|
This article is a stub. You can help out by expanding it. The editor who added this notice elaborates: Fill info out
|
|
This article or section is outdated and needs to be updated to reflect recent updates or newly available information. You can help out by editing this article. The editor who added this notice elaborates: new reworked lych-soul information
|
| Lych-soul
|
| Speed
|
23 (0.92× Red Bloon speed)
|
| Size
|
40 units
|
|
The Lych-soul is a Boss Bloon in Bloons TD 6 that is summoned after Lych's health reaches a skull. While active, it drains lives every 4 seconds, and can drain below 1 life, and Lych becomes invulnerable to all attacks until it and Resurrected Blimps are destroyed. Unlike most Bosses, Lych-soul is vulnerable to Paragon tier knockback (e.g. Glaive Dominus's anti-MOAB glaive), slowdown (e.g. Ascended Shadow), and stuns. Lych can be affected by modifiers for Boss Health but not Boss Speed.
Mechanics
|
This section is empty. You can help out by adding to it.
|
Stats
Normal
Base health
| Tier |
1-player |
2-player |
3-player |
4-player
|
| 1
|
1,280 |
1,536 |
1,792 |
2,048
|
| 2
|
3,050 |
3,660 |
4,270 |
4,880
|
| 3
|
7,000 |
8,400 |
9,800 |
11,200
|
| 4
|
14,500 |
17,400 |
20,300 |
23,200
|
| 5
|
47,000 |
56,400 |
65,800 |
75,200
|
Elite
Base health
| Tier |
1-player |
2-player |
3-player |
4-player
|
| 1
|
1,600 |
1,920 |
2,240 |
2,560
|
| 2
|
5,600 |
6,720 |
7,840 |
8,960
|
| 3
|
25,000 |
30,000 |
35,000 |
40,000
|
| 4
|
100,000 |
120,000 |
140,000 |
160,000
|
| 5
|
485,000 |
582,000 |
679,000 |
776,000
|
Update history
|
This article or section uses Cargo to generate its content. It will automatically fill up as other articles are completed. To add to this section, create the articles it is looking up. Do not add content to this section manually and do not remove this notice until you are sure this section is complete.
|
Lych-soul benefits from Freeplay scaling (bug)
Lych-soul no longer benefits from freeplay scaling (bug fix)
Lych-soul can now be stunned and slowed by Paragons
Resolved an issue where some 1 shot effects could destroy the Lych Soul (bug fix)
Lych-soul: Speed reduced ― 25 units/s → 23 units/s
Lych-soul: Can no longer be slowed down by certain towers (bug fix)
Lych-soul: Should now be correctly affected by Boss Challenge rule modifiers (bug fix)
- Major rework to the Lych-soul's mechanics:
When a skull is triggered it will now spawn multiple souls at different points of the track (3 for Normal, 5 for Elite)
No longer drains lives
Now spawns Zombie MOABs
Ethereal state: Lych invulnerability window no longer has a minimum duration (6s before) and will be removed when all Lych-souls are popped - Note: When a skull is triggered Lych's health bar will now be covered by an another bar representing the combined health of the Lych-souls
Health reduced:
- Normal Tier 1 ― 1,280 → 1,000
- Normal Tier 2 ― 3,050 → 2,500
- Normal Tier 3 ― 7,000 → 5,000
- Normal Tier 4 ― 14,500 → 12,500
- Normal Tier 5 ― 47,000 → 45,000
- Elite unchanged
Normal Lych-soul speed reduced ― 23 units/s (0.92 RBS) → 18 units/s (0.72 RBS)
Boss Rush: Lych-soul base health reduced ― 150 → 140
Lych-soul (Normal tier 1): Health reduced ― 1,000 → 750
Lych-soul (Normal tier 1): Speed reduced ― 18 units/s → 17 units/s
Lych-soul (Normal tier 1): Amount of spawned souls reduced ― 3 → 2
Lych-soul (Elite tier 1): Health reduced ― 1,600 → 1,400
Lych-soul (Elite tier 1): Speed reduced ― 23 units/s → 21units/s
Gallery
|
This article or section needs more screenshots. See the screenshot guidelines for more information on what screenshots are needed and how to add them.
|
Navigation