset (X, Y, Z)
0.08, 12.58, 7
Targeting range∞ units
Filters
  • Cannot target Camo
  • Ignores blockers
Projectile
Pierce50
Damage20
Damage typeFire
Speed450 units/s
Lifespan0.8889s
Radius6 units
Filters
  • Cannot hit Camo
  • Ignores blockers
Fireballs
Cooldown1s
Offset (X, Y, Z)
0.08, 12.58, 7
Targeting range∞ units
  • Can fire without a target
Projectile
Count8
Angle360°
Pierce300
Damage50
Damage typeNormal
Speed85 units/s
Lifespan2.9412s
Radius15 units
Filters
  • Cannot hit Camo

Phoenix

Tower
Display range50 units
Movement speed50 units/s
Attack
Cooldown0.1s
Offset (X, Y, Z)
-0.18, 10.94, 7
Targeting range∞ units
Filters
  • Cannot target Camo
  • Ignores blockers
Projectile
Pierce8
Damage5
Damage typePlasma
Speed450 units/s
Lifespan0.8889s
Radius6 units
Filters
  • Cannot hit Camo
  • Ignores blockers

Path 3

Tier 1

Tower
Display range40 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown1.1s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingDepends on targeting option
Targeting range40 units
Filters
  • Cannot target Camo
Projectile
Pierce8
Damage1
Damage typeEnergy
Speed400 units/s
Lifespan0.4s
Radius4 units
Filters
  • Cannot hit Camo

Tier 2

Tower
Display range50 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
  • Camo Prioritization
Attack
Cooldown1.1s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingDepends on targeting option
Targeting range50 units
Projectile
Pierce8
Damage1
Damage typeEnergy
Speed400 units/s
Lifespan0.4s
Radius4 units

Tier 3

Tower
Display range60 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
  • Camo Prioritization
Attack
Cooldown1.1s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingDepends on targeting option
Targeting range60 units
Projectile
Pierce8
Damage1
Damage typeEnergy
Speed400 units/s
Lifespan0.4s
Radius4 units
Shimmer
Cooldown2s
Offset (X, Y, Z)
-1.99, 8.17, 7
Targeting range60 units
Filters
  • Can only target Camo
Projectile
Pierce500
Lifespan0.05s
Radius75 units
  • Ignores blockers
  • Removes Camo

Tier 4

Tower
Display range60 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown1.1s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingDepends on targeting option
Targeting range60 units
Projectile
Pierce8
Damage1
Damage typeEnergy
Speed400 units/s
Lifespan0.4s
Radius4 units
Shimmer
Cooldown2s
Offset (X, Y, Z)
-1.99, 8.17, 7
Targeting range60 units
Filters
  • Can only target Camo
Projectile
Pierce500
Lifespan0.05s
Radius75 units
  • Ignores blockers
  • Removes Camo
Reanimate
Cooldown1.5s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingNormal (track)
Targeting range60 units
Filters
  • Cannot target Camo
  • Ignores blockers
Projectile
Pierce1
Damage2
Damage typeNormal
Speed25 units/s
Lifespan7s
Radius3 units
  • Ignores blockers

Tier 5

Tower
Display range80 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.275s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingDepends on targeting option
Targeting range80 units
Projectile
Pierce8
Damage1
Damage typeEnergy
Speed400 units/s
Lifespan0.4s
Radius4 units
Shimmer
Cooldown1s
Offset (X, Y, Z)
-1.99, 8.17, 7
Targeting range80 units
Filters
  • Can only target Camo
Projectile
Pierce500
Lifespan0.05s
Radius100 units
  • Ignores blockers
  • Removes Camo
Reanimate
Cooldown1.5s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingNormal (track)
Targeting range80 units
Filters
  • Cannot target Camo
  • Ignores blockers
Projectile
Pierce1
Damage2
Damage typeNormal
Speed25 units/s
Lifespan7s
Radius3 units
  • Ignores blockers
MOAB
Cooldown3s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingNormal (track)
Targeting range80 units
Filters
  • Cannot target Camo
  • Ignores blockers
MOAB
Pierce20
Damage40
Damage typeNormal
Speed15 units/s
Lifespan15s
Radius10 units
  • Ignores blockers
BFB
Pierce50
Damage100
Damage typeNormal
Speed15 units/s
Lifespan10s
Radius20 units
  • Ignores blockers
Undead Bloon buff
Lifespan modifier×1.5
Damage bonus+3

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