User:Polavux/Glossary thing
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A list of definitions.
Terminology
- Bloon type
- Leak
- Pop
- Popping power
- In the multiplatform versions of Bloons TD 5, Bloons TD Battles, and Bloons Monkey City, this refers to the limit to the number of Bloons a single projectile, area of effect, or other entity can collide with (whereas "pierce" is specific to projectiles). This term appears in other games, but it has no particular meaning and is simply used to vaguely indicate how effective something is at popping Bloons.
- Range
- Area that towers can target Bloons and trigger attacks. Some towers have a display range that is separate from the actual range of its attacks.
- Upgrade path
- Upgrade tier
Jargon
- Black border
- The process by which a player completes a game without quitting and rejoining, using Continues, or using Retry Last Round. This term sometimes can apply to a specific set of rounds rather than entire games, even outside of CHIMPS contexts, where the player may need to beat them consecutively for any reason.
- Generation
| This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Would "Pre-BTD4 Generation", "BTD4 Generation", "BTD5 Generation", and "BTD6 Generation" count too? |
- A group of games in the series with a shared art style, very similar gameplay, and reused assets. The most common groupings are:
- Generation I: Bloons Tower Defense, Bloons Tower Defense 2, Bloons Tower Defense 3
- Generation II: Bloons TD 4
- Generation III: Bloons TD 5, Bloons TD Battles, Bloons Monkey City
- Generation IV: Bloons TD 6, Bloons Adventure Time TD, Bloons TD Battles 2
- Instakill
Instantly destroy a target. Sometimes used to refer to destroying a target extremely quickly. Not the same as one-shot.
- Micro
- Short for micromanagement, meaning manually and precisely controlling something to maximize its effectiveness (such as aiming Dartling Gunners or switching the flight paths of Monkey Aces to pop specific Bloons).
- NAPS / NAPSFRILLS
- Short for "No Agents, Premiums, or Specialties" for the former and "No Agents, Premiums, Specialties, Farming, Road Items, Lives Lost, or Selling" for the latter. These refer to two popular kinds of self-imposed challenges in Bloons TD 5 similar to CHIMPS in Bloons TD 6. This challenge is referenced in Bloons TD 6 by the achievement Nah, I'd Win.
- NLL
- Short for No Lives Lost. It has practical applications in Bloons Monkey City as a bonus reward gained after capturing a tile with no lives lost, a bonus reward in some modes of Battles and Battles 2, and is a self-imposed challenge elsewhere outside of modes that start with 1 life.
- One-shot
Destroying a target in one shot. Not the same as instakill.
- Regrow farm
- A setup that allows Regrow Bloons to regenerate and multiply, while repeatedly getting sent backwards, to create an infinite loop of popping Bloon layers within a single round. The practical applications of regrow farming depends on the game. This term is sometimes used more generally when a player allows Regrow Bloons to multiply a lot, deliberately or otherwise, without necessarily creating an infinite loop.
- Shot
- Stalling
- Any form of stopping Bloons from progressing, such as from slowdowns, blowback, knockback, pushback, and stuns.
- End-of-round stall
- More specific term for stalling the ends of rounds, usually to cool off activated abilities, stockpile, or accumulate stackable buffs.
- Stepping stone
- An upgrade that is bought with the intent to transition into another upgrade later in its path, due to being a weak or cost-ineffective upgrade by itself. Examples include Long Life Bananas (which transitions into Valuable Bananas), Faster Swivel in Bloons TD 6 (which transitions into Powerful Darts), and Deadly Spikes in Bloons TD 6 (which transitions into Perma-Spike).
- Stockpile
- True expert
- An Expert map in Bloons TD 6 that is considerably more difficult than the majority of Expert maps in the game, akin to Extreme maps in previous games. There is no consensus of what maps are considered true expert, but #Ouch, Quad, Ravine, and Bloody Puddles are usually included, and Muddy Puddles and Dark Dungeons are infrequently included as well.
- Win condition / Wincon