In-game button to see the traits of currently selected towers
Traits are a game mechanic in the Frontier Legends DLC of Bloons TD 6. These are passive effects that all Towers have, and can be positive or negative and can range from raw stat modifiers to the ability to summon Zombie Bloons.
Traits are classified in two ways: Rarity and Tier. Rarity is a somewhat arbitrary classification, but usually traits with better effects tend to have a higher Rarity. Tier determines the potency of the effect and has four levels, with the first two being negative and the second two are positive. When Towers are generated at the Salon, the game randomly determines the amount, rarity and tier of those traits. Story Towers, Heroes and Legendary recruits have a fixed set of traits.
Trait tier distribution
Icon
Rarity
Chance
Effect
1
10%
Very negative
2
15%
Negative
3
40%
Positive
4
35%
Very positive
Trait rarity distribution
Icon
Rarity
Chance
0
40%
1
30%
2
20%
3
10%
Trait amount distribution
Amount
Chance
1
25%
2
50%
3
25%
List of Traits
This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Determine specific stats of the traits, either in the Notes section or a new Stats section
Text
Tier
Rarity
Excluded towers
Notes
Cross-eyed Shot spread 100%
Boomerang Monkey, Spike Factory, Beast Handler
Clumsy Shot spread 50%
Boomerang Monkey, Spike Factory, Beast Handler
Straight Shooter Shot spread -50%
Boomerang Monkey, Spike Factory, Beast Handler
Crackshot Shot spread -100%
Boomerang Monkey, Spike Factory, Beast Handler
Laggard 80% Attack Speed
Encumbered 90% Attack Speed
Quickshot 115% Attack Speed
Rapid-fire 130% Attack Speed
Twister Projectiles wiggle around with 20% Blowback chance (Not MOABs)
Spike Factory
Dust-devil Projectiles wiggle around with 50% Blowback chance (Not MOABs)
Spike Factory
Zinger Projectiles bounce off Blocking Objects and Map Borders
Primer Chance to attach bombs to Bloons, dealing 15 Damage after 3s
Detonator Chance to attach bombs to Bloons, dealing 30 Damage after 3s
Nullifier Can pop Black and White Bloons and deals +1 Damage to them
Neutralizer Can pop Black and White Bloons and deals +100% Damage to them
Friendly Chance to spawn 2 friendly Zombie Bloons from projectiles
Undertaker Chance to spawn 5 friendly Zombie Bloons from projectiles
Hero traits
Each Hero has a unique set of traits, a certain starting level, and a cost in Bananite to hire. Hero Skins have different traits from regular Heroes, including those that cannot be purchased with Monkey Money.
Error: No field named "fl_level" found for any of the specified database tables.
Legendary recruits
This section is incomplete. You can help out by expanding it. The editor who added this notice elaborates: Add column with recruit cost
There is a 5% chance that any possible recruit in the Saloon has a "Legendary" status, with powerful traits and some upgrades applied, but they are more expensive than their regular counterparts. Their tower type, upgrades, name and traits are fixed. Some of their names are a reference to popular Bloons content creators.
Name
Tower
Recruit cost
Trait 1
Trait 2
Trait 3
One-Mile Morgan
0-4-2 Desperado
Legend
Big ol'
Longshot
Ember Hellblast Graves
2-0-4 Desperado
Renowned
Undertaker
Fanged
Mar. Mathers
3-2-0 Ninja Monkey
Legend
Guns-blazin'
Ricochet
Elmer Sticky Fingers
2-0-3 Glue Gunner
Legend
Detonator
Heavy-puncha
Mar. Molasses
2-3-0 Sniper Monkey
Legend
Seein'-red
Molasses
Big Brass Tsunami
0-2-3 Tack Shooter
Legend
Big ol'
Rapid-fire
Drifting Shade
0-2-3 Super Monkey
Legend
Rapid-fire
Banana-bond
The Unforgiven
0-2-3 Monkey Sub
Legend
Quicksilver
Razor-eye
Pale Rider
3-0-2 Ice Monkey
Legend
Neutralizer
Fanged
Phantom Corsair
0-3-2 Monkey Buccaneer
Legend
Molasses
Undertaker
Finn Rivers
3-0-0 Beast Handler
Renowned
Frostbrand
Molasses
The Proposition
0-3-2 Dartling Gunner
Legend
Crackshot
Ricochet
Deadclaw Dan
0-3-0 Beast Handler
Legend
Razor-eye
Molasses
Skye Tombstone
0-2-3 Monkey Ace
Renowned
Zinger
Undertaker
Sawbones Sam
3-0-0 Alchemist
Renowned
Rapid-fire
Doc
Blazing Saddle Bill
2-3-0 Boomerang Monkey
Legend
Rarin’
Guns-blazin'
Short Fuse Boone
3-0-2 Dart Monkey
Microscopic
Detonator
Ricochet
Masterplanner Charles
2-3-0 Heli Pilot
Microscopic
Rarin’
Escapist
Halt O'Carrick
0-2-3 Dart Monkey
Legend
Waymaker
Longshot
The Bulwark
3-0-2 Spike Factory
Renowned
Heavy-puncha
Seein'-red
Funky Town
3-1-0 Monkey Village
Microscopic
Longshot
Lustrous
Lazy Louie's Lookout
2-3-0 Monkey Village
$34,695
Microscopic
Rarin’
Escapist
Max Lidot
0-3-0 Dart Monkey
Renowned
Rapid-fire
Hell-bent
Ironshot ISAB
0-3-0 Super Monkey
$40,200
Renowned
Longshot
Ricochet
Super BomBattery
2-3-0 Mortar Monkey
Renowned
Red-wristed
Rapid-fire
Chewie Chompa
2-3-0 Bomb Shooter
Renowned
Brutal
Banana-bond
Unrelenting Dragoon
0-3-2 Wizard Monkey
Renowned
Waymaker
Purple-peacock
Highrule Mack
3-0-0 Super Monkey
Renowned
Waymaker
Guns-blazin'
Punji der Totengräber
2-3-0 Spike Factory
Renowned
Big-blimp-hunter
Undertaker
Hellfire H-Bomb
3-0-2 Mortar Monkey
Renowned
Cannonball
Neutralizer
Dab Lune Oakheart
0-3-0 Druid
Renowned
Doc
Red-wristed
Tornado Tewtiy
2-3-0 Druid
Renowned
Skywalker
Dust-devil
Desert Sabre
3-2-0 Sniper Monkey
Renowned
Fanged
Seein'-red
Neo Trickshot Lawless
3-0-2 Glue Gunner
Renowned
Big-boot
Fanged
Raider Ethan Reckless
3-0-2 Wizard Monkey
Renowned
Big-boot
Fanged
Chillhands Frostee
0-3-0 Mermonkey
Renowned
Zinger
Quicksilver
Update history
This article or section uses Cargo to generate its content. It will automatically fill up as other articles are completed. To add to this section, create the articles it is looking up. Do not add content to this section manually and do not remove this notice until you are sure this section is complete.