ZOMG (BCS)
For the ZOMG in general, see ZOMG.
ZOMG
| Death from above! |
| Class | ||
|---|---|---|
| Card Pack | ||
| Rarity | Rare | |
| Keywords | — | |
| Introduced | Full Playable test | |
| Stats | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Cost | Health | 800 | |||||||
| Charges | 1 | Delay | 5 | ||||||
The ZOMG is a Large Bloon card in Bloons Card Storm. It has no special properties.
ZOMGs can naturally spawn from the Storm. It appears three times: a single ZOMG spawns on Rounds 16 and 18 for Player 2, and for Player 1 on Rounds 17 and 19, and in twos on Round 25 (Player 2) and Round 26 (Player 1).
Tips
- ZOMGs, being the most expensive Bloon card, tend to work better for heroes with high Bloontonium capacity. Gwendolin synergizes best for gaining Bloontonium; 10 minimum Bloontonium is needed for Heat It Up.
- Unlike BFBs and MOABs, ZOMG only has one charge. Alone, it isn't strong for its cost, because of its 5 delay (rather than 4 for BFBs and MOABs) for a minor health bonus, but valuable in combination with other high-HP bloons.
Update history
Version 0.8 (build 177)
Health increased ― 700 → 800
Health increased ― 800 → 900
Now animates when receiving a buff
Gallery
-
Icon
-
Placeholder art
-
Screenshot
-
ZOMG's first damaged state
-
ZOMG's second damaged state
-
ZOMG's third damaged state
-
Model render
-
Model render (first damage state)
-
Model render (second damage state)
-
Model render (third damage state)
Trivia
- The ZOMG has a lower rarity than the BFB, unlike in the Bloons TD series where the ZOMG is usually ranked higher than the BFB.